[Mesa-dev] [PATCH 4/4] i965: Allow Y-tiled allocations for large surfaces

Ben Widawsky ben at bwidawsk.net
Wed Jan 14 00:06:57 PST 2015


On Tue, Jan 13, 2015 at 11:37:50PM -0800, Ben Widawsky wrote:
> This patch will use a new calculation to determine if a surface can be blitted
> from or to. Previously, the "total_height" member was used. Total_height in the
> case of 2d, 3d, and cube map arrays is the height of each slice/layer/face.
> Since the GL map APIS only ever deal with a slice at a time however, the
> determining factor is really the height of one slice.
> 
> This patch also has a side effect of not needing to set potentially large
> texture objects to the CPU domain, which implies we do not need to clflush the
> entire objects. (See references below for a kernel patch to achieve the same
> thing)
> 
> With both the Y-tiled surfaces, and the removal of excessive clflushes, this
> improves the terrain benchmark on Cherryview (data collected by Jordan)
> 
> Difference at 95.0% confidence
> 17.9236 +/- 0.252116 153.005% +/- 2.1522% (Student's t, pooled s = 0.205889)
> 
> With the performance governor, and HI-Z raw stall optimization, the improvement
> is even more stark on Braswell.
> 
> Jordan was extremely helpful in creating this patch. Consider him co-author.
> 
> References: http://patchwork.freedesktop.org/patch/38909/
> Cc: Jordan Justen <jordan.l.justen at intel.com>
> Signed-off-by: Ben Widawsky <ben at bwidawsk.net>
> ---
>  src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 71 +++++++++++++++++++++------
>  1 file changed, 56 insertions(+), 15 deletions(-)
> 
> diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> index 639309b..1319f1e 100644
> --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> @@ -86,6 +86,27 @@ compute_msaa_layout(struct brw_context *brw, mesa_format format, GLenum target)
>     }
>  }
>  
> +static uint32_t
> +compute_real_blit_height(struct intel_mipmap_tree *mt)
> +{
> +   switch (mt->target) {
> +   case GL_TEXTURE_CUBE_MAP:
> +   case GL_TEXTURE_1D_ARRAY:
> +   case GL_TEXTURE_2D_ARRAY:
> +   case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
> +   case GL_TEXTURE_CUBE_MAP_ARRAY:
> +      assert(mt->logical_depth0);
> +      return mt->qpitch;
> +   case GL_TEXTURE_3D:
> +      /* FIXME 3d textures don't have a qpitch. I think it's simply the tiled
> +       * aligned mt->physical_height0. Since 3D textures aren't used often, just
> +       * print the perf debug from the caller and bail
> +       */
> +       /* fallthrough */
> +   default:
> +      return mt->total_height;
> +   }
> +}
>  
>  /**
>   * For single-sampled render targets ("non-MSRT"), the MCS buffer is a
> @@ -416,6 +437,17 @@ intel_miptree_create_layout(struct brw_context *brw,
>     return mt;
>  }
>  
> +static bool
> +miptree_exceeds_blit_height(struct intel_mipmap_tree *mt)
> +{
> +   /* FIXME: Add 3d texture support */
> +   if (mt->target == GL_TEXTURE_3D && mt->total_height >= 32768) {
> +      return true;
> +   }
> +
> +   return compute_real_blit_height(mt) >= 32768;
> +}
> +
>  /**
>   * \brief Helper function for intel_miptree_create().
>   */
> @@ -473,10 +505,22 @@ intel_miptree_choose_tiling(struct brw_context *brw,
>     if (minimum_pitch < 64)
>        return I915_TILING_NONE;
>  
> -   if (ALIGN(minimum_pitch, 512) >= 32768 ||
> -       mt->total_width >= 32768 || mt->total_height >= 32768) {
> -      perf_debug("%dx%d miptree too large to blit, falling back to untiled",
> -                 mt->total_width, mt->total_height);
> +   if (ALIGN(minimum_pitch, 512) >= 32768 || miptree_exceeds_blit_height(mt)) {
> +      if (mt->format == GL_TEXTURE_3D) {
> +         perf_debug("Unsupported large 3D texture blit. "
> +                    "Falling back to untiled.\n");
> +      } else {
> +         /* qpitch should always be greater than or equal to the tile aligned
> +          * maximum of lod0 height.  That is sufficient to determine if we can
> +          * blit, but the most optimal value is potentially less.
> +          */
> +         if (mt->physical_height0 < 32768) {
> +            perf_debug("Potentially skipped a blittable buffers %d\n",
> +                  mt->physical_height0);
> +         }
> +         perf_debug("%dx%d miptree too large to blit, falling back to untiled",
> +                    mt->total_width, mt->total_height);
> +      }
>        return I915_TILING_NONE;
>     }
>  
> @@ -620,11 +664,14 @@ intel_miptree_create(struct brw_context *brw,
>                                        BO_ALLOC_FOR_RENDER : 0));
>     mt->pitch = pitch;
>  
> +   uint32_t size = ALIGN(compute_real_blit_height(mt) * mt->pitch, 512);
> +   assert(size <= mt->bo->size);
> +
>     /* If the BO is too large to fit in the aperture, we need to use the
>      * BLT engine to support it.  The BLT paths can't currently handle Y-tiling,
>      * so we need to fall back to X.
>      */
> -   if (y_or_x && mt->bo->size >= brw->max_gtt_map_object_size) {
> +   if (y_or_x && size >= brw->max_gtt_map_object_size) {
>        perf_debug("%dx%d miptree larger than aperture; falling back to X-tiled\n",
>                   mt->total_width, mt->total_height);
>  
> @@ -1748,6 +1795,8 @@ intel_miptree_map_gtt(struct brw_context *brw,
>     intptr_t x = map->x;
>     intptr_t y = map->y;
>  
> +   assert(mt->bo->size < brw->max_gtt_map_object_size);
> +

This assertion was the result of a patch I didn't send out where gtt map was
actually only a gtt mapping. I've removed this locally. I think it's always
true, but it doesn't make sense with the current behavior of
intel_miptree_map_gtt

>     /* For compressed formats, the stride is the number of bytes per
>      * row of blocks.  intel_miptree_get_image_offset() already does
>      * the divide.
> @@ -2247,16 +2296,8 @@ static bool
>  can_blit_slice(struct intel_mipmap_tree *mt,
>                 unsigned int level, unsigned int slice)
>  {
> -   uint32_t image_x;
> -   uint32_t image_y;
> -   intel_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
> -   if (image_x >= 32768 || image_y >= 32768)
> -      return false;
> -
> -   if (mt->pitch >= 32768)
> -      return false;
> -
> -   return true;
> +   return compute_real_blit_height(mt) < 32768 &&
> +          mt->pitch < 32768;
>  }
>  
>  /**
> -- 
> 2.2.1
> 


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