[Mesa-dev] [PATCH 1/3] glsl: Add trunc() to ir_builder.

Matt Turner mattst88 at gmail.com
Fri Jan 30 15:54:10 PST 2015


---
 src/glsl/ir_builder.cpp | 5 +++++
 src/glsl/ir_builder.h   | 1 +
 2 files changed, 6 insertions(+)

diff --git a/src/glsl/ir_builder.cpp b/src/glsl/ir_builder.cpp
index a2f6f29..2872c51 100644
--- a/src/glsl/ir_builder.cpp
+++ b/src/glsl/ir_builder.cpp
@@ -246,6 +246,11 @@ ir_expression *borrow(operand a, operand b)
    return expr(ir_binop_borrow, a, b);
 }
 
+ir_expression *trunc(operand a)
+{
+   return expr(ir_unop_trunc, a);
+}
+
 ir_expression *round_even(operand a)
 {
    return expr(ir_unop_round_even, a);
diff --git a/src/glsl/ir_builder.h b/src/glsl/ir_builder.h
index 573596c..514275e 100644
--- a/src/glsl/ir_builder.h
+++ b/src/glsl/ir_builder.h
@@ -137,6 +137,7 @@ ir_expression *imul_high(operand a, operand b);
 ir_expression *div(operand a, operand b);
 ir_expression *carry(operand a, operand b);
 ir_expression *borrow(operand a, operand b);
+ir_expression *trunc(operand a);
 ir_expression *round_even(operand a);
 ir_expression *dot(operand a, operand b);
 ir_expression *clamp(operand a, operand b, operand c);
-- 
2.0.4



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