[Mesa-dev] [PATCH 05/11] mesa: implement _mesa_GetTextureSubImage()
Ilia Mirkin
imirkin at alum.mit.edu
Thu Jul 2 11:16:13 PDT 2015
Nope, just looking over the GL 4.5 extensions, was wondering what was
happening with this one.
On Thu, Jul 2, 2015 at 2:14 PM, Brian Paul <brianp at vmware.com> wrote:
> The main issue is I need to do additional work for cube and/or cube array
> textures. This is still on my to-do list. Do you need this?
>
> -Brian
>
>
>
> On 7/1/15 11:01 PM, Ilia Mirkin wrote:
>>
>> Brian, what happened to this series? Was there some conflict with DSA
>> and so you held off?
>>
>> On Sat, Dec 13, 2014 at 9:42 AM, Brian Paul <brianp at vmware.com> wrote:
>>>
>>> One of the two new functions in GL_ARB_get_texture_sub_image.
>>> ---
>>> src/mesa/main/texgetimage.c | 305
>>> ++++++++++++++++++++++++++++++++++++++------
>>> src/mesa/main/texgetimage.h | 8 ++
>>> 2 files changed, 277 insertions(+), 36 deletions(-)
>>>
>>> diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
>>> index 71c25bb..e1f238b 100644
>>> --- a/src/mesa/main/texgetimage.c
>>> +++ b/src/mesa/main/texgetimage.c
>>> @@ -44,6 +44,7 @@
>>> #include "texcompress.h"
>>> #include "texgetimage.h"
>>> #include "teximage.h"
>>> +#include "texobj.h"
>>> #include "texstore.h"
>>>
>>>
>>> @@ -803,41 +804,36 @@ legal_getteximage_target(struct gl_context *ctx,
>>> GLenum target)
>>>
>>>
>>> /**
>>> - * Do error checking for a glGetTexImage() call.
>>> + * Do error checking for a glGetTexImage() or glGetTextureSubImage()
>>> call.
>>> * \return GL_TRUE if any error, GL_FALSE if no errors.
>>> */
>>> static GLboolean
>>> -getteximage_error_check(struct gl_context *ctx, GLenum target, GLint
>>> level,
>>> +getteximage_error_check(struct gl_context *ctx,
>>> + struct gl_texture_object *texObj, GLint level,
>>> GLenum format, GLenum type, GLsizei
>>> clientMemSize,
>>> - GLvoid *pixels )
>>> + GLvoid *pixels, const char *caller)
>>> {
>>> - struct gl_texture_object *texObj;
>>> + GLenum target = texObj->Target;
>>> struct gl_texture_image *texImage;
>>> const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
>>> - const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2;
>>> GLenum baseFormat, err;
>>>
>>> - if (!legal_getteximage_target(ctx, target)) {
>>> - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target=0x%x)",
>>> target);
>>> - return GL_TRUE;
>>> - }
>>> -
>>> assert(maxLevels != 0);
>>> if (level < 0 || level >= maxLevels) {
>>> - _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexImage(level)" );
>>> + _mesa_error(ctx, GL_INVALID_VALUE, "%s(level)", caller);
>>> return GL_TRUE;
>>> }
>>>
>>> err = _mesa_error_check_format_and_type(ctx, format, type);
>>> if (err != GL_NO_ERROR) {
>>> - _mesa_error(ctx, err, "glGetTexImage(format/type)");
>>> + _mesa_error(ctx, err, "%s(format/type)", caller);
>>> return GL_TRUE;
>>> }
>>>
>>> texObj = _mesa_get_current_tex_object(ctx, target);
>>>
>>> if (!texObj) {
>>> - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)");
>>> + _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", caller);
>>> return GL_TRUE;
>>> }
>>>
>>> @@ -854,64 +850,79 @@ getteximage_error_check(struct gl_context *ctx,
>>> GLenum target, GLint level,
>>> */
>>> if (_mesa_is_color_format(format)
>>> && !_mesa_is_color_format(baseFormat)) {
>>> - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format
>>> mismatch)");
>>> + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(format mismatch)",
>>> caller);
>>> return GL_TRUE;
>>> }
>>> else if (_mesa_is_depth_format(format)
>>> && !_mesa_is_depth_format(baseFormat)
>>> && !_mesa_is_depthstencil_format(baseFormat)) {
>>> - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format
>>> mismatch)");
>>> + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(format mismatch)",
>>> caller);
>>> return GL_TRUE;
>>> }
>>> else if (_mesa_is_stencil_format(format)
>>> && !ctx->Extensions.ARB_texture_stencil8) {
>>> - _mesa_error(ctx, GL_INVALID_ENUM,
>>> "glGetTexImage(format=GL_STENCIL_INDEX)");
>>> + _mesa_error(ctx, GL_INVALID_ENUM, "%s(format=GL_STENCIL_INDEX)",
>>> caller);
>>> return GL_TRUE;
>>> }
>>> else if (_mesa_is_ycbcr_format(format)
>>> && !_mesa_is_ycbcr_format(baseFormat)) {
>>> - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format
>>> mismatch)");
>>> + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(format mismatch)",
>>> caller);
>>> return GL_TRUE;
>>> }
>>> else if (_mesa_is_depthstencil_format(format)
>>> && !_mesa_is_depthstencil_format(baseFormat)) {
>>> - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format
>>> mismatch)");
>>> + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(format mismatch)",
>>> caller);
>>> return GL_TRUE;
>>> }
>>> else if (_mesa_is_enum_format_integer(format) !=
>>> _mesa_is_format_integer(texImage->TexFormat)) {
>>> - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format
>>> mismatch)");
>>> + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(format mismatch)",
>>> caller);
>>> return GL_TRUE;
>>> }
>>>
>>> - if (!_mesa_validate_pbo_access(dimensions, &ctx->Pack,
>>> texImage->Width,
>>> - texImage->Height, texImage->Depth,
>>> - format, type, clientMemSize, pixels))
>>> {
>>> + return GL_FALSE;
>>> +}
>>> +
>>> +
>>> +/**
>>> + * Do error checking related to the PBO and image size.
>>> + */
>>> +static bool
>>> +pbo_error_check(struct gl_context *ctx, GLenum target,
>>> + GLenum format, GLenum type,
>>> + GLsizei width, GLsizei height, GLsizei depth,
>>> + GLsizei bufferSize, void *pixels,
>>> + const char *caller)
>>> +{
>>> + const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2;
>>> +
>>> + if (!_mesa_validate_pbo_access(dimensions, &ctx->Pack,
>>> + width, height, depth,
>>> + format, type, bufferSize, pixels)) {
>>> if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
>>> _mesa_error(ctx, GL_INVALID_OPERATION,
>>> - "glGetTexImage(out of bounds PBO access)");
>>> + "%s(out of bounds PBO access)", caller);
>>> } else {
>>> _mesa_error(ctx, GL_INVALID_OPERATION,
>>> - "glGetnTexImageARB(out of bounds access:"
>>> - " bufSize (%d) is too small)", clientMemSize);
>>> + "%s(out of bounds access: bufSize (%d) is too
>>> small)",
>>> + caller, bufferSize);
>>> }
>>> - return GL_TRUE;
>>> + return true;
>>> }
>>>
>>> if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
>>> /* PBO should not be mapped */
>>> if (_mesa_check_disallowed_mapping(ctx->Pack.BufferObj)) {
>>> _mesa_error(ctx, GL_INVALID_OPERATION,
>>> - "glGetTexImage(PBO is mapped)");
>>> - return GL_TRUE;
>>> + "%s(PBO is mapped)", caller);
>>> + return true;
>>> }
>>> }
>>>
>>> - return GL_FALSE;
>>> + return false;
>>> }
>>>
>>>
>>> -
>>> /**
>>> * Get texture image. Called by glGetTexImage.
>>> *
>>> @@ -932,21 +943,36 @@ _mesa_GetnTexImageARB( GLenum target, GLint level,
>>> GLenum format,
>>>
>>> FLUSH_VERTICES(ctx, 0);
>>>
>>> - if (getteximage_error_check(ctx, target, level, format, type,
>>> - bufSize, pixels)) {
>>> + if (!legal_getteximage_target(ctx, target)) {
>>> + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target=0x%x)",
>>> target);
>>> return;
>>> }
>>>
>>> - if (!_mesa_is_bufferobj(ctx->Pack.BufferObj) && !pixels) {
>>> - /* not an error, do nothing */
>>> + texObj = _mesa_get_current_tex_object(ctx, target);
>>> +
>>> + if (getteximage_error_check(ctx, texObj, level, format, type,
>>> + bufSize, pixels, "glGet[n]TexImage")) {
>>> return;
>>> }
>>>
>>> - texObj = _mesa_get_current_tex_object(ctx, target);
>>> texImage = _mesa_select_tex_image(ctx, texObj, target, level);
>>> + if (!texImage) {
>>> + return; /* no texture image */
>>> + }
>>>
>>> - if (_mesa_is_zero_size_texture(texImage))
>>> + if (pbo_error_check(ctx, target, format, type,
>>> + texImage->Width, texImage->Height,
>>> texImage->Depth,
>>> + bufSize, pixels, "glGet[n]TexImage")) {
>>> return;
>>> + }
>>> +
>>> + if (_mesa_is_zero_size_texture(texImage)) {
>>> + return; /* nothing to get */
>>> + }
>>> +
>>> + if (!_mesa_is_bufferobj(ctx->Pack.BufferObj) && !pixels) {
>>> + return; /* not an error, do nothing */
>>> + }
>>>
>>> if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) {
>>> _mesa_debug(ctx, "glGetTexImage(tex %u) format = %s, w=%d, h=%d,"
>>> @@ -1110,3 +1136,210 @@ _mesa_GetCompressedTexImage(GLenum target, GLint
>>> level, GLvoid *img)
>>> {
>>> _mesa_GetnCompressedTexImageARB(target, level, INT_MAX, img);
>>> }
>>> +
>>> +
>>> +
>>> +/**
>>> + * Error-check the offset and size arguments to
>>> + * glGet[Compressed]TextureSubImage().
>>> + * \return true if error, false if no error.
>>> + */
>>> +static bool
>>> +dimensions_error_check(struct gl_context *ctx,
>>> + struct gl_texture_image *texImage,
>>> + GLint xoffset, GLint yoffset, GLint zoffset,
>>> + GLsizei width, GLsizei height, GLsizei depth)
>>> +{
>>> + const GLenum target = texImage->TexObject->Target;
>>> +
>>> + switch (target) {
>>> + case GL_TEXTURE_1D:
>>> + if (yoffset != 0) {
>>> + _mesa_error(ctx, GL_INVALID_VALUE,
>>> + "glGetTextureSubImage(1D, yoffset = %d)\n",
>>> yoffset);
>>> + return true;
>>> + }
>>> + if (height != 1) {
>>> + _mesa_error(ctx, GL_INVALID_VALUE,
>>> + "glGetTextureSubImage(1D, height = %d)\n", height);
>>> + return true;
>>> + }
>>> + /* fall-through */
>>> + case GL_TEXTURE_1D_ARRAY:
>>> + case GL_TEXTURE_2D:
>>> + case GL_TEXTURE_RECTANGLE:
>>> + if (zoffset != 0) {
>>> + _mesa_error(ctx, GL_INVALID_VALUE,
>>> + "glGetTextureSubImage(zoffset = %d)\n", zoffset);
>>> + return true;
>>> + }
>>> + if (depth != 1) {
>>> + _mesa_error(ctx, GL_INVALID_VALUE,
>>> + "glGetTextureSubImage(depth = %d)\n", depth);
>>> + return true;
>>> + }
>>> + break;
>>> + default:
>>> + ; /* nothing */
>>> + }
>>> +
>>> + if (xoffset < 0) {
>>> + _mesa_error(ctx, GL_INVALID_VALUE,
>>> + "glGetTextureSubImage(xoffset = %d)\n", xoffset);
>>> + return true;
>>> + }
>>> +
>>> + if (yoffset < 0) {
>>> + _mesa_error(ctx, GL_INVALID_VALUE,
>>> + "glGetTextureSubImage(yoffset = %d)\n", yoffset);
>>> + return true;
>>> + }
>>> +
>>> + if (zoffset < 0) {
>>> + _mesa_error(ctx, GL_INVALID_VALUE,
>>> + "glGetTextureSubImage(zoffset = %d)\n", zoffset);
>>> + return true;
>>> + }
>>> +
>>> + if (xoffset + width > texImage->Width) {
>>> + _mesa_error(ctx, GL_INVALID_VALUE,
>>> + "glGetTextureSubImage(xoffset %d + width %d > %u)\n",
>>> + xoffset, width, texImage->Width);
>>> + return true;
>>> + }
>>> +
>>> + if (yoffset + height > texImage->Height) {
>>> + _mesa_error(ctx, GL_INVALID_VALUE,
>>> + "glGetTextureSubImage(yoffset %d + height %d > %u)\n",
>>> + yoffset, height, texImage->Height);
>>> + return true;
>>> + }
>>> +
>>> + if (zoffset + depth > texImage->Depth) {
>>> + _mesa_error(ctx, GL_INVALID_VALUE,
>>> + "glGetTextureSubImage(zoffset %d + depth %d > %u)\n",
>>> + zoffset, depth, texImage->Depth);
>>> + return true;
>>> + }
>>> +
>>> + /* Extra checks for compressed textures */
>>> + {
>>> + GLuint bw, bh;
>>> + _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh);
>>> + if (bw > 1 || bh > 1) {
>>> + /* offset must be multiple of block size */
>>> + if (xoffset % bw != 0) {
>>> + _mesa_error(ctx, GL_INVALID_OPERATION,
>>> + "glGetTextureSubImage(xoffset = %d)", xoffset);
>>> + return true;
>>> + }
>>> + if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) {
>>> + if (yoffset % bw != 0) {
>>> + _mesa_error(ctx, GL_INVALID_OPERATION,
>>> + "glGetTextureSubImage(yoffset = %d)",
>>> yoffset);
>>> + return true;
>>> + }
>>> + }
>>> +
>>> + /* The size must be a multiple of bw x bh, or we must be using
>>> a
>>> + * offset+size that exactly hits the edge of the image.
>>> + */
>>> + if ((width % bw != 0) &&
>>> + (xoffset + width != (GLint) texImage->Width)) {
>>> + _mesa_error(ctx, GL_INVALID_OPERATION,
>>> + "glGetTextureSubImage(width = %d)", width);
>>> + return true;
>>> + }
>>> +
>>> + if ((height % bh != 0) &&
>>> + (yoffset + height != (GLint) texImage->Height)) {
>>> + _mesa_error(ctx, GL_INVALID_OPERATION,
>>> + "glGetTextureSubImage(height = %d)", height);
>>> + return true;
>>> + }
>>> + }
>>> + }
>>> +
>>> + if (width == 0 || height == 0 || depth == 0) {
>>> + /* Not an error, but nothing to do. Return 'true' so that the
>>> + * caller simply returns.
>>> + */
>>> + return true;
>>> + }
>>> +
>>> + return false;
>>> +}
>>> +
>>> +
>>> +
>>> +void GLAPIENTRY
>>> +_mesa_GetTextureSubImage(GLuint texture, GLint level,
>>> + GLint xoffset, GLint yoffset, GLint zoffset,
>>> + GLsizei width, GLsizei height, GLsizei depth,
>>> + GLenum format, GLenum type, GLsizei bufSize,
>>> + void *pixels)
>>> +{
>>> + struct gl_texture_object *texObj;
>>> + struct gl_texture_image *texImage;
>>> + GLenum target;
>>> +
>>> + GET_CURRENT_CONTEXT(ctx);
>>> +
>>> + texObj = _mesa_lookup_texture(ctx, texture);
>>> + if (!texObj) {
>>> + _mesa_error(ctx, GL_INVALID_VALUE,
>>> + "glGetTextureSubImage(invalid texture ID %u\n",
>>> texture);
>>> + return;
>>> + }
>>> +
>>> + /* common error checking */
>>> + if (getteximage_error_check(ctx, texObj, level, format, type,
>>> bufSize,
>>> + pixels, "glGetTextureSubImage")) {
>>> + return;
>>> + }
>>> +
>>> + target = texObj->Target;
>>> + if (target == GL_TEXTURE_CUBE_MAP) {
>>> + /* convert z to face/target */
>>> + if (zoffset >= 6) {
>>> + _mesa_error(ctx, GL_INVALID_VALUE,
>>> + "glGetTextureSubImage(cube, zoffset = %d\n",
>>> zoffset);
>>> + return;
>>> + }
>>> + if (depth != 1) {
>>> + _mesa_error(ctx, GL_INVALID_VALUE,
>>> + "glGetTextureSubImage(cube, depth = %d\n", depth);
>>> + return;
>>> + }
>>> + target = GL_TEXTURE_CUBE_MAP_POSITIVE_X + zoffset;
>>> + }
>>> +
>>> + texImage = _mesa_select_tex_image(ctx, texObj, target, level);
>>> +
>>> + /* check dimensions */
>>> + if (dimensions_error_check(ctx, texImage, xoffset, yoffset, zoffset,
>>> + width, height, depth)) {
>>> + return;
>>> + }
>>> +
>>> + if (pbo_error_check(ctx, target, format, type,
>>> + width, height, depth,
>>> + bufSize, pixels, "glGetTextureSubImage")) {
>>> + return;
>>> + }
>>> +
>>> + if (_mesa_is_zero_size_texture(texImage)) {
>>> + return; /* nothing to get */
>>> + }
>>> +
>>> + if (!_mesa_is_bufferobj(ctx->Pack.BufferObj) && pixels == NULL) {
>>> + return; /* not an error, do nothing */
>>> + }
>>> +
>>> + _mesa_lock_texture(ctx, texObj);
>>> + {
>>> + ctx->Driver.GetTexSubImage(ctx, xoffset, yoffset, zoffset, width,
>>> height,
>>> + depth, format, type, pixels, texImage);
>>> + }
>>> + _mesa_unlock_texture(ctx, texObj);
>>> +}
>>> diff --git a/src/mesa/main/texgetimage.h b/src/mesa/main/texgetimage.h
>>> index c9af5b9..40f152c 100644
>>> --- a/src/mesa/main/texgetimage.h
>>> +++ b/src/mesa/main/texgetimage.h
>>> @@ -65,4 +65,12 @@ extern void GLAPIENTRY
>>> _mesa_GetnCompressedTexImageARB(GLenum target, GLint level, GLsizei
>>> bufSize,
>>> GLvoid *img);
>>>
>>> +extern void GLAPIENTRY
>>> +_mesa_GetTextureSubImage(GLuint texture, GLint level,
>>> + GLint xoffset, GLint yoffset, GLint zoffset,
>>> + GLsizei width, GLsizei height, GLsizei depth,
>>> + GLenum format, GLenum type, GLsizei bufSize,
>>> + void *pixels);
>>> +
>>> +
>>> #endif /* TEXGETIMAGE_H */
>>> --
>>> 1.9.1
>>>
>>> _______________________________________________
>>> mesa-dev mailing list
>>> mesa-dev at lists.freedesktop.org
>>>
>>> https://urldefense.proofpoint.com/v2/url?u=http-3A__lists.freedesktop.org_mailman_listinfo_mesa-2Ddev&d=BQIBaQ&c=Sqcl0Ez6M0X8aeM67LKIiDJAXVeAw-YihVMNtXt-uEs&r=T0t4QG7chq2ZwJo6wilkFznRSFy-8uDKartPGbomVj8&m=7WPzMMpKFZ-dZHQ6IcJXjeeswLUm-To85fPSYoFE6TM&s=sIYdU2BCpq7ZEyKCYe8FPEt_H5Q4h7Kiv0evRktLjp4&e=
>
>
More information about the mesa-dev
mailing list