[Mesa-dev] [PATCH 1/2] GL: Corrected function arguments for TextureBufferRange.

Laura Ekstrand laura at jlekstrand.net
Wed Jan 21 17:43:20 PST 2015


---
 include/GL/glext.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/include/GL/glext.h b/include/GL/glext.h
index d3cfbb5..88505b0 100644
--- a/include/GL/glext.h
+++ b/include/GL/glext.h
@@ -2773,7 +2773,7 @@ GLAPI void APIENTRY glNamedRenderbufferStorageMultisample (GLuint renderbuffer,
 GLAPI void APIENTRY glGetNamedRenderbufferParameteriv (GLuint renderbuffer, GLenum pname, GLint *params);
 GLAPI void APIENTRY glCreateTextures (GLenum target, GLsizei n, GLuint *textures);
 GLAPI void APIENTRY glTextureBuffer (GLuint texture, GLenum internalformat, GLuint buffer);
-GLAPI void APIENTRY glTextureBufferRange (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizei size);
+GLAPI void APIENTRY glTextureBufferRange (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
 GLAPI void APIENTRY glTextureStorage1D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
 GLAPI void APIENTRY glTextureStorage2D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
 GLAPI void APIENTRY glTextureStorage3D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-- 
2.1.0



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