[Mesa-dev] [PATCH v2 28/52] st/nine: Match REP implementation to LOOP
Ilia Mirkin
imirkin at alum.mit.edu
Sat Jan 10 10:33:01 PST 2015
Is there a "continue" in d3d9? I couldn't find one, but if there is,
then this change won't work.
On Sat, Jan 10, 2015 at 5:42 AM, Axel Davy <axel.davy at ens.fr> wrote:
> Previous implementation was fine,
> just instead of having increasing counter,
> have a decreasing counter.
Didn't you have some other reason to do this? Why are there all these
changes which are basically just like "Well, I was debugging some bug,
made a bunch of changes, but they ended up making no difference. The
new code has _no_ benefits at all that I can think of, but let's push
them anyways, since code churn is fun."?
Look, I'm sure there's _some_ sort of reason for this stuff, but you
just have to explain it in the commit logs.
>
> Signed-off-by: Axel Davy <axel.davy at ens.fr>
> ---
> src/gallium/state_trackers/nine/nine_shader.c | 49 ++++++++++++++++-----------
> 1 file changed, 30 insertions(+), 19 deletions(-)
>
> diff --git a/src/gallium/state_trackers/nine/nine_shader.c b/src/gallium/state_trackers/nine/nine_shader.c
> index 9e708c6..0ced8f8 100644
> --- a/src/gallium/state_trackers/nine/nine_shader.c
> +++ b/src/gallium/state_trackers/nine/nine_shader.c
> @@ -1571,43 +1571,54 @@ DECL_SPECIAL(REP)
> unsigned *label;
> struct ureg_src rep = tx_src_param(tx, &tx->insn.src[0]);
> struct ureg_dst ctr;
> - struct ureg_dst tmp = tx_scratch_scalar(tx);
> - struct ureg_src imm =
> - tx->native_integers ? ureg_imm1u(ureg, 0) : ureg_imm1f(ureg, 0.0f);
> + struct ureg_dst tmp;
> + struct ureg_src ctrx;
>
> label = tx_bgnloop(tx);
> - ctr = tx_get_loopctr(tx, FALSE);
> + ctr = ureg_writemask(tx_get_loopctr(tx, FALSE), NINED3DSP_WRITEMASK_0);
> + ctrx = ureg_scalar(ureg_src(ctr), TGSI_SWIZZLE_X);
>
> /* NOTE: rep must be constant, so we don't have to save the count */
> assert(rep.File == TGSI_FILE_CONSTANT || rep.File == TGSI_FILE_IMMEDIATE);
>
> - ureg_MOV(ureg, ctr, imm);
> + /* rep: num_iterations - 0 - 0 - 0 */
> + ureg_MOV(ureg, ctr, rep);
> ureg_BGNLOOP(ureg, label);
> - if (tx->native_integers)
> - {
> - ureg_USGE(ureg, tmp, tx_src_scalar(ctr), rep);
> - ureg_UIF(ureg, tx_src_scalar(tmp), tx_cond(tx));
> - }
> - else
> - {
> - ureg_SGE(ureg, tmp, tx_src_scalar(ctr), rep);
> + tmp = tx_scratch_scalar(tx);
> + /* Initially ctr.x contains the number of iterations.
> + * We decrease ctr.x at the end of every iteration,
> + * and stop when it reaches 0. */
> +
> + if (!tx->native_integers) {
> + /* case src and ctr contain floats */
> + /* to avoid precision issue, we stop when ctr <= 0.5 */
> + ureg_SGE(ureg, tmp, ureg_imm1f(ureg, 0.5f), ctrx);
> ureg_IF(ureg, tx_src_scalar(tmp), tx_cond(tx));
> + } else {
> + /* case src and ctr contain integers */
> + ureg_ISGE(ureg, tmp, ureg_imm1i(ureg, 0), ctrx);
> + ureg_UIF(ureg, tx_src_scalar(tmp), tx_cond(tx));
> }
> ureg_BRK(ureg);
> tx_endcond(tx);
> ureg_ENDIF(ureg);
>
> - if (tx->native_integers) {
> - ureg_UADD(ureg, ctr, tx_src_scalar(ctr), ureg_imm1u(ureg, 1));
> - } else {
> - ureg_ADD(ureg, ctr, tx_src_scalar(ctr), ureg_imm1f(ureg, 1.0f));
> - }
> -
> return D3D_OK;
> }
>
> DECL_SPECIAL(ENDREP)
> {
> + struct ureg_program *ureg = tx->ureg;
> + struct ureg_dst ctr = tx_get_loopctr(tx, FALSE);
> + struct ureg_dst dst_ctrx = ureg_writemask(ctr, NINED3DSP_WRITEMASK_0);
> + struct ureg_src src_ctr = ureg_src(ctr);
> +
> + /* ctr.x -= 1 */
> + if (!tx->native_integers)
> + ureg_ADD(ureg, dst_ctrx, src_ctr, ureg_imm1f(ureg, -1.0f));
> + else
> + ureg_UADD(ureg, dst_ctrx, src_ctr, ureg_imm1i(ureg, -1));
> +
> ureg_ENDLOOP(tx->ureg, tx_endloop(tx));
> return D3D_OK;
> }
> --
> 2.1.0
>
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