[Mesa-dev] [PATCH 2/3] gallium: Plumb the swap INVALIDATE_ANCILLARY flag through more layers.
Jose Fonseca
jfonseca at vmware.com
Tue Jan 6 06:11:13 PST 2015
On 05/01/15 00:05, Eric Anholt wrote:
> v2: Instead of telling the driver that the window system ancillaries have
> been invalidated (when the driver doesn't know which of its buffers
> are the window system's!), introduce a method for invalidating
> specific surfaces.
Thanks, much better.
We'll need means to invalidate a subset of the resource as explained in
http://lists.freedesktop.org/archives/mesa-dev/2014-December/073396.html
so I thought that pipe_surface would be better than pipe_resource.
On the other hand, it might be even better to pass
first_level/last_level/ first_layer/last_layer as structure pointer
parameter, instead of requiring actual views. Which can be done later,
so I suppose this is fine like this.
Reviewed-by: Jose Fonseca <jfonseca at vmware.com>
Jose
> ---
> src/gallium/include/pipe/p_context.h | 11 +++++++++++
> src/gallium/state_trackers/dri/dri_drawable.c | 6 ++++++
> 2 files changed, 17 insertions(+)
>
> diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h
> index af5674f..a4cae8e 100644
> --- a/src/gallium/include/pipe/p_context.h
> +++ b/src/gallium/include/pipe/p_context.h
> @@ -551,6 +551,17 @@ struct pipe_context {
> */
> void (*flush_resource)(struct pipe_context *ctx,
> struct pipe_resource *resource);
> +
> + /**
> + * Invalidate the contents of the resource.
> + *
> + * This is used to implement EGL's semantic of undefined depth/stencil
> + * contenst after a swapbuffers. This allows a tiled renderer (for
> + * example) to not store the depth buffer.
> + */
> + void (*invalidate_resource)(struct pipe_context *ctx,
> + struct pipe_resource *resource);
> +
> };
>
>
> diff --git a/src/gallium/state_trackers/dri/dri_drawable.c b/src/gallium/state_trackers/dri/dri_drawable.c
> index b7df053..eda2d52 100644
> --- a/src/gallium/state_trackers/dri/dri_drawable.c
> +++ b/src/gallium/state_trackers/dri/dri_drawable.c
> @@ -484,6 +484,12 @@ dri_flush(__DRIcontext *cPriv,
> }
>
> pipe->flush_resource(pipe, drawable->textures[ST_ATTACHMENT_BACK_LEFT]);
> +
> + if (pipe->invalidate_resource &&
> + (flags & __DRI2_FLUSH_INVALIDATE_ANCILLARY)) {
> + pipe->invalidate_resource(pipe, drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL]);
> + pipe->invalidate_resource(pipe, drawable->msaa_textures[ST_ATTACHMENT_DEPTH_STENCIL]);
> + }
> }
>
> flush_flags = 0;
>
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