[Mesa-dev] [PATCH 00/78] i965: A new vec4 backend based on NIR

Eduardo Lima Mitev elima at igalia.com
Wed Jul 1 00:29:54 PDT 2015

On 07/01/2015 01:46 AM, Jason Ekstrand wrote:
> Ok, I think I've looked through more-or-less the whole thing.  The
> only thing I haven't looked at is the texturing stuff but I think I'd
> like (and Ken agrees) to just refactor the old code to split the guts
> into something re-usable and make a much shorter NIR function.
> Most of it really looks pretty good but I've left a trail of comments.
> I'm not sure that I really want a full re-send once the changes are
> made.  If it makes sense, it may be better to do the fixes as a few
> patches on top of the series.  If that doesn't make sense, just do a
> re-send; it'll be fine.
> --Jason

About this, considering that we have to refactor the texture function
and also rethink/rework intrinsics' offset mappings; is very likely that
some patches will be discarded and new ones added.

So I personally think it would be cleaner to send a new v2 series. But
we can try submitting new patches inline too, if you really prefer it.
Whatever works best for you.

Thanks again for the reviews and patience!


More information about the mesa-dev mailing list