[Mesa-dev] [PATCH v2] glsl: add double support for packing varyings

Ian Romanick idr at freedesktop.org
Mon Feb 23 13:27:23 PST 2015


On 02/20/2015 10:56 AM, Ilia Mirkin wrote:
> Doubles are always packed, but a single double will never cross a slot
> boundary -- single slots can still be wasted in some situations.
> 
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> ---
> 
> Packing *all* doubles is a bit of a hack... we shouldn't need to do it
> for dvec2/dvec4. And yet, here we are. This means that setting
> explicit locations on doubles is also unlikely to go well. But this
> should be enough to get it mostly going.
> 
> v1 -> v2:
>  - split out variables into a separate list so that it can work for GS
> 
>  src/glsl/lower_packed_varyings.cpp | 117 ++++++++++++++++++++++++++++---------
>  1 file changed, 90 insertions(+), 27 deletions(-)
> 
> diff --git a/src/glsl/lower_packed_varyings.cpp b/src/glsl/lower_packed_varyings.cpp
> index 5e844c7..2c9a1c4 100644
> --- a/src/glsl/lower_packed_varyings.cpp
> +++ b/src/glsl/lower_packed_varyings.cpp
> @@ -146,7 +146,11 @@
>  
>  #include "glsl_symbol_table.h"
>  #include "ir.h"
> +#include "ir_builder.h"
>  #include "ir_optimization.h"
> +#include "program/prog_instruction.h"
> +
> +using namespace ir_builder;
>  
>  namespace {
>  
> @@ -163,13 +167,14 @@ public:
>     lower_packed_varyings_visitor(void *mem_ctx, unsigned locations_used,
>                                   ir_variable_mode mode,
>                                   unsigned gs_input_vertices,
> -                                 exec_list *out_instructions);
> +                                 exec_list *out_instructions,
> +                                 exec_list *out_variables);
>  
>     void run(exec_list *instructions);
>  
>  private:
> -   ir_assignment *bitwise_assign_pack(ir_rvalue *lhs, ir_rvalue *rhs);
> -   ir_assignment *bitwise_assign_unpack(ir_rvalue *lhs, ir_rvalue *rhs);
> +   void bitwise_assign_pack(ir_rvalue *lhs, ir_rvalue *rhs);
> +   void bitwise_assign_unpack(ir_rvalue *lhs, ir_rvalue *rhs);
>     unsigned lower_rvalue(ir_rvalue *rvalue, unsigned fine_location,
>                           ir_variable *unpacked_var, const char *name,
>                           bool gs_input_toplevel, unsigned vertex_index);
> @@ -221,13 +226,19 @@ private:
>      * appropriate place in the shader once the visitor has finished running.
>      */
>     exec_list *out_instructions;
> +
> +   /**
> +    * Exec list into which the visitor should insert any new variables.
> +    */
> +   exec_list *out_variables;

I see things added to this list, but I don't see the list consumed.  I
also don't understand why variables and instructions need to be in
separate lists.

>  };
>  
>  } /* anonymous namespace */
>  
>  lower_packed_varyings_visitor::lower_packed_varyings_visitor(
>        void *mem_ctx, unsigned locations_used, ir_variable_mode mode,
> -      unsigned gs_input_vertices, exec_list *out_instructions)
> +      unsigned gs_input_vertices, exec_list *out_instructions,
> +      exec_list *out_variables)
>     : mem_ctx(mem_ctx),
>       locations_used(locations_used),
>       packed_varyings((ir_variable **)
> @@ -235,7 +246,8 @@ lower_packed_varyings_visitor::lower_packed_varyings_visitor(
>                                          locations_used)),
>       mode(mode),
>       gs_input_vertices(gs_input_vertices),
> -     out_instructions(out_instructions)
> +     out_instructions(out_instructions),
> +     out_variables(out_variables)
>  {
>  }
>  
> @@ -274,6 +286,7 @@ lower_packed_varyings_visitor::run(exec_list *instructions)
>     }
>  }
>  
> +#define SWIZZLE_ZWZW MAKE_SWIZZLE4(SWIZZLE_Z, SWIZZLE_W, SWIZZLE_Z, SWIZZLE_W)
>  
>  /**
>   * Make an ir_assignment from \c rhs to \c lhs, performing appropriate
> @@ -281,7 +294,7 @@ lower_packed_varyings_visitor::run(exec_list *instructions)
>   *
>   * This function is called when packing varyings.
>   */
> -ir_assignment *
> +void
>  lower_packed_varyings_visitor::bitwise_assign_pack(ir_rvalue *lhs,
>                                                     ir_rvalue *rhs)
>  {
> @@ -300,12 +313,28 @@ lower_packed_varyings_visitor::bitwise_assign_pack(ir_rvalue *lhs,
>           rhs = new(this->mem_ctx)
>              ir_expression(ir_unop_bitcast_f2i, lhs->type, rhs);
>           break;
> +      case GLSL_TYPE_DOUBLE:
> +         assert(rhs->type->vector_elements <= 2);
> +         if (rhs->type->vector_elements == 2) {
> +            ir_variable *t = new(mem_ctx) ir_variable(lhs->type, "pack", ir_var_temporary);
> +
> +            assert(lhs->type->vector_elements == 4);
> +            this->out_variables->push_tail(t);
> +            this->out_instructions->push_tail(
> +                  assign(t, u2i(expr(ir_unop_unpack_double_2x32, swizzle_x(rhs->clone(mem_ctx, NULL)))), 0x3));
> +            this->out_instructions->push_tail(
> +                  assign(t,  u2i(expr(ir_unop_unpack_double_2x32, swizzle_y(rhs))), 0xc));
> +            rhs = deref(t).val;
> +         } else {
> +            rhs = u2i(expr(ir_unop_unpack_double_2x32, rhs));
> +         }
> +         break;
>        default:
>           assert(!"Unexpected type conversion while lowering varyings");
>           break;
>        }
>     }
> -   return new(this->mem_ctx) ir_assignment(lhs, rhs);
> +   this->out_instructions->push_tail(new (this->mem_ctx) ir_assignment(lhs, rhs));
>  }
>  
>  
> @@ -315,7 +344,7 @@ lower_packed_varyings_visitor::bitwise_assign_pack(ir_rvalue *lhs,
>   *
>   * This function is called when unpacking varyings.
>   */
> -ir_assignment *
> +void
>  lower_packed_varyings_visitor::bitwise_assign_unpack(ir_rvalue *lhs,
>                                                       ir_rvalue *rhs)
>  {
> @@ -334,12 +363,27 @@ lower_packed_varyings_visitor::bitwise_assign_unpack(ir_rvalue *lhs,
>           rhs = new(this->mem_ctx)
>              ir_expression(ir_unop_bitcast_i2f, lhs->type, rhs);
>           break;
> +      case GLSL_TYPE_DOUBLE:
> +         assert(lhs->type->vector_elements <= 2);
> +         if (lhs->type->vector_elements == 2) {
> +            ir_variable *t = new(mem_ctx) ir_variable(lhs->type, "unpack", ir_var_temporary);
> +            assert(rhs->type->vector_elements == 4);
> +            this->out_variables->push_tail(t);
> +            this->out_instructions->push_tail(
> +                  assign(t, expr(ir_unop_pack_double_2x32, i2u(swizzle_xy(rhs->clone(mem_ctx, NULL)))), 0x1));
> +            this->out_instructions->push_tail(
> +                  assign(t, expr(ir_unop_pack_double_2x32, i2u(swizzle(rhs->clone(mem_ctx, NULL), SWIZZLE_ZWZW, 2))), 0x2));
> +            rhs = deref(t).val;
> +         } else {
> +            rhs = expr(ir_unop_pack_double_2x32, i2u(rhs));
> +         }
> +         break;
>        default:
>           assert(!"Unexpected type conversion while lowering varyings");
>           break;
>        }
>     }
> -   return new(this->mem_ctx) ir_assignment(lhs, rhs);
> +   this->out_instructions->push_tail(new(this->mem_ctx) ir_assignment(lhs, rhs));
>  }
>  
>  
> @@ -372,6 +416,7 @@ lower_packed_varyings_visitor::lower_rvalue(ir_rvalue *rvalue,
>                                              bool gs_input_toplevel,
>                                              unsigned vertex_index)
>  {
> +   unsigned dmul = rvalue->type->is_double() ? 2 : 1;
>     /* When gs_input_toplevel is set, we should be looking at a geometry shader
>      * input array.
>      */
> @@ -405,17 +450,26 @@ lower_packed_varyings_visitor::lower_rvalue(ir_rvalue *rvalue,
>        return this->lower_arraylike(rvalue, rvalue->type->matrix_columns,
>                                     fine_location, unpacked_var, name,
>                                     false, vertex_index);
> -   } else if (rvalue->type->vector_elements + fine_location % 4 > 4) {
> +   } else if (rvalue->type->vector_elements * dmul +
> +              fine_location % 4 > 4) {
>        /* This vector is going to be "double parked" across two varying slots,
> -       * so handle it as two separate assignments.
> +       * so handle it as two separate assignments. For doubles, a dvec3/dvec4
> +       * can end up being spread over 3 slots. However the second splitting
> +       * will happen later, here we just always want to split into 2.
>         */
> -      unsigned left_components = 4 - fine_location % 4;
> -      unsigned right_components
> -         = rvalue->type->vector_elements - left_components;
> +      unsigned left_components, right_components;
>        unsigned left_swizzle_values[4] = { 0, 0, 0, 0 };
>        unsigned right_swizzle_values[4] = { 0, 0, 0, 0 };
>        char left_swizzle_name[4] = { 0, 0, 0, 0 };
>        char right_swizzle_name[4] = { 0, 0, 0, 0 };
> +
> +      left_components = 4 - fine_location % 4;
> +      if (rvalue->type->is_double()) {
> +         /* We might actually end up with 0 left components! */
> +         left_components /= 2;
> +      }
> +      right_components = rvalue->type->vector_elements - left_components;
> +
>        for (unsigned i = 0; i < left_components; i++) {
>           left_swizzle_values[i] = i;
>           left_swizzle_name[i] = "xyzw"[i];
> @@ -433,9 +487,13 @@ lower_packed_varyings_visitor::lower_rvalue(ir_rvalue *rvalue,
>           = ralloc_asprintf(this->mem_ctx, "%s.%s", name, left_swizzle_name);
>        char *right_name
>           = ralloc_asprintf(this->mem_ctx, "%s.%s", name, right_swizzle_name);
> -      fine_location = this->lower_rvalue(left_swizzle, fine_location,
> -                                         unpacked_var, left_name, false,
> -                                         vertex_index);
> +      if (left_components)
> +         fine_location = this->lower_rvalue(left_swizzle, fine_location,
> +                                            unpacked_var, left_name, false,
> +                                            vertex_index);
> +      else
> +         /* Top up the fine location to the next slot */
> +         fine_location++;
>        return this->lower_rvalue(right_swizzle, fine_location, unpacked_var,
>                                  right_name, false, vertex_index);
>     } else {
> @@ -443,7 +501,7 @@ lower_packed_varyings_visitor::lower_rvalue(ir_rvalue *rvalue,
>         * varying.
>         */
>        unsigned swizzle_values[4] = { 0, 0, 0, 0 };
> -      unsigned components = rvalue->type->vector_elements;
> +      unsigned components = rvalue->type->vector_elements * dmul;
>        unsigned location = fine_location / 4;
>        unsigned location_frac = fine_location % 4;
>        for (unsigned i = 0; i < components; ++i)
> @@ -454,13 +512,9 @@ lower_packed_varyings_visitor::lower_rvalue(ir_rvalue *rvalue,
>        ir_swizzle *swizzle = new(this->mem_ctx)
>           ir_swizzle(packed_deref, swizzle_values, components);
>        if (this->mode == ir_var_shader_out) {
> -         ir_assignment *assignment
> -            = this->bitwise_assign_pack(swizzle, rvalue);
> -         this->out_instructions->push_tail(assignment);
> +         this->bitwise_assign_pack(swizzle, rvalue);
>        } else {
> -         ir_assignment *assignment
> -            = this->bitwise_assign_unpack(rvalue, swizzle);
> -         this->out_instructions->push_tail(assignment);
> +         this->bitwise_assign_unpack(rvalue, swizzle);
>        }
>        return fine_location + components;
>     }
> @@ -598,7 +652,7 @@ lower_packed_varyings_visitor::needs_lowering(ir_variable *var)
>     }
>     if (type->is_array())
>        type = type->fields.array;
> -   if (type->vector_elements == 4)
> +   if (type->vector_elements == 4 && !type->is_double())
>        return false;
>     return true;
>  }
> @@ -657,9 +711,11 @@ lower_packed_varyings(void *mem_ctx, unsigned locations_used,
>     exec_list void_parameters;
>     ir_function_signature *main_func_sig
>        = main_func->matching_signature(NULL, &void_parameters, false);
> -   exec_list new_instructions;
> +   exec_list new_instructions, new_variables;
>     lower_packed_varyings_visitor visitor(mem_ctx, locations_used, mode,
> -                                         gs_input_vertices, &new_instructions);
> +                                         gs_input_vertices,
> +                                         &new_instructions,
> +                                         &new_variables);
>     visitor.run(instructions);
>     if (mode == ir_var_shader_out) {
>        if (shader->Stage == MESA_SHADER_GEOMETRY) {
> @@ -667,15 +723,22 @@ lower_packed_varyings(void *mem_ctx, unsigned locations_used,
>            * to EmitVertex()
>            */
>           lower_packed_varyings_gs_splicer splicer(mem_ctx, &new_instructions);
> +
> +         /* Add all the variables in first. */
> +         main_func_sig->body.head->insert_before(&new_variables);
> +
> +         /* Now update all the EmitVertex instances */
>           splicer.run(instructions);
>        } else {
>           /* For other shader types, outputs need to be lowered at the end of
>            * main()
>            */
> +         main_func_sig->body.append_list(&new_variables);
>           main_func_sig->body.append_list(&new_instructions);
>        }
>     } else {
>        /* Shader inputs need to be lowered at the beginning of main() */
>        main_func_sig->body.head->insert_before(&new_instructions);
> +      main_func_sig->body.head->insert_before(&new_variables);
>     }
>  }
> 



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