[Mesa-dev] [PATCH 1/3] nir: Add a couple of helpers for glsl types.

Matt Turner mattst88 at gmail.com
Wed Jan 28 17:50:06 PST 2015


On Wed, Jan 28, 2015 at 5:08 PM, Eric Anholt <eric at anholt.net> wrote:
> This will be used by tgsi_to_nir, which needs to get vec4 types for
> declaring shader input/output variables.
> ---
>  src/glsl/nir/nir_types.cpp | 12 ++++++++++++
>  src/glsl/nir/nir_types.h   |  3 +++
>  2 files changed, 15 insertions(+)
>
> diff --git a/src/glsl/nir/nir_types.cpp b/src/glsl/nir/nir_types.cpp
> index fe00015..60760a2 100644
> --- a/src/glsl/nir/nir_types.cpp
> +++ b/src/glsl/nir/nir_types.cpp
> @@ -141,3 +141,15 @@ glsl_void_type(void)
>  {
>     return glsl_type::void_type;
>  }
> +
> +const glsl_type*

Space before *.

1 & 2 are

Reviewed-by: Matt Turner <mattst88 at gmail.com>


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