[Mesa-dev] [PATCH v2 118/133] nir: Rework the way samplers are lowered

Jason Ekstrand jason at jlekstrand.net
Wed Jan 7 18:06:15 PST 2015


That was supposed to be 119/133

On Wed, Jan 7, 2015 at 6:03 PM, Jason Ekstrand <jason at jlekstrand.net> wrote:

> Reviewed-by: Chris Forbes <chrisf at ijw.co.nz>
>
> v2 Jason Ekstrand <jason.ekstrand at intel.com>:
>  - Use the nir_tex_src_sampler_offset source type instead of the
>    sampler_indirect thing that I cooked up before.
> ---
>  src/glsl/nir/nir_lower_samplers.cpp | 153
> ++++++++++++++++++------------------
>  1 file changed, 78 insertions(+), 75 deletions(-)
>
> diff --git a/src/glsl/nir/nir_lower_samplers.cpp
> b/src/glsl/nir/nir_lower_samplers.cpp
> index d94183c..5e90a4c 100644
> --- a/src/glsl/nir/nir_lower_samplers.cpp
> +++ b/src/glsl/nir/nir_lower_samplers.cpp
> @@ -36,67 +36,9 @@ extern "C" {
>  }
>
>  static unsigned
> -get_deref_name_offset(nir_deref_var *deref_var,
> -                      gl_shader_program *shader_program, char **name,
> -                      void *mem_ctx)
> -{
> -   nir_deref *deref = &deref_var->deref;
> -   nir_deref_array *deref_array;
> -   nir_deref_struct *deref_struct;
> -
> -   *name = ralloc_strdup(mem_ctx, deref_var->var->name);
> -
> -   while (deref->child != NULL) {
> -      switch (deref->child->deref_type) {
> -      case nir_deref_type_array:
> -         deref_array = nir_deref_as_array(deref->child);
> -         if (deref_array->deref_array_type ==
> nir_deref_array_type_indirect) {
> -            /* GLSL 1.10 and 1.20 allowed variable sampler array indices,
> -             * while GLSL 1.30 requires that the array indices be
> -             * constant integer expressions.  We don't expect any driver
> -             * to actually work with a really variable array index, so
> -             * all that would work would be an unrolled loop counter that
> -             * ends up being constant.
> -             */
> -            ralloc_strcat(&shader_program->InfoLog,
> -                        "warning: Variable sampler array index
> unsupported.\n"
> -                        "This feature of the language was removed in GLSL
> 1.20 "
> -                        "and is unlikely to be supported for 1.10 in
> Mesa.\n");
> -         }
> -         if (deref_array->deref.child == NULL) {
> -            return deref_array->base_offset;
> -         }
> -         ralloc_asprintf_append(name, "[%u]", deref_array->base_offset);
> -         break;
> -
> -      case nir_deref_type_struct: {
> -         deref_struct = nir_deref_as_struct(deref->child);
> -         const char *field = glsl_get_struct_elem_name(deref->type,
> -
>  deref_struct->index);
> -         ralloc_asprintf_append(name, ".%s", field);
> -         break;
> -      }
> -
> -      default:
> -         assert(0);
> -         break;
> -      }
> -      deref = deref->child;
> -   }
> -
> -   return 0;
> -}
> -
> -static unsigned
> -get_sampler_index(nir_deref_var *sampler,
> -                  struct gl_shader_program *shader_program,
> +get_sampler_index(struct gl_shader_program *shader_program, const char
> *name,
>                    const struct gl_program *prog)
>  {
> -   void *mem_ctx = ralloc_context(NULL);
> -   char *name;
> -   unsigned offset = get_deref_name_offset(sampler, shader_program, &name,
> -                                           mem_ctx);
> -
>     GLuint shader = _mesa_program_enum_to_shader_stage(prog->Target);
>
>     unsigned location;
> @@ -115,33 +57,90 @@ get_sampler_index(nir_deref_var *sampler,
>        return 0;
>     }
>
> -   ralloc_free(mem_ctx);
> -
> -   return shader_program->UniformStorage[location].sampler[shader].index +
> -          offset;
> +   return shader_program->UniformStorage[location].sampler[shader].index;
>  }
>
>  static void
>  lower_sampler(nir_tex_instr *instr, struct gl_shader_program
> *shader_program,
> -              const struct gl_program *prog)
> +              const struct gl_program *prog, void *mem_ctx)
>  {
> -   if (instr->sampler) {
> -      instr->sampler_index = get_sampler_index(instr->sampler,
> shader_program,
> -                                               prog);
> -      nir_src empty_src;
> -      memset(&empty_src, 0, sizeof empty_src);
> -      for (nir_deref *deref = &instr->sampler->deref; deref; deref =
> deref->child) {
> -         if (deref->deref_type == nir_deref_type_array) {
> -            nir_deref_array *arr = nir_deref_as_array(deref);
> -            nir_instr_rewrite_src(&instr->instr, &arr->indirect,
> empty_src);
> +   if (instr->sampler == NULL)
> +      return;
> +
> +   /* Get the name and the offset */
> +   instr->sampler_index = 0;
> +   bool has_indirect = false;
> +   char *name = ralloc_strdup(mem_ctx, instr->sampler->var->name);
> +
> +   for (nir_deref *deref = &instr->sampler->deref;
> +        deref->child; deref = deref->child) {
> +      switch (deref->child->deref_type) {
> +      case nir_deref_type_array: {
> +         nir_deref_array *deref_array = nir_deref_as_array(deref->child);
> +
> +         /* XXX: We're assuming here that the indirect is the last array
> +          * thing we have.  This should be ok for now as we don't support
> +          * arrays_of_arrays yet.
> +          */
> +         assert(!has_indirect);
> +
> +         instr->sampler_index *= glsl_get_length(deref->type);
> +         switch (deref_array->deref_array_type) {
> +         case nir_deref_array_type_direct:
> +            instr->sampler_index += deref_array->base_offset;
> +            if (deref_array->deref.child)
> +               ralloc_asprintf_append(&name, "[%u]",
> deref_array->base_offset);
> +            break;
> +         case nir_deref_array_type_indirect: {
> +            assert(!has_indirect);
> +
> +            assert(instr->num_srcs < 4);
> +
> +            nir_instr_rewrite_src(&instr->instr,
> &instr->src[instr->num_srcs],
> +                                  nir_src_copy(deref_array->indirect,
> mem_ctx));
> +            instr->src_type[instr->num_srcs] = nir_tex_src_sampler_offset;
> +            instr->num_srcs++;
> +
> +            instr->sampler_array_size = glsl_get_length(deref->type);
> +
> +            nir_src empty;
> +            memset(&empty, 0, sizeof empty);
> +            nir_instr_rewrite_src(&instr->instr, &deref_array->indirect,
> empty);
> +
> +            if (deref_array->deref.child)
> +               ralloc_strcat(&name, "[0]");
> +            break;
>           }
> +
> +         case nir_deref_array_type_wildcard:
> +            unreachable("Cannot copy samplers");
> +         default:
> +            unreachable("Invalid deref array type");
> +         }
> +         break;
>        }
>
> -      instr->sampler = NULL;
> +      case nir_deref_type_struct: {
> +         nir_deref_struct *deref_struct =
> nir_deref_as_struct(deref->child);
> +         const char *field = glsl_get_struct_elem_name(deref->type,
> +
>  deref_struct->index);
> +         ralloc_asprintf_append(&name, ".%s", field);
> +         break;
> +      }
> +
> +      default:
> +         unreachable("Invalid deref type");
> +         break;
> +      }
>     }
> +
> +   instr->sampler_index += get_sampler_index(shader_program, name, prog);
> +
> +   instr->sampler = NULL;
>  }
>
>  typedef struct {
> +   void *mem_ctx;
>     struct gl_shader_program *shader_program;
>     struct gl_program *prog;
>  } lower_state;
> @@ -154,7 +153,8 @@ lower_block_cb(nir_block *block, void *_state)
>     nir_foreach_instr(block, instr) {
>        if (instr->type == nir_instr_type_tex) {
>           nir_tex_instr *tex_instr = nir_instr_as_tex(instr);
> -         lower_sampler(tex_instr, state->shader_program, state->prog);
> +         lower_sampler(tex_instr, state->shader_program, state->prog,
> +                       state->mem_ctx);
>        }
>     }
>
> @@ -166,8 +166,11 @@ lower_impl(nir_function_impl *impl, struct
> gl_shader_program *shader_program,
>             struct gl_program *prog)
>  {
>     lower_state state;
> +
> +   state.mem_ctx = ralloc_parent(impl);
>     state.shader_program = shader_program;
>     state.prog = prog;
> +
>     nir_foreach_block(impl, lower_block_cb, &state);
>  }
>
> --
> 2.2.0
>
>
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