[Mesa-dev] [PATCH 04/19] mesa: Add glGet support for ARB_shader_subroutine implementation limits

Dave Airlie airlied at gmail.com
Thu Jul 9 00:17:44 PDT 2015


From: Chris Forbes <chrisf at ijw.co.nz>

Reviewed-by: Tapani Pälli <tapani.palli at intel.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
 src/mesa/main/config.h               | 6 ++++++
 src/mesa/main/get.c                  | 1 +
 src/mesa/main/get_hash_params.py     | 4 ++++
 src/mesa/main/tests/enum_strings.cpp | 9 +++++++++
 4 files changed, 20 insertions(+)

diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index 9c3baf4..07c3474 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -272,6 +272,12 @@
 #define MAX_VERTEX_STREAMS                  4
 /*@}*/
 
+/** For GL_ARB_shader_subroutine */
+/*@{*/
+#define MAX_SUBROUTINES                   256
+#define MAX_SUBROUTINE_UNIFORM_LOCATIONS  1024
+/*@}*/
+
 /** For GL_INTEL_performance_query */
 /*@{*/
 #define MAX_PERFQUERY_QUERY_NAME_LENGTH     256
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 3d6d639..ac9cba3 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -401,6 +401,7 @@ EXTRA_EXT(ARB_explicit_uniform_location);
 EXTRA_EXT(ARB_clip_control);
 EXTRA_EXT(EXT_polygon_offset_clamp);
 EXTRA_EXT(ARB_framebuffer_no_attachments);
+EXTRA_EXT(ARB_shader_subroutine);
 
 static const int
 extra_ARB_color_buffer_float_or_glcore[] = {
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
index c25e1b6..842ed6c 100644
--- a/src/mesa/main/get_hash_params.py
+++ b/src/mesa/main/get_hash_params.py
@@ -824,6 +824,10 @@ descriptor=[
   [ "MIN_FRAGMENT_INTERPOLATION_OFFSET", "CONTEXT_FLOAT(Const.MinFragmentInterpolationOffset), extra_ARB_gpu_shader5" ],
   [ "MAX_FRAGMENT_INTERPOLATION_OFFSET", "CONTEXT_FLOAT(Const.MaxFragmentInterpolationOffset), extra_ARB_gpu_shader5" ],
   [ "FRAGMENT_INTERPOLATION_OFFSET_BITS", "CONST(FRAGMENT_INTERPOLATION_OFFSET_BITS), extra_ARB_gpu_shader5" ],
+
+# GL_ARB_shader_subroutine
+  [ "MAX_SUBROUTINES", "CONST(MAX_SUBROUTINES), extra_ARB_shader_subroutine" ],
+  [ "MAX_SUBROUTINE_UNIFORM_LOCATIONS", "CONST(MAX_SUBROUTINE_UNIFORM_LOCATIONS), extra_ARB_shader_subroutine" ],
 ]}
 
 ]
diff --git a/src/mesa/main/tests/enum_strings.cpp b/src/mesa/main/tests/enum_strings.cpp
index dc5fe75..d40b82a 100644
--- a/src/mesa/main/tests/enum_strings.cpp
+++ b/src/mesa/main/tests/enum_strings.cpp
@@ -1731,6 +1731,10 @@ const struct enum_info everything[] = {
    { 0x8DDF, "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS" },
    { 0x8DE0, "GL_MAX_GEOMETRY_OUTPUT_VERTICES" },
    { 0x8DE1, "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS" },
+   { 0x8DE5, "GL_ACTIVE_SUBROUTINES" },
+   { 0x8DE6, "GL_ACTIVE_SUBROUTINE_UNIFORMS" },
+   { 0x8DE7, "GL_MAX_SUBROUTINES" },
+   { 0x8DE8, "GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS" },
    { 0x8DF0, "GL_LOW_FLOAT" },
    { 0x8DF1, "GL_MEDIUM_FLOAT" },
    { 0x8DF2, "GL_HIGH_FLOAT" },
@@ -1759,6 +1763,11 @@ const struct enum_info everything[] = {
    { 0x8E44, "GL_TEXTURE_SWIZZLE_B" },
    { 0x8E45, "GL_TEXTURE_SWIZZLE_A" },
    { 0x8E46, "GL_TEXTURE_SWIZZLE_RGBA" },
+   { 0x8E47, "GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS" },
+   { 0x8E48, "GL_ACTIVE_SUBROUTINE_MAX_LENGTH" },
+   { 0x8E49, "GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH" },
+   { 0x8E4A, "GL_NUM_COMPATIBLE_SUBROUTINES" },
+   { 0x8E4B, "GL_COMPATIBLE_SUBROUTINES" },
    { 0x8E4C, "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION" },
    { 0x8E4D, "GL_FIRST_VERTEX_CONVENTION" },
    { 0x8E4E, "GL_LAST_VERTEX_CONVENTION" },
-- 
2.4.3



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