[Mesa-dev] [PATCH 6/8] mesa: Implement image uniform queries.
Francisco Jerez
currojerez at riseup.net
Sat Jan 31 10:27:41 PST 2015
---
src/mesa/main/uniform_query.cpp | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp
index 32870d0..82e5e38 100644
--- a/src/mesa/main/uniform_query.cpp
+++ b/src/mesa/main/uniform_query.cpp
@@ -362,7 +362,8 @@ _mesa_get_uniform(struct gl_context *ctx, GLuint program, GLint location,
&&
(uni->type->base_type == GLSL_TYPE_INT
|| uni->type->base_type == GLSL_TYPE_UINT
- || uni->type->base_type == GLSL_TYPE_SAMPLER))) {
+ || uni->type->base_type == GLSL_TYPE_SAMPLER
+ || uni->type->base_type == GLSL_TYPE_IMAGE))) {
memcpy(paramsOut, src, bytes);
} else {
union gl_constant_value *const dst =
@@ -381,6 +382,7 @@ _mesa_get_uniform(struct gl_context *ctx, GLuint program, GLint location,
break;
case GLSL_TYPE_INT:
case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_IMAGE:
dst[i].f = (float) src[i].i;
break;
case GLSL_TYPE_BOOL:
--
2.1.3
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