[Mesa-dev] [PATCH 02/10] i965/nir: Print NIR on INTEL_DEBUG=fs.
Kenneth Graunke
kenneth at whitecape.org
Thu Jan 22 03:41:23 PST 2015
This is useful for debugging and looking for optimization opportunities.
It will need to be expanded when we add support for other scalar stages.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 11 +++++++++++
1 file changed, 11 insertions(+)
Yeah, I was lazy. Adding scalar VS support requires a non-trivial
amount of work (it's probably still easy), so I don't feel too bad
about deferring it until then.
diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
index 40a1673..2d30321 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
@@ -93,6 +93,12 @@ fs_visitor::emit_nir_code()
nir_validate_shader(nir);
nir_copy_prop(nir);
nir_validate_shader(nir);
+
+ if (INTEL_DEBUG & DEBUG_WM) {
+ fprintf(stderr, "NIR (SSA form) for fragment shader:\n");
+ nir_print_shader(nir, stderr);
+ }
+
nir_convert_from_ssa(nir);
nir_validate_shader(nir);
nir_lower_vec_to_movs(nir);
@@ -134,6 +140,11 @@ fs_visitor::emit_nir_code()
nir_emit_impl(overload->impl);
}
+ if (INTEL_DEBUG & DEBUG_WM) {
+ fprintf(stderr, "NIR (final form) for fragment shader:\n");
+ nir_print_shader(nir, stderr);
+ }
+
ralloc_free(nir);
}
--
2.2.2
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