[Mesa-dev] [PATCH 16/21] GL: Correct function arguments for FlushMappedNamedBufferRange.
Laura Ekstrand
laura at jlekstrand.net
Wed Jan 21 17:40:29 PST 2015
---
include/GL/glext.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/include/GL/glext.h b/include/GL/glext.h
index bca1b6e..cf0ea3f 100644
--- a/include/GL/glext.h
+++ b/include/GL/glext.h
@@ -2744,7 +2744,7 @@ GLAPI void APIENTRY glClearNamedBufferSubData (GLuint buffer, GLenum internalfor
GLAPI void *APIENTRY glMapNamedBuffer (GLuint buffer, GLenum access);
GLAPI void *APIENTRY glMapNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
GLAPI GLboolean APIENTRY glUnmapNamedBuffer (GLuint buffer);
-GLAPI void APIENTRY glFlushMappedNamedBufferRange (GLuint buffer, GLintptr offset, GLsizei length);
+GLAPI void APIENTRY glFlushMappedNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length);
GLAPI void APIENTRY glGetNamedBufferParameteriv (GLuint buffer, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetNamedBufferParameteri64v (GLuint buffer, GLenum pname, GLint64 *params);
GLAPI void APIENTRY glGetNamedBufferPointerv (GLuint buffer, GLenum pname, void **params);
--
2.1.0
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