[Mesa-dev] Mesa 10.4.2
Emil Velikov
emil.l.velikov at gmail.com
Mon Jan 12 00:59:06 PST 2015
Mesa 10.4.2 has been released. Mesa 10.4.2 is a bug fix release
fixing bugs since the 10.4.1 release, (see below for a list of
changes).
The tag in the git repository for Mesa 10.4.2 is 'mesa-10.4.2'.
Mesa 10.4.2 is available for download at
ftp://freedesktop.org/pub/mesa/10.4.2/
SHA-256 checksums:
bc13f33c19bc9f44a0565fdd51a8f9d1c0153a3365c429ceaf4ef43b7022b052 MesaLib-10.4.2.tar.gz
43c6ced15e237cbb21b3082d7c0b42777c50c1f731d0d4b5efb5231063fb6a5b MesaLib-10.4.2.tar.bz2
d821fd46baf804fecfcf403e901800a4b996c7dd1c83f20a354b46566a49026f MesaLib-10.4.2.zip
I have verified building from the .tar.bz2 file by doing:
tar xjf MesaLib-10.4.2.tar.bz2
cd Mesa-10.4.2
./configure --enable-gallium-llvm
make -j6
make -j6 install
I have also verified that I pushed the tag.
-Emil
--
Changes from 10.4.1 to 10.4.2:
Chad Versace (2):
i965: Use safer pointer arithmetic in intel_texsubimage_tiled_memcpy()
i965: Use safer pointer arithmetic in gather_oa_results()
Dave Airlie (3):
Revert "r600g/sb: fix issues cause by GLSL switching to loops for switch"
r600g: fix regression since UCMP change
r600g/sb: implement r600 gpr index workaround. (v3.1)
Emil Velikov (3):
docs: Add sha256 sums for the 10.4.1 release
Update version to 10.4.2
Add release notes for the 10.4.2 release
Ilia Mirkin (2):
nv50,nvc0: set vertex id base to index_bias
nv50/ir: fix texture offsets in release builds
Kenneth Graunke (2):
i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.
i965: Fix start/base_vertex_location for >1 prims but !BRW_NEW_VERTICES.
Leonid Shatz (1):
gallium/util: make sure cache line size is not zero
Marek Olšák (4):
glsl_to_tgsi: fix a bug in copy propagation
vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays
st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX
radeonsi: fix VertexID for OpenGL
Michel Dänzer (1):
radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0
Roland Scheidegger (1):
gallium/util: fix crash with daz detection on x86
Tiziano Bacocco (1):
nv50,nvc0: implement half_pixel_center
Vadim Girlin (1):
r600g/sb: fix issues with loops created for switch
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