[Mesa-dev] New stable-branch 10.4 candidate pushed

Emil Velikov emil.l.velikov at gmail.com
Fri Jan 23 07:59:45 PST 2015


Hello list,

As mentioned earlier here is the current status of the 10.4.3 release
candidate:
 - 48 queued
 - 4 nominated (outstanding)
 - and 0 rejected patches


In a nut shell this gives us over 40 fixes in the nine state-tracker,
a couple of i965 fixes, and a build fix for OpenBSD.

Take a look at section "Mesa stable queue" for more information.


Testing
-------
The following results are against piglit a68d27e7254.


Changes - classic i965(snb)
---------------------------
Intermittent test results
 - GLX_OML_sync_control
 - ARB_buffer_storage/bufferstorage-persistent read coherent

Fixes
 - shaders/glsl-deriv-varyings - fail > pass


Changes - swrast classic, gallium
---------------------------------
None.


Testing reports/general approval
--------------------------------
Any testing reports (or general approval of the state of the branch)
will be greatly appreciated.


Trivial merge conflicts
-----------------------
Here are the commits where I manually merged conflicts, (so these might
merit additional review):

commit 021d71b8480393c3f0bbe35fd2f8bb7052c7ff31
Author: Kenneth Graunke <kenneth at whitecape.org>

    i965: Respect the no_8 flag on Gen6, not just Gen7+.

    (cherry picked from commit f95733ddb7fff0af923fce3a07ebef78fa3139a4)


commit 22c75f9f5a698365ca669428ed1a7899670b1e64
Author: Axel Davy <axel.davy at ens.fr>

    st/nine: Implement TEXCOORD special behaviours

    (cherry picked from commit 5399119fb1ea646880c5e8a54e4c7f789be4c574)


commit 8e08ba6f9676fd5433f38c8969a1100ccccd69b1
Author: Axel Davy <axel.davy at ens.fr>

    st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC

    (cherry picked from commit 7865210670a735f268044b0c388a4895bed1ea4c)


The plan is to have 10.4.3 tomorrow morning (Saturday). From 10.4.4
the schedule will be back to normal - RC notice on Tuesdays, release
on Fridays. If you have any questions or comments that you would like
to share before the release, please go ahead.


Cheers,
Emil


Mesa stable queue
-----------------

Nominated (4)
==============
Jose Fonseca (1):
      egl: Pass the correct X visual depth to xcb_put_image().

Mario Kleiner (2):
      glx/dri3: Request non-vsynced Present for swapinterval zero.
      glx: Handle out-of-sequence swap completion events correctly.

Marius Predut (1):
      Remove UINT_AS_FLT, INT_AS_FLT, FLOAT_AS_FLT macros.No
functional changes, only bug fixed.


Queued (48)
===========
Axel Davy (39):
      st/nine: Add new texture format strings
      st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTS
      st/nine: NineBaseTexture9: fix setting of last_layer
      st/nine: CubeTexture: fix GetLevelDesc
      st/nine: Fix crash when deleting non-implicit swapchain
      st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of bad format
      st/nine: NineBaseTexture9: update sampler view creation
      st/nine: Check if srgb format is supported before trying to use it.
      st/nine: Add ATI1 and ATI2 support
      st/nine: Rework of boolean constants
      st/nine: Convert integer constants to floats before storing them when cards don't support integers
      st/nine: Remove some shader unused code
      st/nine: Saturate oFog and oPts vs outputs
      st/nine: Correctly declare NineTranslateInstruction_Mkxn inputs
      st/nine: Fix typo for M4x4
      st/nine: Fix POW implementation
      st/nine: Handle RSQ special cases
      st/nine: Handle NRM with input of null norm
      st/nine: Correct LOG on negative values
      st/nine: Rewrite LOOP implementation, and a0 aL handling
      st/nine: Fix CND implementation
      st/nine: Clamp ps 1.X constants
      st/nine: Fix some fixed function pipeline operation
      st/nine: Implement TEXCOORD special behaviours
      st/nine: Fill missing dst and src number for some instructions.
      st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC
      st/nine: implement TEXM3x2DEPTH
      st/nine: Implement TEXM3x2TEX
      st/nine: Implement TEXM3x3SPEC
      st/nine: Implement TEXDEPTH
      st/nine: Implement TEXDP3
      st/nine: Implement TEXDP3TEX
      st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGB
      st/nine: Correct rules for relative adressing and constants.
      st/nine: Remove unused code for ps
      st/nine: Fix sm3 relative addressing for non-debug build
      st/nine: Add variables containing the size of the constant buffers
      st/nine: Allocate the correct size for the user constant buffer
      st/nine: Allocate vs constbuf buffer for indirect addressing once.

Jason Ekstrand (1):
      mesa: Fix clamping to -1.0 in snorm_to_float

Jonathan Gray (1):
      glsl: Link glsl_test with pthreads library.

Jose Fonseca (1):
      nine: Drop use of TGSI_OPCODE_CND.

Kenneth Graunke (2):
      i965: Respect the no_8 flag on Gen6, not just Gen7+.
      i965: Work around mysterious Gen4 GPU hangs with minimal state changes.

Stanislaw Halik (1):
      st/nine: Hack to generate resource if it doesn't exist when getting view

Xavier Bouchoux (3):
      st/nine: Additional defines to d3dtypes.h
      st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9
      st/nine: Fix D3DRS_POINTSPRITE support



More information about the mesa-dev mailing list