[Mesa-dev] [PATCH 06/21] main: Add entry point for NamedBufferData.

Ian Romanick idr at freedesktop.org
Sat Jan 31 23:30:55 PST 2015


On 02/01/2015 08:25 AM, Ian Romanick wrote:
> Did you intend to reply off-list?  All discussions about code changes
> should be on the public list.

Never mind.  I just saw the extra fwd...

> On 01/31/2015 12:42 AM, Laura Ekstrand wrote:
>>
>>
>> On Wed, Jan 21, 2015 at 6:28 PM, Ian Romanick <idr at freedesktop.org
>> <mailto:idr at freedesktop.org>> wrote:
>>
>>     On 01/21/2015 05:40 PM, Laura Ekstrand wrote:
>>     > ---
>>     >  src/mapi/glapi/gen/ARB_direct_state_access.xml |  9 ++-
>>     >  src/mesa/main/bufferobj.c                      | 77 ++++++++++++++++----------
>>     >  src/mesa/main/bufferobj.h                      | 13 ++++-
>>     >  src/mesa/main/tests/dispatch_sanity.cpp        |  1 +
>>     >  4 files changed, 69 insertions(+), 31 deletions(-)
>>     >
>>     > diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml b/src/mapi/glapi/gen/ARB_direct_state_access.xml
>>     > index ff81c21..4b1ef6f 100644
>>     > --- a/src/mapi/glapi/gen/ARB_direct_state_access.xml
>>     > +++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml
>>     > @@ -21,7 +21,14 @@
>>     >        <param name="flags" type="GLbitfield" />
>>     >     </function>
>>     >
>>     > -   <!-- Texture object functions -->
>>     > +   <function name="NamedBufferData" offset="assign">
>>     > +      <param name="buffer" type="GLuint" />
>>     > +      <param name="size" type="GLsizeiptr" />
>>     > +      <param name="data" type="const GLvoid *" />
>>     > +      <param name="usage" type="GLenum" />
>>     > +   </function>
>>     > +
>>     > +  <!-- Texture object functions -->
>>
>>     I think you accidentally deleted a space before this comment.
>>
>>     >
>>     >     <function name="CreateTextures" offset="assign">
>>     >        <param name="target" type="GLenum" />
>>     > diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
>>     > index 0977459..c77029f 100644
>>     > --- a/src/mesa/main/bufferobj.c
>>     > +++ b/src/mesa/main/bufferobj.c
>>     > @@ -556,9 +556,9 @@ _mesa_total_buffer_object_memory(struct gl_context *ctx)
>>     >   * \sa glBufferDataARB, dd_function_table::BufferData.
>>     >   */
>>     >  static GLboolean
>>     > -_mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
>>     > -                const GLvoid * data, GLenum usage, GLenum storageFlags,
>>     > -                struct gl_buffer_object * bufObj )
>>     > +_mesa_BufferData_sw(struct gl_context *ctx, GLenum target, GLsizeiptr size,
>>     > +                    const GLvoid *data, GLenum usage, GLenum storageFlags,
>>     > +                    struct gl_buffer_object *bufObj)
>>
>> You are confused here.  This function has nothing to do with swrast.  It
>> is a fallback for a DD-table entry.
> 
> I am not confused.  I know what it is.  The name you picked does not
> follow Mesa coding standards.
> 
>>     We should pick a different name for this.  Names with this pattern are
>>     (almost exclusively) direct API entry points.  Maybe
>>     _swrast_buffer_data?
>>
>>     Alternately, if the "new" _mesa_buffer_data will only ever be called
>>     from the same file, we could just call that buffer_data and make it
>>     static.
>>
>>     >  {
>>     >     void * new_data;
>>     >
>>     > @@ -1112,7 +1112,7 @@ _mesa_init_buffer_object_functions(struct
>>     dd_function_table *driver)
>>     >     /* GL_ARB_vertex/pixel_buffer_object */
>>     >     driver->NewBufferObject = _mesa_new_buffer_object;
>>     >     driver->DeleteBuffer = _mesa_delete_buffer_object;
>>     > -   driver->BufferData = _mesa_buffer_data;
>>     > +   driver->BufferData = _mesa_BufferData_sw;
>>     >     driver->BufferSubData = _mesa_buffer_subdata;
>>     >     driver->GetBufferSubData = _mesa_buffer_get_subdata;
>>     >     driver->UnmapBuffer = _mesa_buffer_unmap;
>>     > @@ -1474,23 +1474,22 @@ _mesa_NamedBufferStorage(GLuint buffer,
>>     GLsizeiptr size, const GLvoid *data,
>>     >  }
>>     >
>>     >
>>     > -
>>     > -void GLAPIENTRY
>>     > -_mesa_BufferData(GLenum target, GLsizeiptrARB size,
>>     > -                    const GLvoid * data, GLenum usage)
>>     > +void
>>     > +_mesa_buffer_data(struct gl_context *ctx, struct gl_buffer_object
>>     *bufObj,
>>     > +                  GLenum target, GLsizeiptr size, const GLvoid *data,
>>     > +                  GLenum usage, const char *func)
>>     >  {
>>     > -   GET_CURRENT_CONTEXT(ctx);
>>     > -   struct gl_buffer_object *bufObj;
>>     >     bool valid_usage;
>>     >
>>     >     if (MESA_VERBOSE & VERBOSE_API)
>>     > -      _mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n",
>>     > +      _mesa_debug(ctx, "%s(%s, %ld, %p, %s)\n",
>>     > +                  func,
>>     >                    _mesa_lookup_enum_by_nr(target),
>>     >                    (long int) size, data,
>>     >                    _mesa_lookup_enum_by_nr(usage));
>>     >
>>     >     if (size < 0) {
>>     > -      _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size <
>>     0)");
>>     > +      _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", func);
>>     >        return;
>>     >     }
>>     >
>>     > @@ -1519,16 +1518,13 @@ _mesa_BufferData(GLenum target,
>>     GLsizeiptrARB size,
>>     >     }
>>     >
>>     >     if (!valid_usage) {
>>     > -      _mesa_error(ctx, GL_INVALID_ENUM, "glBufferData(usage)");
>>     > +      _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid usage: %s)",
>>     func,
>>     > +                  _mesa_lookup_enum_by_nr(usage));
>>     >        return;
>>     >     }
>>     >
>>     > -   bufObj = get_buffer(ctx, "glBufferDataARB", target,
>>     GL_INVALID_OPERATION);
>>     > -   if (!bufObj)
>>     > -      return;
>>     > -
>>     >     if (bufObj->Immutable) {
>>     > -      _mesa_error(ctx, GL_INVALID_OPERATION,
>>     "glBufferData(immutable)");
>>     > +      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(immutable)", func);
>>     >        return;
>>     >     }
>>     >
>>     > @@ -1539,25 +1535,50 @@ _mesa_BufferData(GLenum target,
>>     GLsizeiptrARB size,
>>     >
>>     >     bufObj->Written = GL_TRUE;
>>     >
>>     > -#ifdef VBO_DEBUG
>>     > -   printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
>>     > -                bufObj->Name, size, data, usage);
>>     > -#endif
>>     > -
>>     > -#ifdef BOUNDS_CHECK
>>     > -   size += 100;
>>     > -#endif
>>     > -
>>
>> I believe what you meant to say is that this deletion should be in a
>> separate commit so we can revert it later if we want to?
> 
> No.  I meant what I said.  This hunk *by itself* is wrong.
> 
>>     This change by itself is not okay.  If someone builds with BOUNDS_CHECK
>>     defined, the code in _mesa_MapBuffer and _mesa_UnmapBuffer will explode.
>>      I don't know how much utility there is to BOUNDS_CHECK or VBO_DEBUG.
>>     I'd be inclined to send separate patches that completely remove each of
>>     those.
>>
>>     It looks like BOUNDS_CHECK was added by Brian Paul in commit 4a7fd632.
>>     Maybe he has an opinion...
>>
>>     >     ASSERT(ctx->Driver.BufferData);
>>     >     if (!ctx->Driver.BufferData(ctx, target, size, data, usage,
>>     >                                 GL_MAP_READ_BIT |
>>     >                                 GL_MAP_WRITE_BIT |
>>     >                                 GL_DYNAMIC_STORAGE_BIT,
>>     >                                 bufObj)) {
>>     > -      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()");
>>     > +      _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
>>     >     }
>>     >  }
>>     >
>>     > +void GLAPIENTRY
>>     > +_mesa_BufferData(GLenum target, GLsizeiptr size,
>>     > +                 const GLvoid *data, GLenum usage)
>>     > +{
>>     > +   GET_CURRENT_CONTEXT(ctx);
>>     > +   struct gl_buffer_object *bufObj;
>>     > +
>>     > +   bufObj = get_buffer(ctx, "glBufferData", target,
>>     GL_INVALID_OPERATION);
>>     > +   if (!bufObj)
>>     > +      return;
>>     > +
>>     > +   _mesa_buffer_data(ctx, bufObj, target, size, data, usage,
>>     > +                     "glBufferData");
>>     > +}
>>     > +
>>     > +void GLAPIENTRY
>>     > +_mesa_NamedBufferData(GLuint buffer, GLsizeiptr size, const
>>     GLvoid *data,
>>     > +                      GLenum usage)
>>     > +{
>>     > +   GET_CURRENT_CONTEXT(ctx);
>>     > +   struct gl_buffer_object *bufObj;
>>     > +
>>     > +   bufObj = _mesa_lookup_bufferobj_err(ctx, buffer,
>>     "glNamedBufferData");
>>     > +   if (!bufObj)
>>     > +      return;
>>     > +
>>     > +   /*
>>     > +    * In direct state access, buffer objects have an unspecified
>>     target since
>>     > +    * they are not required to be bound.
>>     > +    */
>>
>>     Tiny nit... the opening /* should go on the same like with the start of
>>     the comment text.  It's probably not worth going through the series to
>>     change the existing occurrences, but new code should use that style.
>>
>>     > +   _mesa_buffer_data(ctx, bufObj, GL_NONE, size, data, usage,
>>     > +                     "glNamedBufferData");
>>     > +}
>>     > +
>>     >
>>     >  void GLAPIENTRY
>>     >  _mesa_BufferSubData(GLenum target, GLintptrARB offset,
>>     > diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h
>>     > index 0537bd4..9801c87 100644
>>     > --- a/src/mesa/main/bufferobj.h
>>     > +++ b/src/mesa/main/bufferobj.h
>>     > @@ -135,6 +135,11 @@ _mesa_buffer_storage(struct gl_context *ctx,
>>     struct gl_buffer_object *bufObj,
>>     >                       GLbitfield flags, const char *func);
>>     >
>>     >  extern void
>>     > +_mesa_buffer_data(struct gl_context *ctx, struct gl_buffer_object
>>     *bufObj,
>>     > +                  GLenum target, GLsizeiptr size, const GLvoid *data,
>>     > +                  GLenum usage, const char *func);
>>     > +
>>     > +extern void
>>     >  _mesa_buffer_unmap_all_mappings(struct gl_context *ctx,
>>     >                                  struct gl_buffer_object *bufObj);
>>     >
>>     > @@ -172,8 +177,12 @@ _mesa_NamedBufferStorage(GLuint buffer,
>>     GLsizeiptr size, const GLvoid *data,
>>     >                           GLbitfield flags);
>>     >
>>     >  void GLAPIENTRY
>>     > -_mesa_BufferData(GLenum target, GLsizeiptrARB size,
>>     > -                 const GLvoid * data, GLenum usage);
>>     > +_mesa_BufferData(GLenum target, GLsizeiptr size,
>>     > +                 const GLvoid *data, GLenum usage);
>>     > +
>>     > +void GLAPIENTRY
>>     > +_mesa_NamedBufferData(GLuint buffer, GLsizeiptr size,
>>     > +                      const GLvoid *data, GLenum usage);
>>     >
>>     >  void GLAPIENTRY
>>     >  _mesa_BufferSubData(GLenum target, GLintptrARB offset,
>>     > diff --git a/src/mesa/main/tests/dispatch_sanity.cpp
>>     b/src/mesa/main/tests/dispatch_sanity.cpp
>>     > index 131d15e..3c87b5e 100644
>>     > --- a/src/mesa/main/tests/dispatch_sanity.cpp
>>     > +++ b/src/mesa/main/tests/dispatch_sanity.cpp
>>     > @@ -957,6 +957,7 @@ const struct function
>>     gl_core_functions_possible[] = {
>>     >     /* GL_ARB_direct_state_access */
>>     >     { "glCreateBuffers", 45, -1 },
>>     >     { "glNamedBufferStorage", 45, -1 },
>>     > +   { "glNamedBufferData", 45, -1 },
>>     >     { "glCreateTextures", 45, -1 },
>>     >     { "glTextureStorage1D", 45, -1 },
>>     >     { "glTextureStorage2D", 45, -1 },



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