[Mesa-dev] [PATCH 05/11] mesa: implement _mesa_GetTextureSubImage()

Ilia Mirkin imirkin at alum.mit.edu
Wed Jul 1 22:01:27 PDT 2015


Brian, what happened to this series? Was there some conflict with DSA
and so you held off?

On Sat, Dec 13, 2014 at 9:42 AM, Brian Paul <brianp at vmware.com> wrote:
> One of the two new functions in GL_ARB_get_texture_sub_image.
> ---
>  src/mesa/main/texgetimage.c | 305 ++++++++++++++++++++++++++++++++++++++------
>  src/mesa/main/texgetimage.h |   8 ++
>  2 files changed, 277 insertions(+), 36 deletions(-)
>
> diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
> index 71c25bb..e1f238b 100644
> --- a/src/mesa/main/texgetimage.c
> +++ b/src/mesa/main/texgetimage.c
> @@ -44,6 +44,7 @@
>  #include "texcompress.h"
>  #include "texgetimage.h"
>  #include "teximage.h"
> +#include "texobj.h"
>  #include "texstore.h"
>
>
> @@ -803,41 +804,36 @@ legal_getteximage_target(struct gl_context *ctx, GLenum target)
>
>
>  /**
> - * Do error checking for a glGetTexImage() call.
> + * Do error checking for a glGetTexImage() or glGetTextureSubImage() call.
>   * \return GL_TRUE if any error, GL_FALSE if no errors.
>   */
>  static GLboolean
> -getteximage_error_check(struct gl_context *ctx, GLenum target, GLint level,
> +getteximage_error_check(struct gl_context *ctx,
> +                        struct gl_texture_object *texObj, GLint level,
>                          GLenum format, GLenum type, GLsizei clientMemSize,
> -                        GLvoid *pixels )
> +                        GLvoid *pixels, const char *caller)
>  {
> -   struct gl_texture_object *texObj;
> +   GLenum target = texObj->Target;
>     struct gl_texture_image *texImage;
>     const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
> -   const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2;
>     GLenum baseFormat, err;
>
> -   if (!legal_getteximage_target(ctx, target)) {
> -      _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target=0x%x)", target);
> -      return GL_TRUE;
> -   }
> -
>     assert(maxLevels != 0);
>     if (level < 0 || level >= maxLevels) {
> -      _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexImage(level)" );
> +      _mesa_error(ctx, GL_INVALID_VALUE, "%s(level)", caller);
>        return GL_TRUE;
>     }
>
>     err = _mesa_error_check_format_and_type(ctx, format, type);
>     if (err != GL_NO_ERROR) {
> -      _mesa_error(ctx, err, "glGetTexImage(format/type)");
> +      _mesa_error(ctx, err, "%s(format/type)", caller);
>        return GL_TRUE;
>     }
>
>     texObj = _mesa_get_current_tex_object(ctx, target);
>
>     if (!texObj) {
> -      _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)");
> +      _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", caller);
>        return GL_TRUE;
>     }
>
> @@ -854,64 +850,79 @@ getteximage_error_check(struct gl_context *ctx, GLenum target, GLint level,
>      */
>     if (_mesa_is_color_format(format)
>         && !_mesa_is_color_format(baseFormat)) {
> -      _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
> +      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(format mismatch)", caller);
>        return GL_TRUE;
>     }
>     else if (_mesa_is_depth_format(format)
>              && !_mesa_is_depth_format(baseFormat)
>              && !_mesa_is_depthstencil_format(baseFormat)) {
> -      _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
> +      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(format mismatch)", caller);
>        return GL_TRUE;
>     }
>     else if (_mesa_is_stencil_format(format)
>              && !ctx->Extensions.ARB_texture_stencil8) {
> -      _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format=GL_STENCIL_INDEX)");
> +      _mesa_error(ctx, GL_INVALID_ENUM, "%s(format=GL_STENCIL_INDEX)", caller);
>        return GL_TRUE;
>     }
>     else if (_mesa_is_ycbcr_format(format)
>              && !_mesa_is_ycbcr_format(baseFormat)) {
> -      _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
> +      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(format mismatch)", caller);
>        return GL_TRUE;
>     }
>     else if (_mesa_is_depthstencil_format(format)
>              && !_mesa_is_depthstencil_format(baseFormat)) {
> -      _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
> +      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(format mismatch)", caller);
>        return GL_TRUE;
>     }
>     else if (_mesa_is_enum_format_integer(format) !=
>              _mesa_is_format_integer(texImage->TexFormat)) {
> -      _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
> +      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(format mismatch)", caller);
>        return GL_TRUE;
>     }
>
> -   if (!_mesa_validate_pbo_access(dimensions, &ctx->Pack, texImage->Width,
> -                                  texImage->Height, texImage->Depth,
> -                                  format, type, clientMemSize, pixels)) {
> +   return GL_FALSE;
> +}
> +
> +
> +/**
> + * Do error checking related to the PBO and image size.
> + */
> +static bool
> +pbo_error_check(struct gl_context *ctx, GLenum target,
> +                GLenum format, GLenum type,
> +                GLsizei width, GLsizei height, GLsizei depth,
> +                GLsizei bufferSize, void *pixels,
> +                const char *caller)
> +{
> +   const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2;
> +
> +   if (!_mesa_validate_pbo_access(dimensions, &ctx->Pack,
> +                                  width, height, depth,
> +                                  format, type, bufferSize, pixels)) {
>        if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
>           _mesa_error(ctx, GL_INVALID_OPERATION,
> -                     "glGetTexImage(out of bounds PBO access)");
> +                     "%s(out of bounds PBO access)", caller);
>        } else {
>           _mesa_error(ctx, GL_INVALID_OPERATION,
> -                     "glGetnTexImageARB(out of bounds access:"
> -                     " bufSize (%d) is too small)", clientMemSize);
> +                     "%s(out of bounds access: bufSize (%d) is too small)",
> +                     caller, bufferSize);
>        }
> -      return GL_TRUE;
> +      return true;
>     }
>
>     if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
>        /* PBO should not be mapped */
>        if (_mesa_check_disallowed_mapping(ctx->Pack.BufferObj)) {
>           _mesa_error(ctx, GL_INVALID_OPERATION,
> -                     "glGetTexImage(PBO is mapped)");
> -         return GL_TRUE;
> +                     "%s(PBO is mapped)", caller);
> +         return true;
>        }
>     }
>
> -   return GL_FALSE;
> +   return false;
>  }
>
>
> -
>  /**
>   * Get texture image.  Called by glGetTexImage.
>   *
> @@ -932,21 +943,36 @@ _mesa_GetnTexImageARB( GLenum target, GLint level, GLenum format,
>
>     FLUSH_VERTICES(ctx, 0);
>
> -   if (getteximage_error_check(ctx, target, level, format, type,
> -                               bufSize, pixels)) {
> +   if (!legal_getteximage_target(ctx, target)) {
> +      _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target=0x%x)", target);
>        return;
>     }
>
> -   if (!_mesa_is_bufferobj(ctx->Pack.BufferObj) && !pixels) {
> -      /* not an error, do nothing */
> +   texObj = _mesa_get_current_tex_object(ctx, target);
> +
> +   if (getteximage_error_check(ctx, texObj, level, format, type,
> +                               bufSize, pixels, "glGet[n]TexImage")) {
>        return;
>     }
>
> -   texObj = _mesa_get_current_tex_object(ctx, target);
>     texImage = _mesa_select_tex_image(ctx, texObj, target, level);
> +   if (!texImage) {
> +      return;  /* no texture image */
> +   }
>
> -   if (_mesa_is_zero_size_texture(texImage))
> +   if (pbo_error_check(ctx, target, format, type,
> +                       texImage->Width, texImage->Height, texImage->Depth,
> +                       bufSize, pixels, "glGet[n]TexImage")) {
>        return;
> +   }
> +
> +   if (_mesa_is_zero_size_texture(texImage)) {
> +      return;  /* nothing to get */
> +   }
> +
> +   if (!_mesa_is_bufferobj(ctx->Pack.BufferObj) && !pixels) {
> +      return;  /* not an error, do nothing */
> +   }
>
>     if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) {
>        _mesa_debug(ctx, "glGetTexImage(tex %u) format = %s, w=%d, h=%d,"
> @@ -1110,3 +1136,210 @@ _mesa_GetCompressedTexImage(GLenum target, GLint level, GLvoid *img)
>  {
>     _mesa_GetnCompressedTexImageARB(target, level, INT_MAX, img);
>  }
> +
> +
> +
> +/**
> + * Error-check the offset and size arguments to
> + * glGet[Compressed]TextureSubImage().
> + * \return true if error, false if no error.
> + */
> +static bool
> +dimensions_error_check(struct gl_context *ctx,
> +                       struct gl_texture_image *texImage,
> +                       GLint xoffset, GLint yoffset, GLint zoffset,
> +                       GLsizei width, GLsizei height, GLsizei depth)
> +{
> +   const GLenum target = texImage->TexObject->Target;
> +
> +   switch (target) {
> +   case GL_TEXTURE_1D:
> +      if (yoffset != 0) {
> +         _mesa_error(ctx, GL_INVALID_VALUE,
> +                     "glGetTextureSubImage(1D, yoffset = %d)\n", yoffset);
> +         return true;
> +      }
> +      if (height != 1) {
> +         _mesa_error(ctx, GL_INVALID_VALUE,
> +                     "glGetTextureSubImage(1D, height = %d)\n", height);
> +         return true;
> +      }
> +      /* fall-through */
> +   case GL_TEXTURE_1D_ARRAY:
> +   case GL_TEXTURE_2D:
> +   case GL_TEXTURE_RECTANGLE:
> +      if (zoffset != 0) {
> +         _mesa_error(ctx, GL_INVALID_VALUE,
> +                     "glGetTextureSubImage(zoffset = %d)\n", zoffset);
> +         return true;
> +      }
> +      if (depth != 1) {
> +         _mesa_error(ctx, GL_INVALID_VALUE,
> +                     "glGetTextureSubImage(depth = %d)\n", depth);
> +         return true;
> +      }
> +      break;
> +   default:
> +      ; /* nothing */
> +   }
> +
> +   if (xoffset < 0) {
> +      _mesa_error(ctx, GL_INVALID_VALUE,
> +                  "glGetTextureSubImage(xoffset = %d)\n", xoffset);
> +      return true;
> +   }
> +
> +   if (yoffset < 0) {
> +      _mesa_error(ctx, GL_INVALID_VALUE,
> +                  "glGetTextureSubImage(yoffset = %d)\n", yoffset);
> +      return true;
> +   }
> +
> +   if (zoffset < 0) {
> +      _mesa_error(ctx, GL_INVALID_VALUE,
> +                  "glGetTextureSubImage(zoffset = %d)\n", zoffset);
> +      return true;
> +   }
> +
> +   if (xoffset + width > texImage->Width) {
> +      _mesa_error(ctx, GL_INVALID_VALUE,
> +                  "glGetTextureSubImage(xoffset %d + width %d > %u)\n",
> +                  xoffset, width, texImage->Width);
> +      return true;
> +   }
> +
> +   if (yoffset + height > texImage->Height) {
> +      _mesa_error(ctx, GL_INVALID_VALUE,
> +                  "glGetTextureSubImage(yoffset %d + height %d > %u)\n",
> +                  yoffset, height, texImage->Height);
> +      return true;
> +   }
> +
> +   if (zoffset + depth > texImage->Depth) {
> +      _mesa_error(ctx, GL_INVALID_VALUE,
> +                  "glGetTextureSubImage(zoffset %d + depth %d > %u)\n",
> +                  zoffset, depth, texImage->Depth);
> +      return true;
> +   }
> +
> +   /* Extra checks for compressed textures */
> +   {
> +      GLuint bw, bh;
> +      _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh);
> +      if (bw > 1 || bh > 1) {
> +         /* offset must be multiple of block size */
> +         if (xoffset % bw != 0) {
> +            _mesa_error(ctx, GL_INVALID_OPERATION,
> +                        "glGetTextureSubImage(xoffset = %d)", xoffset);
> +            return true;
> +         }
> +         if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) {
> +            if (yoffset % bw != 0) {
> +               _mesa_error(ctx, GL_INVALID_OPERATION,
> +                           "glGetTextureSubImage(yoffset = %d)", yoffset);
> +               return true;
> +            }
> +         }
> +
> +         /* The size must be a multiple of bw x bh, or we must be using a
> +          * offset+size that exactly hits the edge of the image.
> +          */
> +         if ((width % bw != 0) &&
> +             (xoffset + width != (GLint) texImage->Width)) {
> +            _mesa_error(ctx, GL_INVALID_OPERATION,
> +                        "glGetTextureSubImage(width = %d)", width);
> +            return true;
> +         }
> +
> +         if ((height % bh != 0) &&
> +             (yoffset + height != (GLint) texImage->Height)) {
> +            _mesa_error(ctx, GL_INVALID_OPERATION,
> +                        "glGetTextureSubImage(height = %d)", height);
> +            return true;
> +         }
> +      }
> +   }
> +
> +   if (width == 0 || height == 0 || depth == 0) {
> +      /* Not an error, but nothing to do.  Return 'true' so that the
> +       * caller simply returns.
> +       */
> +      return true;
> +   }
> +
> +   return false;
> +}
> +
> +
> +
> +void GLAPIENTRY
> +_mesa_GetTextureSubImage(GLuint texture, GLint level,
> +                         GLint xoffset, GLint yoffset, GLint zoffset,
> +                         GLsizei width, GLsizei height, GLsizei depth,
> +                         GLenum format, GLenum type, GLsizei bufSize,
> +                         void *pixels)
> +{
> +   struct gl_texture_object *texObj;
> +   struct gl_texture_image *texImage;
> +   GLenum target;
> +
> +   GET_CURRENT_CONTEXT(ctx);
> +
> +   texObj = _mesa_lookup_texture(ctx, texture);
> +   if (!texObj) {
> +      _mesa_error(ctx, GL_INVALID_VALUE,
> +                  "glGetTextureSubImage(invalid texture ID %u\n", texture);
> +      return;
> +   }
> +
> +   /* common error checking */
> +   if (getteximage_error_check(ctx, texObj, level, format, type, bufSize,
> +                               pixels, "glGetTextureSubImage")) {
> +      return;
> +   }
> +
> +   target = texObj->Target;
> +   if (target == GL_TEXTURE_CUBE_MAP) {
> +      /* convert z to face/target */
> +      if (zoffset >= 6) {
> +         _mesa_error(ctx, GL_INVALID_VALUE,
> +                     "glGetTextureSubImage(cube, zoffset = %d\n", zoffset);
> +         return;
> +      }
> +      if (depth != 1) {
> +         _mesa_error(ctx, GL_INVALID_VALUE,
> +                     "glGetTextureSubImage(cube, depth = %d\n", depth);
> +         return;
> +      }
> +      target = GL_TEXTURE_CUBE_MAP_POSITIVE_X + zoffset;
> +   }
> +
> +   texImage = _mesa_select_tex_image(ctx, texObj, target, level);
> +
> +   /* check dimensions */
> +   if (dimensions_error_check(ctx, texImage, xoffset, yoffset, zoffset,
> +                              width, height, depth)) {
> +      return;
> +   }
> +
> +   if (pbo_error_check(ctx, target, format, type,
> +                       width, height, depth,
> +                       bufSize, pixels, "glGetTextureSubImage")) {
> +      return;
> +   }
> +
> +   if (_mesa_is_zero_size_texture(texImage)) {
> +      return;  /* nothing to get */
> +   }
> +
> +   if (!_mesa_is_bufferobj(ctx->Pack.BufferObj) && pixels == NULL) {
> +      return;  /* not an error, do nothing */
> +   }
> +
> +   _mesa_lock_texture(ctx, texObj);
> +   {
> +      ctx->Driver.GetTexSubImage(ctx, xoffset, yoffset, zoffset, width, height,
> +                                 depth, format, type, pixels, texImage);
> +   }
> +   _mesa_unlock_texture(ctx, texObj);
> +}
> diff --git a/src/mesa/main/texgetimage.h b/src/mesa/main/texgetimage.h
> index c9af5b9..40f152c 100644
> --- a/src/mesa/main/texgetimage.h
> +++ b/src/mesa/main/texgetimage.h
> @@ -65,4 +65,12 @@ extern void GLAPIENTRY
>  _mesa_GetnCompressedTexImageARB(GLenum target, GLint level, GLsizei bufSize,
>                                  GLvoid *img);
>
> +extern void GLAPIENTRY
> +_mesa_GetTextureSubImage(GLuint texture, GLint level,
> +                         GLint xoffset, GLint yoffset, GLint zoffset,
> +                         GLsizei width, GLsizei height, GLsizei depth,
> +                         GLenum format, GLenum type, GLsizei bufSize,
> +                         void *pixels);
> +
> +
>  #endif /* TEXGETIMAGE_H */
> --
> 1.9.1
>
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/mesa-dev


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