[Mesa-dev] [PATCH 7/7] glsl: Keep track of the early_fragment_tests flag in gl_shader.
Francisco Jerez
currojerez at riseup.net
Sat Jan 31 12:54:29 PST 2015
And rename _mesa_glsl_parse_state::early_fragment_tests to
fs_early_fragment_tests for consistency with other FS-specific flags in the
same struct.
---
src/glsl/ast_type.cpp | 2 +-
src/glsl/glsl_parser_extras.cpp | 4 +++-
src/glsl/glsl_parser_extras.h | 2 +-
src/glsl/linker.cpp | 2 ++
src/mesa/main/mtypes.h | 6 ++++++
5 files changed, 13 insertions(+), 3 deletions(-)
diff --git a/src/glsl/ast_type.cpp b/src/glsl/ast_type.cpp
index 34c2b73..1bcf6a2 100644
--- a/src/glsl/ast_type.cpp
+++ b/src/glsl/ast_type.cpp
@@ -342,7 +342,7 @@ ast_type_qualifier::merge_in_qualifier(YYLTYPE *loc,
}
if (q.flags.q.early_fragment_tests) {
- state->early_fragment_tests = true;
+ state->fs_early_fragment_tests = true;
}
if (create_gs_ast) {
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index ccdf031..7526c20 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -212,7 +212,7 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
this->gs_input_size = 0;
this->in_qualifier = new(this) ast_type_qualifier();
this->out_qualifier = new(this) ast_type_qualifier();
- this->early_fragment_tests = false;
+ this->fs_early_fragment_tests = false;
memset(this->atomic_counter_offsets, 0,
sizeof(this->atomic_counter_offsets));
this->allow_extension_directive_midshader =
@@ -1393,6 +1393,7 @@ set_shader_inout_layout(struct gl_shader *shader,
assert(!state->fs_redeclares_gl_fragcoord);
assert(!state->fs_pixel_center_integer);
assert(!state->fs_origin_upper_left);
+ assert(!state->fs_early_fragment_tests);
}
switch (shader->Stage) {
@@ -1435,6 +1436,7 @@ set_shader_inout_layout(struct gl_shader *shader,
shader->origin_upper_left = state->fs_origin_upper_left;
shader->ARB_fragment_coord_conventions_enable =
state->ARB_fragment_coord_conventions_enable;
+ shader->EarlyFragmentTests = state->fs_early_fragment_tests;
break;
default:
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index 843fdae..7d6638e 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -500,7 +500,7 @@ struct _mesa_glsl_parse_state {
*/
unsigned gs_input_size;
- bool early_fragment_tests;
+ bool fs_early_fragment_tests;
/** Atomic counter offsets by binding */
unsigned atomic_counter_offsets[MAX_COMBINED_ATOMIC_BUFFERS];
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index 3f5eac1..079f6ce 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -1411,6 +1411,8 @@ link_fs_input_layout_qualifiers(struct gl_shader_program *prog,
linked_shader->origin_upper_left = shader->origin_upper_left;
linked_shader->pixel_center_integer = shader->pixel_center_integer;
}
+
+ linked_shader->EarlyFragmentTests |= shader->EarlyFragmentTests;
}
}
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 81a7c0e..9e19390 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2653,6 +2653,12 @@ struct gl_shader
GLuint NumImages;
/**
+ * Whether early fragment tests are enabled as defined by
+ * ARB_shader_image_load_store.
+ */
+ bool EarlyFragmentTests;
+
+ /**
* Compute shader state from ARB_compute_shader layout qualifiers.
*/
struct {
--
2.1.3
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