[Mesa-dev] [PATCH 16/78] i965/nir/vec4: Implement store_output intrinsic

Eduardo Lima Mitev elima at igalia.com
Wed Jul 8 23:54:28 PDT 2015


On 06/30/2015 06:51 PM, Jason Ekstrand wrote:
> On Fri, Jun 26, 2015 at 1:06 AM, Eduardo Lima Mitev <elima at igalia.com> wrote:
>> The index into the output_reg array where to store the destination register is
>> fetched from the nir_outputs map built during nir_setup_outputs stage.
>>
>> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89580
>> ---
>>  src/mesa/drivers/dri/i965/brw_vec4_nir.cpp | 17 +++++++++++++++--
>>  1 file changed, 15 insertions(+), 2 deletions(-)
>>
>> diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
>> index 8a2d335..55d4490 100644
>> --- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
>> +++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
>> @@ -520,10 +520,23 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
>>     }
>>
>>     case nir_intrinsic_store_output_indirect:
>> +      has_indirect = true;
>>        /* fallthrough */
>> -   case nir_intrinsic_store_output:
>> -      /* @TODO: Not yet implemented */
>> +   case nir_intrinsic_store_output: {
>> +      int offset = instr->const_index[0];
>> +      int output = nir_outputs[offset];
>> +
>> +      src = get_nir_src(instr->src[0], nir_output_types[offset]);
>> +      dest = dst_reg(src);
>> +
>> +      dest.writemask = brw_writemask_for_size(instr->num_components);
>> +
>> +      if (has_indirect)
>> +         dest.reladdr = new(mem_ctx) src_reg(get_nir_src(instr->src[1]));
>> +
>> +      output_reg[output] = dest;
> 
> I'm very confused about the amount of indirection going on here.  It
> seems to me that we should be setting these outputs up in
> setup_outputs() rather than storring off a map from ints to other ints
> and setting it up here.  I didn't make this comment on the patch for
> setup_outputs() because I wanted to wait to see it used before I
> commented on it.
> 
> I'm guessing you did it this way because the nir_assign_var_locations
> is giving you bogus values.  If so, then it might be better to just
> assign variable locations in setup_outputs() rather than having a
> remap table.  The whole point of nir_lower_io is to make IO easy for
> the back-end.  If you need a re-map table, then it's no longer making
> it easy and we need to think more about what's going on.
> --Jason
> 

That double indirection felt bad since the beginning, but it was needed
to store the original variable's location (var->data.location). Let me
explain:

We are (re)using the plumbering in vec4_visitor to setup URB, so the
only thing we need to do is to store the out register in "output_reg"
map at the correct location. And that location is given by the original
location in the shader (var->data.location).

So, in this case, "nir_assign_var_locations" pass, which constructs
var->data.driver_location, is not useful to us, except to give us
consecutive indexes to construct the other map we have, the type map,
which is needed to carry the correct type from the original variable to
the output register.

So, before knowing that I could modify nir_lower_io, my best shot at
transferring the original variable location was to create this
nir_outputs map. Now, what I have done is to put that value in
const_index[1] of the intrinsic instruction, which was previously
unused. What do you think?

That removes the offset to offset map, but we still need the type map.

About your comment on initializing the register during setup stage, I'm
a bit confused: the register that we need to store is not available
during setup stage, because we still don't have local registers allocated.

>>        break;
>> +   }
>>
>>     case nir_intrinsic_load_vertex_id:
>>        unreachable("should be lowered by lower_vertex_id()");
>> --



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