[Mesa-dev] [PATCH 18/41] main: Added entry point for glTextureParameterf.
Laura Ekstrand
laura at jlekstrand.net
Mon Jan 5 16:28:46 PST 2015
I've removed extra spaces in my function headers in this patch and those
previous. As I continue to address comments on patches, I will try to
remove any other extra spaces I see.
Thanks.
Laura
On Fri, Jan 2, 2015 at 7:50 AM, Brian Paul <brianp at vmware.com> wrote:
> On 12/30/2014 06:45 PM, Anuj Phogat wrote:
>
>> On Tue, Dec 16, 2014 at 6:52 AM, Laura Ekstrand <laura at jlekstrand.net>
>> wrote:
>>
>>> ---
>>> src/mapi/glapi/gen/ARB_direct_state_access.xml | 6 +++
>>> src/mesa/main/texparam.c | 52
>>> +++++++++++++++++++++-----
>>> src/mesa/main/texparam.h | 20 ++++++++++
>>> 3 files changed, 68 insertions(+), 10 deletions(-)
>>>
>>> diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml
>>> b/src/mapi/glapi/gen/ARB_direct_state_access.xml
>>> index f54c3f8..0757b98 100644
>>> --- a/src/mapi/glapi/gen/ARB_direct_state_access.xml
>>> +++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml
>>> @@ -75,6 +75,12 @@
>>> <param name="pixels" type="const GLvoid *" />
>>> </function>
>>>
>>> + <function name="TextureParameterf" offset="assign">
>>> + <param name="texture" type="GLuint" />
>>> + <param name="pname" type="GLenum" />
>>> + <param name="param" type="GLfloat" />
>>> + </function>
>>> +
>>> <function name="BindTextureUnit" offset="assign">
>>> <param name="unit" type="GLuint" />
>>> <param name="texture" type="GLuint" />
>>> diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
>>> index 6121346..cd1a094 100644
>>> --- a/src/mesa/main/texparam.c
>>> +++ b/src/mesa/main/texparam.c
>>> @@ -758,16 +758,12 @@ invalid_enum:
>>> }
>>>
>>>
>>> -void GLAPIENTRY
>>> -_mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
>>> +void
>>> +_mesa_texture_parameterf(struct gl_context *ctx,
>>> + struct gl_texture_object *texObj,
>>> + GLenum pname, GLfloat param, bool dsa)
>>> {
>>> GLboolean need_update;
>>> - struct gl_texture_object *texObj;
>>> - GET_CURRENT_CONTEXT(ctx);
>>> -
>>> - texObj = get_texobj(ctx, target, GL_FALSE);
>>> - if (!texObj)
>>> - return;
>>>
>>> switch (pname) {
>>> case GL_TEXTURE_MIN_FILTER:
>>> @@ -795,16 +791,24 @@ _mesa_TexParameterf(GLenum target, GLenum pname,
>>> GLfloat param)
>>> ((param < INT_MIN) ? INT_MIN : (GLint) (param - 0.5));
>>>
>>> p[1] = p[2] = p[3] = 0;
>>> - need_update = set_tex_parameteri(ctx, texObj, pname, p, false);
>>> + need_update = set_tex_parameteri(ctx, texObj, pname, p, dsa);
>>> }
>>> break;
>>> + case GL_TEXTURE_BORDER_COLOR:
>>> + case GL_TEXTURE_SWIZZLE_RGBA:
>>> + {
>>> + _mesa_error(ctx, GL_INVALID_ENUM,
>>> + "glTex%sParameterf(non-scalar pname)",
>>> + dsa ? "ture" : "");
>>> + return;
>>> + }
>>> default:
>>> {
>>> /* this will generate an error if pname is illegal */
>>> GLfloat p[4];
>>> p[0] = param;
>>> p[1] = p[2] = p[3] = 0.0F;
>>> - need_update = set_tex_parameterf(ctx, texObj, pname, p, false);
>>> + need_update = set_tex_parameterf(ctx, texObj, pname, p, dsa);
>>> }
>>> }
>>>
>>> @@ -985,6 +989,19 @@ _mesa_TexParameteriv(GLenum target, GLenum pname,
>>> const GLint *params)
>>> }
>>>
>>>
>>> +void GLAPIENTRY
>>> +_mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
>>> +{
>>> + struct gl_texture_object *texObj;
>>> + GET_CURRENT_CONTEXT(ctx);
>>> +
>>> + texObj = get_texobj(ctx, target, GL_FALSE);
>>> + if (!texObj)
>>> + return;
>>> +
>>> + _mesa_texture_parameterf(ctx, texObj, pname, param, false);
>>> +}
>>> +
>>> /**
>>> * Set tex parameter to integer value(s). Primarily intended to set
>>> * integer-valued texture border color (for integer-valued textures).
>>> @@ -1042,6 +1059,21 @@ _mesa_TexParameterIuiv(GLenum target, GLenum
>>> pname, const GLuint *params)
>>> /* XXX no driver hook for TexParameterIuiv() yet */
>>> }
>>>
>>> +void GLAPIENTRY
>>> +_mesa_TextureParameterf( GLuint texture, GLenum pname, GLfloat param )
>>>
>> Mesa don't use whitespace after opening (and before closing) function
>> braces.
>> Other patches in this series also use such whitespaces.
>>
>
> Many years ago I did put spaces there so that style is still found in the
> older code. But nowadays we omit the spaces.
>
> -Brian
>
>
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