[Mesa-dev] [PATCH 1/3] nir: Add a couple of helpers for glsl types.
Matt Turner
mattst88 at gmail.com
Wed Jan 28 17:50:06 PST 2015
On Wed, Jan 28, 2015 at 5:08 PM, Eric Anholt <eric at anholt.net> wrote:
> This will be used by tgsi_to_nir, which needs to get vec4 types for
> declaring shader input/output variables.
> ---
> src/glsl/nir/nir_types.cpp | 12 ++++++++++++
> src/glsl/nir/nir_types.h | 3 +++
> 2 files changed, 15 insertions(+)
>
> diff --git a/src/glsl/nir/nir_types.cpp b/src/glsl/nir/nir_types.cpp
> index fe00015..60760a2 100644
> --- a/src/glsl/nir/nir_types.cpp
> +++ b/src/glsl/nir/nir_types.cpp
> @@ -141,3 +141,15 @@ glsl_void_type(void)
> {
> return glsl_type::void_type;
> }
> +
> +const glsl_type*
Space before *.
1 & 2 are
Reviewed-by: Matt Turner <mattst88 at gmail.com>
More information about the mesa-dev
mailing list