[Mesa-dev] [PATCH 1/2] egl: Add unbound_only parameter to _eglReleaseDisplayResources()
Matt Turner
mattst88 at gmail.com
Thu Jan 29 20:02:36 PST 2015
On Thu, Jan 29, 2015 at 6:03 PM, Chad Versace <chad.versace at intel.com> wrote:
> On 01/28/2015 01:45 PM, jim.bride at linux.intel.com wrote:
>> From: Jim Bride <jim.bride at intel.com>
>>
>> Add a EGLBoolean parameter unbound_only to _eglReleaseDisplayResources() to
>> allow that function to skip releasing contexts or surfaces that are currently
>> bound to a display. Setting unbound_only to EGL_FALSE preserves the original
>> behavior of this function.
>>
>> Signed-off-by: Jim Bride <jim.bride at intel.com>
>> ---
>> src/egl/drivers/dri2/egl_dri2.c | 7 ++++++-
>> src/egl/main/egldisplay.c | 17 +++++++++++++----
>> src/egl/main/egldisplay.h | 3 ++-
>> src/gallium/state_trackers/egl/common/egl_g3d.c | 9 ++++++++-
>> 4 files changed, 29 insertions(+), 7 deletions(-)
>
> Reviewed-by: Chad Versace <chad.versace at intel.com>
>
> I'm waiting on fixes to patch 2 before committing patch 1, because
> they don't make sense to commit in independently.
It might be nice as to wait until the patches actually show up on the
mailing list as well.
I suspect Jim isn't subscribed so his patches are stuck in the
moderation queue, but you got them since they were sent directly to
you.
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