[Mesa-dev] [PATCH 1/4] i965: Make emit_shader_time_write return rather than emit.
Kenneth Graunke
kenneth at whitecape.org
Fri Feb 27 00:05:59 PST 2015
Instead of emit_shader_time_write, we now do emit(SHADER_TIME_ADD(...)).
The advantage is that we can also insert a shader time write at an
arbitrary location in the instruction stream, rather than being
restricted to emitting at the end.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/drivers/dri/i965/brw_fs.cpp | 15 +++++++--------
src/mesa/drivers/dri/i965/brw_fs.h | 3 +--
2 files changed, 8 insertions(+), 10 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 0354f56..9c6f084 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -775,16 +775,15 @@ fs_visitor::emit_shader_time_end()
*/
emit(ADD(diff, diff, fs_reg(-2u)));
- emit_shader_time_write(type, diff);
- emit_shader_time_write(written_type, fs_reg(1u));
+ emit(SHADER_TIME_ADD(type, diff));
+ emit(SHADER_TIME_ADD(written_type, fs_reg(1u)));
emit(BRW_OPCODE_ELSE);
- emit_shader_time_write(reset_type, fs_reg(1u));
+ emit(SHADER_TIME_ADD(reset_type, fs_reg(1u)));
emit(BRW_OPCODE_ENDIF);
}
-void
-fs_visitor::emit_shader_time_write(enum shader_time_shader_type type,
- fs_reg value)
+fs_inst *
+fs_visitor::SHADER_TIME_ADD(enum shader_time_shader_type type, fs_reg value)
{
int shader_time_index =
brw_get_shader_time_index(brw, shader_prog, prog, type);
@@ -796,8 +795,8 @@ fs_visitor::emit_shader_time_write(enum shader_time_shader_type type,
else
payload = vgrf(glsl_type::uint_type);
- emit(new(mem_ctx) fs_inst(SHADER_OPCODE_SHADER_TIME_ADD,
- fs_reg(), payload, offset, value));
+ return new(mem_ctx) fs_inst(SHADER_OPCODE_SHADER_TIME_ADD,
+ fs_reg(), payload, offset, value);
}
void
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index 70098d8..be1c8a1 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -378,8 +378,7 @@ public:
void emit_shader_time_begin();
void emit_shader_time_end();
- void emit_shader_time_write(enum shader_time_shader_type type,
- fs_reg value);
+ fs_inst *SHADER_TIME_ADD(enum shader_time_shader_type type, fs_reg value);
void emit_untyped_atomic(unsigned atomic_op, unsigned surf_index,
fs_reg dst, fs_reg offset, fs_reg src0,
--
2.2.2
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