[Mesa-dev] [PATCH 1/2] gallium/include/pipe: Added interface for atomic counter buffers in pipe

Aditya Avinash adityaavinash1 at gmail.com
Tue Jan 6 13:12:02 PST 2015


Hi,
I lost this mail in the mail box.

I am sorry about patch related to pipe. My work is based on Ilia Mirkin
pipe commits. As per my previous mail, you can ignore pipe patch.
My current work is related to R600 backend.

On Tue, Jan 6, 2015 at 8:54 AM, Jose Fonseca <jfonseca at vmware.com> wrote:

> Do we really need a new pipe_context::set_counter_buffer method?
> Shouldn't this case be covered by pipe_context::set_shader_resources ?
>
> If we really need new method, I'd like we have better names for them, so
> we can clearly distinguish them.
>

I wanted to know whether this is exactly the way or it should be redone.


> IIUC GL_ARB_shader_atomic_counters correctly, this roughly matches D3D11s
> "unordered access views" [1], though D3D11's UAVs can by typed [2], or raw
> [3].
>
> Also, are counter buffers in user memory really supported?  I can't spot
> any mention of that in GL_ARB_shader_atomic_counters.
>
> I think that rather than mimicking pipe_constant_buffer, this feature
> should more closely to sampler views.
>
>
I'll check it.


>
> I confess I'm not familiar with counter buffers / UAVs, but I think this
> needs a bit more thought to avoid being completely redone in the medium
> term.
>
>
> Jose
>
>
> [1] http://msdn.microsoft.com/en-gb/library/windows/desktop/
> ff476335.aspx#Unordered_Access
> [2] http://msdn.microsoft.com/en-gb/library/windows/desktop/ff476258.aspx
> [3] http://msdn.microsoft.com/en-gb/library/windows/desktop/
> ff476900.aspx#Raw_Buffer_Views
>
>
> On 04/01/15 21:44, adityaatluri wrote:
>
>> ---
>>   src/gallium/include/pipe/p_context.h |  5 +++++
>>   src/gallium/include/pipe/p_defines.h |  7 ++++++-
>>   src/gallium/include/pipe/p_state.h   | 10 ++++++++++
>>   3 files changed, 21 insertions(+), 1 deletion(-)
>>
>> diff --git a/src/gallium/include/pipe/p_context.h
>> b/src/gallium/include/pipe/p_context.h
>> index af5674f..bf3be31 100644
>> --- a/src/gallium/include/pipe/p_context.h
>> +++ b/src/gallium/include/pipe/p_context.h
>> @@ -44,6 +44,7 @@ struct pipe_blit_info;
>>   struct pipe_box;
>>   struct pipe_clip_state;
>>   struct pipe_constant_buffer;
>> +struct pipe_counter_buffer;
>>   struct pipe_depth_stencil_alpha_state;
>>   struct pipe_draw_info;
>>   struct pipe_fence_handle;
>> @@ -201,6 +202,10 @@ struct pipe_context {
>>                                   uint shader, uint index,
>>                                   struct pipe_constant_buffer *buf );
>>
>> +   void (*set_counter_buffer)( struct pipe_context *,
>> +                               uint shader, uint index,
>> +                               struct pipe_counter_buffer *buf );
>> +
>>
>
>
>
>
>       void (*set_framebuffer_state)( struct pipe_context *,
>>                                     const struct pipe_framebuffer_state *
>> );
>>
>> diff --git a/src/gallium/include/pipe/p_defines.h
>> b/src/gallium/include/pipe/p_defines.h
>> index 8c4e415..717ab6a 100644
>> --- a/src/gallium/include/pipe/p_defines.h
>> +++ b/src/gallium/include/pipe/p_defines.h
>> @@ -341,6 +341,7 @@ enum pipe_flush_flags {
>>   #define PIPE_BIND_VERTEX_BUFFER        (1 << 4) /* set_vertex_buffers */
>>   #define PIPE_BIND_INDEX_BUFFER         (1 << 5) /* draw_elements */
>>   #define PIPE_BIND_CONSTANT_BUFFER      (1 << 6) /* set_constant_buffer
>> */
>> +#define PIPE_BIND_COUNTER_BUFFER       (1 << 7) /* set_counter_buffer */
>>   #define PIPE_BIND_DISPLAY_TARGET       (1 << 8) /* flush_front_buffer */
>>   #define PIPE_BIND_TRANSFER_WRITE       (1 << 9) /* transfer_map */
>>   #define PIPE_BIND_TRANSFER_READ        (1 << 10) /* transfer_map */
>> @@ -572,6 +573,8 @@ enum pipe_cap {
>>      PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE = 109,
>>      PIPE_CAP_SAMPLER_VIEW_TARGET = 110,
>>      PIPE_CAP_CLIP_HALFZ = 111,
>> +   PIPE_CAP_USER_COUNTER_BUFFERS = 112,
>> +   PIPE_CAP_COUNTER_BUFFER_OFFSET_ALIGNMENT = 113,
>>   };
>>
>>   #define PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50 (1 << 0)
>> @@ -631,7 +634,9 @@ enum pipe_shader_cap
>>      PIPE_SHADER_CAP_PREFERRED_IR,
>>      PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED,
>>      PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS,
>> -   PIPE_SHADER_CAP_DOUBLES
>> +   PIPE_SHADER_CAP_DOUBLES,
>> +   PIPE_SHADER_CAP_MAX_COUNTER_BUFFER_SIZE,
>> +   PIPE_SHADER_CAP_MAX_COUNTER_BUFFERS
>>   };
>>
>>   /**
>> diff --git a/src/gallium/include/pipe/p_state.h
>> b/src/gallium/include/pipe/p_state.h
>> index 43bc48b..49fae5d 100644
>> --- a/src/gallium/include/pipe/p_state.h
>> +++ b/src/gallium/include/pipe/p_state.h
>> @@ -57,6 +57,7 @@ extern "C" {
>>   #define PIPE_MAX_CLIP_PLANES       8
>>   #define PIPE_MAX_COLOR_BUFS        8
>>   #define PIPE_MAX_CONSTANT_BUFFERS 32
>> +#define PIPE_MAX_COUNTER_BUFFERS  32
>>   #define PIPE_MAX_SAMPLERS         16
>>   #define PIPE_MAX_SHADER_INPUTS    32
>>   #define PIPE_MAX_SHADER_OUTPUTS   48 /* 32 GENERICs + POS, PSIZE, FOG,
>> etc. */
>> @@ -462,6 +463,15 @@ struct pipe_constant_buffer {
>>      const void *user_buffer;  /**< pointer to a user buffer if buffer ==
>> NULL */
>>   };
>>
>> +/**
>> + * A Counter buffer. A new buffer is set everytime a variable with
>> + * atomic_uint is defined.
>> + */
>> +struct pipe_counter_buffer{
>> +   struct pipe_resource *buffer; /**< The actual buffer */
>> +   unsigned buffer_offset; /**< The offset to start of data in buffer in
>> bytes */
>> +   const void *user_buffer; /**< The buffer which is created by the
>> compiler */
>> +};
>>
>>   /**
>>    * A stream output target. The structure specifies the range vertices
>> can
>>
>>
>


-- 
Regards,

*Aditya Atluri,*

*USA.*
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