[Mesa-dev] [PATCH 0/10] more header file clean-ups

Thomas Helland thomashelland90 at gmail.com
Thu Feb 26 15:31:35 PST 2015


On Feb 26, 2015 4:32 PM, "Emil Velikov" <emil.l.velikov at gmail.com> wrote:
>
> On 26/02/15 01:30, Brian Paul wrote:
> > Another clean-up series.  Mostly trimming down on unneeded #includes.
> >
> > I tested DRI, non-DRI and MSVC builds of this series but it's possible
> > I've missed some configuration and broke something.  Fix-ups should be
> > simple though.
> >
> Hi Brian,
>
> Did you go through the includes list manually, or there is a handy tool
> that you've used ?
>
> I'll test a couple extra build permutations as it lands, although the
> series looks great.
>
> -Emil
>

Hi Emil,

I've previously used a llvm tool called "Include what you use".
(Mostly referred to as IWYU)
This checks includes to find out where they should be located and not,
and prints a git-diff sorta thing on them.
(It can also directly modify source, but this is a bit beta)
I used this on the glsl part of the tree once, and it works quite OK.
It does give some false positives, so one should check the suggestions.
Apparently its been used on Firefox with great success.
They reduced compile time quite drastically, but I don't have the
source of those claims ATM.
At least it greatly reduces the impact of recompiles when changing a header
(That's what I noticed the most when I used it.)
This might be what you're looking for.

Regards
Thomas

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