[Mesa-dev] [PATCH 26/43] st/nine: Fix bufferoverflow in {Get|Set}PixelShaderConstantF
Axel Davy
axel.davy at ens.fr
Fri Jan 30 12:34:25 PST 2015
From: Patrick Rudolph <siro at das-labor.org>
Previous code wasn't checking against the correct limit: 224
for sm3 hardware, but 256.
Fixes wine test test_pixel_shader_constant()
Reviewed-by: Axel Davy <axel.davy at ens.fr>
Signed-off-by: Patrick Rudolph <siro at das-labor.org>
---
src/gallium/state_trackers/nine/device9.c | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c
index fdcf7a2..dfec5f9 100644
--- a/src/gallium/state_trackers/nine/device9.c
+++ b/src/gallium/state_trackers/nine/device9.c
@@ -256,7 +256,7 @@ NineDevice9_ctor( struct NineDevice9 *This,
NINE_MAX_CONST_ALL);
/* ps 3.0: 224 float constants. All cards supported support at least
* 256 constants for ps */
- max_const_ps = 224 + (NINE_MAX_CONST_I + NINE_MAX_CONST_B / 4);
+ max_const_ps = NINE_MAX_CONST_F_PS3 + (NINE_MAX_CONST_I + NINE_MAX_CONST_B / 4);
This->max_vs_const_f = max_const_vs -
(NINE_MAX_CONST_I + NINE_MAX_CONST_B / 4);
@@ -3309,8 +3309,8 @@ NineDevice9_SetPixelShaderConstantF( struct NineDevice9 *This,
DBG("This=%p StartRegister=%u pConstantData=%p Vector4fCount=%u\n",
This, StartRegister, pConstantData, Vector4fCount);
- user_assert(StartRegister < NINE_MAX_CONST_F, D3DERR_INVALIDCALL);
- user_assert(StartRegister + Vector4fCount <= NINE_MAX_CONST_F, D3DERR_INVALIDCALL);
+ user_assert(StartRegister < NINE_MAX_CONST_F_PS3, D3DERR_INVALIDCALL);
+ user_assert(StartRegister + Vector4fCount <= NINE_MAX_CONST_F_PS3, D3DERR_INVALIDCALL);
if (!Vector4fCount)
return D3D_OK;
@@ -3337,8 +3337,8 @@ NineDevice9_GetPixelShaderConstantF( struct NineDevice9 *This,
{
const struct nine_state *state = &This->state;
- user_assert(StartRegister < NINE_MAX_CONST_F, D3DERR_INVALIDCALL);
- user_assert(StartRegister + Vector4fCount <= NINE_MAX_CONST_F, D3DERR_INVALIDCALL);
+ user_assert(StartRegister < NINE_MAX_CONST_F_PS3, D3DERR_INVALIDCALL);
+ user_assert(StartRegister + Vector4fCount <= NINE_MAX_CONST_F_PS3, D3DERR_INVALIDCALL);
user_assert(pConstantData, D3DERR_INVALIDCALL);
memcpy(pConstantData,
--
2.1.0
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