[Mesa-dev] [PATCH 01/14] mesa/main: replace Elements() with ARRAY_SIZE()

Brian Paul brianp at vmware.com
Sat Feb 28 08:22:35 PST 2015


We've been using a mix of these two macros for a while now.  Let's
just use the later everywhere.  It seems to be the convention used
by other open-source projects.
---
 src/mesa/main/arrayobj.c          |  6 +++---
 src/mesa/main/attrib.c            |  2 +-
 src/mesa/main/blend.c             |  2 +-
 src/mesa/main/blit.c              |  2 +-
 src/mesa/main/bufferobj.c         |  2 +-
 src/mesa/main/context.c           |  2 +-
 src/mesa/main/debug.c             |  8 ++++----
 src/mesa/main/errors.c            |  6 +++---
 src/mesa/main/es1_conversion.c    | 16 ++++++++--------
 src/mesa/main/formats.c           |  2 +-
 src/mesa/main/get.c               | 14 +++++++-------
 src/mesa/main/matrix.c            | 10 +++++-----
 src/mesa/main/points.c            |  2 +-
 src/mesa/main/rastpos.c           |  4 ++--
 src/mesa/main/remap.c             |  2 +-
 src/mesa/main/shared.c            |  2 +-
 src/mesa/main/teximage.c          |  4 ++--
 src/mesa/main/texstate.c          | 16 ++++++++--------
 src/mesa/main/texstate.h          |  2 +-
 src/mesa/main/texstorage.c        |  2 +-
 src/mesa/main/transformfeedback.c |  2 +-
 src/mesa/main/uniform_query.cpp   |  2 +-
 src/mesa/main/uniforms.c          |  2 +-
 src/mesa/main/varray.c            | 14 +++++++-------
 24 files changed, 63 insertions(+), 63 deletions(-)

diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
index bdbd169..3c8ffb5 100644
--- a/src/mesa/main/arrayobj.c
+++ b/src/mesa/main/arrayobj.c
@@ -84,10 +84,10 @@ unbind_array_object_vbos(struct gl_context *ctx, struct gl_vertex_array_object *
 {
    GLuint i;
 
-   for (i = 0; i < Elements(obj->VertexBinding); i++)
+   for (i = 0; i < ARRAY_SIZE(obj->VertexBinding); i++)
       _mesa_reference_buffer_object(ctx, &obj->VertexBinding[i].BufferObj, NULL);
 
-   for (i = 0; i < Elements(obj->_VertexAttrib); i++)
+   for (i = 0; i < ARRAY_SIZE(obj->_VertexAttrib); i++)
       _mesa_reference_buffer_object(ctx, &obj->_VertexAttrib[i].BufferObj, NULL);
 }
 
@@ -230,7 +230,7 @@ _mesa_initialize_vao(struct gl_context *ctx,
    obj->RefCount = 1;
 
    /* Init the individual arrays */
-   for (i = 0; i < Elements(obj->VertexAttrib); i++) {
+   for (i = 0; i < ARRAY_SIZE(obj->VertexAttrib); i++) {
       switch (i) {
       case VERT_ATTRIB_WEIGHT:
          init_array(ctx, obj, VERT_ATTRIB_WEIGHT, 1, GL_FLOAT);
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 07934b9..20216a8 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -1453,7 +1453,7 @@ copy_array_object(struct gl_context *ctx,
    /* In theory must be the same anyway, but on recreate make sure it matches */
    dest->ARBsemantics = src->ARBsemantics;
 
-   for (i = 0; i < Elements(src->VertexAttrib); i++) {
+   for (i = 0; i < ARRAY_SIZE(src->VertexAttrib); i++) {
       _mesa_copy_client_array(ctx, &dest->_VertexAttrib[i], &src->_VertexAttrib[i]);
       _mesa_copy_vertex_attrib_array(ctx, &dest->VertexAttrib[i], &src->VertexAttrib[i]);
       _mesa_copy_vertex_buffer_binding(ctx, &dest->VertexBinding[i], &src->VertexBinding[i]);
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index b941937..774fc88 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -896,7 +896,7 @@ void _mesa_init_color( struct gl_context * ctx )
    ctx->Color.AlphaFunc = GL_ALWAYS;
    ctx->Color.AlphaRef = 0;
    ctx->Color.BlendEnabled = 0x0;
-   for (i = 0; i < Elements(ctx->Color.Blend); i++) {
+   for (i = 0; i < ARRAY_SIZE(ctx->Color.Blend); i++) {
       ctx->Color.Blend[i].SrcRGB = GL_ONE;
       ctx->Color.Blend[i].DstRGB = GL_ZERO;
       ctx->Color.Blend[i].SrcA = GL_ONE;
diff --git a/src/mesa/main/blit.c b/src/mesa/main/blit.c
index b244c8d..2898723 100644
--- a/src/mesa/main/blit.c
+++ b/src/mesa/main/blit.c
@@ -48,7 +48,7 @@ find_attachment(const struct gl_framebuffer *fb,
                 const struct gl_renderbuffer *rb)
 {
    GLuint i;
-   for (i = 0; i < Elements(fb->Attachment); i++) {
+   for (i = 0; i < ARRAY_SIZE(fb->Attachment); i++) {
       if (fb->Attachment[i].Renderbuffer == rb)
          return &fb->Attachment[i];
    }
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index f026fc3..e1c5877 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -1179,7 +1179,7 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
          _mesa_buffer_unmap_all_mappings(ctx, bufObj);
 
          /* unbind any vertex pointers bound to this buffer */
-         for (j = 0; j < Elements(vao->VertexBinding); j++) {
+         for (j = 0; j < ARRAY_SIZE(vao->VertexBinding); j++) {
             unbind(ctx, &vao->VertexBinding[j].BufferObj, bufObj);
          }
 
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index d6c1368..22c2341 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -447,7 +447,7 @@ _mesa_init_current(struct gl_context *ctx)
    GLuint i;
 
    /* Init all to (0,0,0,1) */
-   for (i = 0; i < Elements(ctx->Current.Attrib); i++) {
+   for (i = 0; i < ARRAY_SIZE(ctx->Current.Attrib); i++) {
       ASSIGN_4V( ctx->Current.Attrib[i], 0.0, 0.0, 0.0, 1.0 );
    }
 
diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c
index 089ce89..4522114 100644
--- a/src/mesa/main/debug.c
+++ b/src/mesa/main/debug.c
@@ -58,8 +58,8 @@ tex_target_name(GLenum tgt)
       { GL_TEXTURE_EXTERNAL_OES, "GL_TEXTURE_EXTERNAL_OES" }
    };
    GLuint i;
-   STATIC_ASSERT(Elements(tex_targets) == NUM_TEXTURE_TARGETS);
-   for (i = 0; i < Elements(tex_targets); i++) {
+   STATIC_ASSERT(ARRAY_SIZE(tex_targets) == NUM_TEXTURE_TARGETS);
+   for (i = 0; i < ARRAY_SIZE(tex_targets); i++) {
       if (tex_targets[i].target == tgt)
          return tex_targets[i].name;
    }
@@ -168,7 +168,7 @@ set_verbose_flags(const char *str)
       return;
 
    MESA_VERBOSE = 0x0;
-   for (i = 0; i < Elements(opts); i++) {
+   for (i = 0; i < ARRAY_SIZE(opts); i++) {
       if (strstr(str, opts[i].name) || strcmp(str, "all") == 0)
          MESA_VERBOSE |= opts[i].flag;
    }
@@ -201,7 +201,7 @@ set_debug_flags(const char *str)
       return;
 
    MESA_DEBUG_FLAGS = 0x0;
-   for (i = 0; i < Elements(opts); i++) {
+   for (i = 0; i < ARRAY_SIZE(opts); i++) {
       if (strstr(str, opts[i].name))
          MESA_DEBUG_FLAGS |= opts[i].flag;
    }
diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c
index 43e8adf..33c1730 100644
--- a/src/mesa/main/errors.c
+++ b/src/mesa/main/errors.c
@@ -137,7 +137,7 @@ gl_enum_to_debug_source(GLenum e)
 {
    unsigned i;
 
-   for (i = 0; i < Elements(debug_source_enums); i++) {
+   for (i = 0; i < ARRAY_SIZE(debug_source_enums); i++) {
       if (debug_source_enums[i] == e)
          break;
    }
@@ -149,7 +149,7 @@ gl_enum_to_debug_type(GLenum e)
 {
    unsigned i;
 
-   for (i = 0; i < Elements(debug_type_enums); i++) {
+   for (i = 0; i < ARRAY_SIZE(debug_type_enums); i++) {
       if (debug_type_enums[i] == e)
          break;
    }
@@ -161,7 +161,7 @@ gl_enum_to_debug_severity(GLenum e)
 {
    unsigned i;
 
-   for (i = 0; i < Elements(debug_severity_enums); i++) {
+   for (i = 0; i < ARRAY_SIZE(debug_severity_enums); i++) {
       if (debug_severity_enums[i] == e)
          break;
    }
diff --git a/src/mesa/main/es1_conversion.c b/src/mesa/main/es1_conversion.c
index 60a60e2..b254a6e 100644
--- a/src/mesa/main/es1_conversion.c
+++ b/src/mesa/main/es1_conversion.c
@@ -55,7 +55,7 @@ _mesa_ClipPlanef(GLenum plane, const GLfloat *equation)
    unsigned int i;
    GLdouble converted_equation[4];
 
-   for (i = 0; i < Elements(converted_equation); i++) {
+   for (i = 0; i < ARRAY_SIZE(converted_equation); i++) {
       converted_equation[i] = (GLdouble) (equation[i]);
    }
 
@@ -68,7 +68,7 @@ _mesa_ClipPlanex(GLenum plane, const GLfixed *equation)
    unsigned int i;
    GLdouble converted_equation[4];
 
-   for (i = 0; i < Elements(converted_equation); i++) {
+   for (i = 0; i < ARRAY_SIZE(converted_equation); i++) {
       converted_equation[i] = (GLdouble) (equation[i] / 65536.0);
    }
 
@@ -117,7 +117,7 @@ _mesa_DrawTexxvOES(const GLfixed *coords)
     unsigned int i;
     GLfloat converted_coords[5];
 
-    for (i = 0; i < Elements(converted_coords); i++) {
+    for (i = 0; i < ARRAY_SIZE(converted_coords); i++) {
         converted_coords[i] = (GLfloat) (coords[i] / 65536.0f);
     }
 
@@ -206,7 +206,7 @@ _mesa_GetClipPlanef(GLenum plane, GLfloat *equation)
    GLdouble converted_equation[4];
 
    _mesa_GetClipPlane(plane, converted_equation);
-   for (i = 0; i < Elements(converted_equation); i++) {
+   for (i = 0; i < ARRAY_SIZE(converted_equation); i++) {
       equation[i] = (GLfloat) (converted_equation[i]);
    }
 }
@@ -218,7 +218,7 @@ _mesa_GetClipPlanex(GLenum plane, GLfixed *equation)
    GLdouble converted_equation[4];
 
    _mesa_GetClipPlane(plane, converted_equation);
-   for (i = 0; i < Elements(converted_equation); i++) {
+   for (i = 0; i < ARRAY_SIZE(converted_equation); i++) {
       equation[i] = (GLfixed) (converted_equation[i] * 65536);
    }
 }
@@ -549,7 +549,7 @@ _mesa_LoadMatrixx(const GLfixed *m)
    unsigned int i;
    GLfloat converted_m[16];
 
-   for (i = 0; i < Elements(converted_m); i++) {
+   for (i = 0; i < ARRAY_SIZE(converted_m); i++) {
       converted_m[i] = (GLfloat) (m[i] / 65536.0f);
    }
 
@@ -617,7 +617,7 @@ _mesa_MultMatrixx(const GLfixed *m)
    unsigned int i;
    GLfloat converted_m[16];
 
-   for (i = 0; i < Elements(converted_m); i++) {
+   for (i = 0; i < ARRAY_SIZE(converted_m); i++) {
       converted_m[i] = (GLfloat) (m[i] / 65536.0f);
    }
 
@@ -825,7 +825,7 @@ _mesa_TexEnvxv(GLenum target, GLenum pname, const GLfixed *params)
       unsigned int i;
       GLfloat converted_params[4];
 
-      for (i = 0; i < Elements(converted_params); i++) {
+      for (i = 0; i < ARRAY_SIZE(converted_params); i++) {
          converted_params[i] = (GLfloat) (params[i] / 65536.0f);
       }
 
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index df852f3..a6f5cde 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -887,7 +887,7 @@ _mesa_test_formats(void)
 {
    GLuint i;
 
-   STATIC_ASSERT(Elements(format_info) == MESA_FORMAT_COUNT);
+   STATIC_ASSERT(ARRAY_SIZE(format_info) == MESA_FORMAT_COUNT);
 
    for (i = 0; i < MESA_FORMAT_COUNT; i++) {
       const struct gl_format_info *info = _mesa_get_format_info(i);
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 2f4693a..a881bc5 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -497,12 +497,12 @@ print_table_stats(int api)
    };
    const char *api_name;
 
-   api_name = api < Elements(api_names) ? api_names[api] : "N/A";
+   api_name = api < ARRAY_SIZE(api_names) ? api_names[api] : "N/A";
    count = 0;
-   mask = Elements(table(api)) - 1;
+   mask = ARRAY_SIZE(table(api)) - 1;
    memset(collisions, 0, sizeof collisions);
 
-   for (i = 0; i < Elements(table(api)); i++) {
+   for (i = 0; i < ARRAY_SIZE(table(api)); i++) {
       if (!table(api)[i])
          continue;
       count++;
@@ -523,8 +523,8 @@ print_table_stats(int api)
    }
 
    printf("number of enums for %s: %d (total %ld)\n",
-         api_name, count, Elements(values));
-   for (i = 0; i < Elements(collisions) - 1; i++)
+         api_name, count, ARRAY_SIZE(values));
+   for (i = 0; i < ARRAY_SIZE(collisions) - 1; i++)
       if (collisions[i] > 0)
          printf("  %d enums with %d %scollisions\n",
                collisions[i], i, i == 10 ? "or more " : "");
@@ -1195,11 +1195,11 @@ find_value(const char *func, GLenum pname, void **p, union value *v)
     * value since it's compatible with GLES2 its entry in table_set[] is at the
     * end.
     */
-   STATIC_ASSERT(Elements(table_set) == API_OPENGL_LAST + 2);
+   STATIC_ASSERT(ARRAY_SIZE(table_set) == API_OPENGL_LAST + 2);
    if (_mesa_is_gles3(ctx)) {
       api = API_OPENGL_LAST + 1;
    }
-   mask = Elements(table(api)) - 1;
+   mask = ARRAY_SIZE(table(api)) - 1;
    hash = (pname * prime_factor);
    while (1) {
       int idx = table(api)[hash & mask];
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c
index 4a2ce75..80c8a24 100644
--- a/src/mesa/main/matrix.c
+++ b/src/mesa/main/matrix.c
@@ -176,7 +176,7 @@ _mesa_MatrixMode( GLenum mode )
          return;
       }
 #endif
-      assert(ctx->Texture.CurrentUnit < Elements(ctx->TextureMatrixStack));
+      assert(ctx->Texture.CurrentUnit < ARRAY_SIZE(ctx->TextureMatrixStack));
       ctx->CurrentStack = &ctx->TextureMatrixStack[ctx->Texture.CurrentUnit];
       break;
    case GL_MATRIX0_ARB:
@@ -697,10 +697,10 @@ void _mesa_init_matrix( struct gl_context * ctx )
                      _NEW_MODELVIEW);
    init_matrix_stack(&ctx->ProjectionMatrixStack, MAX_PROJECTION_STACK_DEPTH,
                      _NEW_PROJECTION);
-   for (i = 0; i < Elements(ctx->TextureMatrixStack); i++)
+   for (i = 0; i < ARRAY_SIZE(ctx->TextureMatrixStack); i++)
       init_matrix_stack(&ctx->TextureMatrixStack[i], MAX_TEXTURE_STACK_DEPTH,
                         _NEW_TEXTURE_MATRIX);
-   for (i = 0; i < Elements(ctx->ProgramMatrixStack); i++)
+   for (i = 0; i < ARRAY_SIZE(ctx->ProgramMatrixStack); i++)
       init_matrix_stack(&ctx->ProgramMatrixStack[i],
 		        MAX_PROGRAM_MATRIX_STACK_DEPTH, _NEW_TRACK_MATRIX);
    ctx->CurrentStack = &ctx->ModelviewMatrixStack;
@@ -724,9 +724,9 @@ void _mesa_free_matrix_data( struct gl_context *ctx )
 
    free_matrix_stack(&ctx->ModelviewMatrixStack);
    free_matrix_stack(&ctx->ProjectionMatrixStack);
-   for (i = 0; i < Elements(ctx->TextureMatrixStack); i++)
+   for (i = 0; i < ARRAY_SIZE(ctx->TextureMatrixStack); i++)
       free_matrix_stack(&ctx->TextureMatrixStack[i]);
-   for (i = 0; i < Elements(ctx->ProgramMatrixStack); i++)
+   for (i = 0; i < ARRAY_SIZE(ctx->ProgramMatrixStack); i++)
       free_matrix_stack(&ctx->ProgramMatrixStack[i]);
    /* combined Modelview*Projection matrix */
    _math_matrix_dtr( &ctx->_ModelProjectMatrix );
diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c
index 0a7807d..5ad1f38 100644
--- a/src/mesa/main/points.c
+++ b/src/mesa/main/points.c
@@ -253,7 +253,7 @@ _mesa_init_point(struct gl_context *ctx)
 
    ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite (only!) */
    ctx->Point.SpriteOrigin = GL_UPPER_LEFT; /* GL_ARB_point_sprite */
-   for (i = 0; i < Elements(ctx->Point.CoordReplace); i++) {
+   for (i = 0; i < ARRAY_SIZE(ctx->Point.CoordReplace); i++) {
       ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_ARB/NV_point_sprite */
    }
 }
diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c
index 2027a9b..54b2125 100644
--- a/src/mesa/main/rastpos.c
+++ b/src/mesa/main/rastpos.c
@@ -266,7 +266,7 @@ window_pos3f(GLfloat x, GLfloat y, GLfloat z)
    {
       GLuint texSet;
       for (texSet = 0; texSet < ctx->Const.MaxTextureCoordUnits; texSet++) {
-         assert(texSet < Elements(ctx->Current.RasterTexCoords));
+         assert(texSet < ARRAY_SIZE(ctx->Current.RasterTexCoords));
          COPY_4FV( ctx->Current.RasterTexCoords[texSet],
                   ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texSet] );
       }
@@ -496,7 +496,7 @@ void _mesa_init_rastpos( struct gl_context * ctx )
    ctx->Current.RasterDistance = 0.0;
    ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 );
    ASSIGN_4V( ctx->Current.RasterSecondaryColor, 0.0, 0.0, 0.0, 1.0 );
-   for (i = 0; i < Elements(ctx->Current.RasterTexCoords); i++)
+   for (i = 0; i < ARRAY_SIZE(ctx->Current.RasterTexCoords); i++)
       ASSIGN_4V( ctx->Current.RasterTexCoords[i], 0.0, 0.0, 0.0, 1.0 );
    ctx->Current.RasterPosValid = GL_TRUE;
 }
diff --git a/src/mesa/main/remap.c b/src/mesa/main/remap.c
index 01f7594..5a95387 100644
--- a/src/mesa/main/remap.c
+++ b/src/mesa/main/remap.c
@@ -60,7 +60,7 @@ int driDispatchRemapTable[driDispatchRemapTable_size];
 const char *
 _mesa_get_function_spec(GLint func_index)
 {
-   if (func_index < Elements(_mesa_function_pool))
+   if (func_index < ARRAY_SIZE(_mesa_function_pool))
       return _mesa_function_pool + func_index;
    else
       return NULL;
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
index 7162bbc..0b76cc0 100644
--- a/src/mesa/main/shared.c
+++ b/src/mesa/main/shared.c
@@ -105,7 +105,7 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
          GL_TEXTURE_2D,
          GL_TEXTURE_1D
       };
-      STATIC_ASSERT(Elements(targets) == NUM_TEXTURE_TARGETS);
+      STATIC_ASSERT(ARRAY_SIZE(targets) == NUM_TEXTURE_TARGETS);
       shared->DefaultTex[i] = ctx->Driver.NewTextureObject(ctx, 0, targets[i]);
    }
 
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 6e45cc9..5ea48c5 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -729,9 +729,9 @@ _mesa_is_proxy_texture(GLenum target)
     * NUM_TEXTURE_TARGETS should match number of terms above, except there's no
     * proxy for GL_TEXTURE_BUFFER and GL_TEXTURE_EXTERNAL_OES.
     */
-   STATIC_ASSERT(NUM_TEXTURE_TARGETS == Elements(targets) + 2);
+   STATIC_ASSERT(NUM_TEXTURE_TARGETS == ARRAY_SIZE(targets) + 2);
 
-   for (i = 0; i < Elements(targets); ++i)
+   for (i = 0; i < ARRAY_SIZE(targets); ++i)
       if (target == targets[i])
          return GL_TRUE;
    return GL_FALSE;
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 8b5853d..78ae7d2 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -292,7 +292,7 @@ _mesa_ActiveTexture(GLenum texture)
 
    k = _mesa_max_tex_unit(ctx);
 
-   assert(k <= Elements(ctx->Texture.Unit));
+   assert(k <= ARRAY_SIZE(ctx->Texture.Unit));
 
    if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
       _mesa_debug(ctx, "glActiveTexture %s\n",
@@ -363,7 +363,7 @@ update_texture_matrices( struct gl_context *ctx )
    ctx->Texture._TexMatEnabled = 0x0;
 
    for (u = 0; u < ctx->Const.MaxTextureCoordUnits; u++) {
-      assert(u < Elements(ctx->TextureMatrixStack));
+      assert(u < ARRAY_SIZE(ctx->TextureMatrixStack));
       if (_math_matrix_is_dirty(ctx->TextureMatrixStack[u].Top)) {
 	 _math_matrix_analyse( ctx->TextureMatrixStack[u].Top );
 
@@ -501,7 +501,7 @@ update_texgen(struct gl_context *ctx)
 	 ctx->Texture._GenFlags |= texUnit->_GenFlags;
       }
 
-      assert(unit < Elements(ctx->TextureMatrixStack));
+      assert(unit < ARRAY_SIZE(ctx->TextureMatrixStack));
       if (ctx->TextureMatrixStack[unit].Top->type != MATRIX_IDENTITY)
 	 ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(unit);
    }
@@ -797,7 +797,7 @@ alloc_proxy_textures( struct gl_context *ctx )
    };
    GLint tgt;
 
-   STATIC_ASSERT(Elements(targets) == NUM_TEXTURE_TARGETS);
+   STATIC_ASSERT(ARRAY_SIZE(targets) == NUM_TEXTURE_TARGETS);
    assert(targets[TEXTURE_2D_INDEX] == GL_TEXTURE_2D);
    assert(targets[TEXTURE_CUBE_INDEX] == GL_TEXTURE_CUBE_MAP);
 
@@ -894,7 +894,7 @@ _mesa_init_texture(struct gl_context *ctx)
     */
    ctx->Texture.CubeMapSeamless = ctx->API == API_OPENGLES2;
 
-   for (u = 0; u < Elements(ctx->Texture.Unit); u++)
+   for (u = 0; u < ARRAY_SIZE(ctx->Texture.Unit); u++)
       init_texture_unit(ctx, u);
 
    /* After we're done initializing the context's texture state the default
@@ -927,7 +927,7 @@ _mesa_free_texture_data(struct gl_context *ctx)
    GLuint u, tgt;
 
    /* unreference current textures */
-   for (u = 0; u < Elements(ctx->Texture.Unit); u++) {
+   for (u = 0; u < ARRAY_SIZE(ctx->Texture.Unit); u++) {
       /* The _Current texture could account for another reference */
       _mesa_reference_texobj(&ctx->Texture.Unit[u]._Current, NULL);
 
@@ -943,7 +943,7 @@ _mesa_free_texture_data(struct gl_context *ctx)
    /* GL_ARB_texture_buffer_object */
    _mesa_reference_buffer_object(ctx, &ctx->Texture.BufferObject, NULL);
 
-   for (u = 0; u < Elements(ctx->Texture.Unit); u++) {
+   for (u = 0; u < ARRAY_SIZE(ctx->Texture.Unit); u++) {
       _mesa_reference_sampler_object(ctx, &ctx->Texture.Unit[u].Sampler, NULL);
    }
 }
@@ -959,7 +959,7 @@ _mesa_update_default_objects_texture(struct gl_context *ctx)
 {
    GLuint u, tex;
 
-   for (u = 0; u < Elements(ctx->Texture.Unit); u++) {
+   for (u = 0; u < ARRAY_SIZE(ctx->Texture.Unit); u++) {
       struct gl_texture_unit *texUnit = &ctx->Texture.Unit[u];
       for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) {
          _mesa_reference_texobj(&texUnit->CurrentTex[tex],
diff --git a/src/mesa/main/texstate.h b/src/mesa/main/texstate.h
index ce7b5d7..662435b 100644
--- a/src/mesa/main/texstate.h
+++ b/src/mesa/main/texstate.h
@@ -41,7 +41,7 @@
 static inline struct gl_texture_unit *
 _mesa_get_tex_unit(struct gl_context *ctx, GLuint unit)
 {
-   assert(unit < Elements(ctx->Texture.Unit));
+   assert(unit < ARRAY_SIZE(ctx->Texture.Unit));
    return &(ctx->Texture.Unit[unit]);
 }
 
diff --git a/src/mesa/main/texstorage.c b/src/mesa/main/texstorage.c
index 3ace5e8..53cb2c0 100644
--- a/src/mesa/main/texstorage.c
+++ b/src/mesa/main/texstorage.c
@@ -171,7 +171,7 @@ clear_texture_fields(struct gl_context *ctx,
    GLint level;
    GLuint face;
 
-   for (level = 0; level < Elements(texObj->Image[0]); level++) {
+   for (level = 0; level < ARRAY_SIZE(texObj->Image[0]); level++) {
       for (face = 0; face < numFaces; face++) {
          struct gl_texture_image *texImage =
             get_tex_image(ctx, texObj, face, level);
diff --git a/src/mesa/main/transformfeedback.c b/src/mesa/main/transformfeedback.c
index 1e23e8f..a3e23ce 100644
--- a/src/mesa/main/transformfeedback.c
+++ b/src/mesa/main/transformfeedback.c
@@ -235,7 +235,7 @@ delete_transform_feedback(struct gl_context *ctx,
 {
    GLuint i;
 
-   for (i = 0; i < Elements(obj->Buffers); i++) {
+   for (i = 0; i < ARRAY_SIZE(obj->Buffers); i++) {
       _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
    }
 
diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp
index 40327fb..9f82de9 100644
--- a/src/mesa/main/uniform_query.cpp
+++ b/src/mesa/main/uniform_query.cpp
@@ -762,7 +762,7 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg,
 	  * been modified.
 	  */
 	 bool changed = false;
-	 for (unsigned j = 0; j < Elements(prog->SamplerUnits); j++) {
+	 for (unsigned j = 0; j < ARRAY_SIZE(prog->SamplerUnits); j++) {
 	    if ((sh->active_samplers & (1U << j)) != 0
 		&& (prog->SamplerUnits[j] != sh->SamplerUnits[j])) {
 	       changed = true;
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
index 4bb3dfb..fb1482f 100644
--- a/src/mesa/main/uniforms.c
+++ b/src/mesa/main/uniforms.c
@@ -81,7 +81,7 @@ _mesa_update_shader_textures_used(struct gl_shader_program *shProg,
       if (prog->SamplersUsed & (1 << s)) {
          GLuint unit = shader->SamplerUnits[s];
          GLuint tgt = shader->SamplerTargets[s];
-         assert(unit < Elements(prog->TexturesUsed));
+         assert(unit < ARRAY_SIZE(prog->TexturesUsed));
          assert(tgt < NUM_TEXTURE_TARGETS);
 
          /* The types of the samplers associated with a particular texture
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 6df50de..3db9e06 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -714,7 +714,7 @@ _mesa_EnableVertexAttribArray(GLuint index)
 
    vao = ctx->Array.VAO;
 
-   assert(VERT_ATTRIB_GENERIC(index) < Elements(vao->VertexAttrib));
+   assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(vao->VertexAttrib));
 
    if (!vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
       /* was disabled, now being enabled */
@@ -740,7 +740,7 @@ _mesa_DisableVertexAttribArray(GLuint index)
 
    vao = ctx->Array.VAO;
 
-   assert(VERT_ATTRIB_GENERIC(index) < Elements(vao->VertexAttrib));
+   assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(vao->VertexAttrib));
 
    if (vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
       /* was enabled, now being disabled */
@@ -769,7 +769,7 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
       return 0;
    }
 
-   assert(VERT_ATTRIB_GENERIC(index) < Elements(vao->VertexAttrib));
+   assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(vao->VertexAttrib));
 
    array = &vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
 
@@ -834,7 +834,7 @@ get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
       return NULL;
    }
 
-   assert(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.VAO->VertexAttrib));
+   assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(ctx->Array.VAO->VertexAttrib));
 
    FLUSH_CURRENT(ctx, 0);
    return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)];
@@ -956,7 +956,7 @@ _mesa_GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer)
       return;
    }
 
-   assert(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.VAO->VertexAttrib));
+   assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(ctx->Array.VAO->VertexAttrib));
 
    *pointer = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
 }
@@ -1348,7 +1348,7 @@ _mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
       return;
    }
 
-   assert(genericIndex < Elements(ctx->Array.VAO->VertexAttrib));
+   assert(genericIndex < ARRAY_SIZE(ctx->Array.VAO->VertexAttrib));
 
    /* The ARB_vertex_attrib_binding spec says:
     *
@@ -1803,7 +1803,7 @@ _mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex)
    }
 
    assert(VERT_ATTRIB_GENERIC(attribIndex) <
-          Elements(ctx->Array.VAO->VertexAttrib));
+          ARRAY_SIZE(ctx->Array.VAO->VertexAttrib));
 
    vertex_attrib_binding(ctx, VERT_ATTRIB_GENERIC(attribIndex),
                          VERT_ATTRIB_GENERIC(bindingIndex));
-- 
1.9.1



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