[Mesa-dev] [PATCH 01/10] glsl: #include c99_math.h instead of core.h

Jose Fonseca jfonseca at vmware.com
Thu Feb 26 04:09:16 PST 2015


On 26/02/15 01:29, Brian Paul wrote:
> We only need the M_LOG2E definition.
> ---
>   src/glsl/lower_instructions.cpp | 2 +-
>   1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/glsl/lower_instructions.cpp b/src/glsl/lower_instructions.cpp
> index 4779de0..845cfff 100644
> --- a/src/glsl/lower_instructions.cpp
> +++ b/src/glsl/lower_instructions.cpp
> @@ -124,7 +124,7 @@
>    * Converts double trunc, ceil, floor, round to fract
>    */
>
> -#include "main/core.h" /* for M_LOG2E */
> +#include "c99_math.h"
>   #include "program/prog_instruction.h" /* for swizzle */
>   #include "glsl_types.h"
>   #include "ir.h"
>

Series looks good AFAICT. Nice seeing all these cleanups!

Reviewed-by: Jose Fonseca <jfonseca at vmware.com>



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