[Mesa-dev] [RFC PATCH 19/40] mesa: Change internal state flag to a 64-bits
Abdiel Janulgue
abdiel.janulgue at linux.intel.com
Sun Jan 4 06:04:33 PST 2015
Existing state flag cannot publish additional values.
Signed-off-by: Abdiel Janulgue <abdiel.janulgue at linux.intel.com>
---
src/mesa/main/dd.h | 2 +-
src/mesa/main/mtypes.h | 3 ++-
src/mesa/main/state.c | 6 +++---
3 files changed, 6 insertions(+), 5 deletions(-)
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 2f40915..8c737e0 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -91,7 +91,7 @@ struct dd_function_table {
* This is in addition to any state change callbacks Mesa may already have
* made.
*/
- void (*UpdateState)( struct gl_context *ctx, GLbitfield new_state );
+ void (*UpdateState)( struct gl_context *ctx, GLbitfield64 new_state );
/**
* Resize the given framebuffer to the given size.
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index b95dfb9..12ab3e8 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -3932,6 +3932,7 @@ struct gl_matrix_stack
#define _NEW_FRAG_CLAMP (1 << 29)
/* gap, re-use for core Mesa state only; use ctx->DriverFlags otherwise */
#define _NEW_VARYING_VP_INPUTS (1 << 31) /**< gl_context::varying_vp_inputs */
+
#define _NEW_ALL ~0
/*@}*/
@@ -4399,7 +4400,7 @@ struct gl_context
struct gl_debug_state *Debug;
GLenum RenderMode; /**< either GL_RENDER, GL_SELECT, GL_FEEDBACK */
- GLbitfield NewState; /**< bitwise-or of _NEW_* flags */
+ GLbitfield64 NewState; /**< bitwise-or of _NEW_* flags */
uint64_t NewDriverState; /**< bitwise-or of flags from DriverFlags */
struct gl_driver_flags DriverFlags;
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 45bce78..ccf60de 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -349,9 +349,9 @@ update_twoside(struct gl_context *ctx)
void
_mesa_update_state_locked( struct gl_context *ctx )
{
- GLbitfield new_state = ctx->NewState;
- GLbitfield prog_flags = _NEW_PROGRAM;
- GLbitfield new_prog_state = 0x0;
+ GLbitfield64 new_state = ctx->NewState;
+ GLbitfield64 prog_flags = _NEW_PROGRAM;
+ GLbitfield64 new_prog_state = 0x0;
if (new_state == _NEW_CURRENT_ATTRIB)
goto out;
--
1.9.1
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