[Mesa-dev] [PATCH 02/12] mesa: fix error strings in shaderapi.c
Brian Paul
brianp at vmware.com
Fri Jan 2 16:54:52 PST 2015
The _mesa_-prefixed function names should not appear in GL error
messages.
---
src/mesa/main/shaderapi.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 6d831f7..b7c39ee 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -1672,7 +1672,7 @@ _mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat,
(void) binaryformat;
(void) binary;
(void) length;
- _mesa_error(ctx, GL_INVALID_OPERATION, __FUNCTION__);
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glShaderBinary");
}
@@ -1724,7 +1724,7 @@ _mesa_ProgramBinary(GLuint program, GLenum binaryFormat,
(void) binaryFormat;
(void) binary;
(void) length;
- _mesa_error(ctx, GL_INVALID_OPERATION, __FUNCTION__);
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glProgramBinary");
}
--
1.9.1
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