[Mesa-dev] [PATCH 19/19] st/mesa: enable shader subroutine
Roland Scheidegger
sroland at vmware.com
Thu Jul 9 06:27:57 PDT 2015
Should expose that only if hw has glsl 130 support?
Roland
Am 09.07.2015 um 09:17 schrieb Dave Airlie:
> From: Dave Airlie <airlied at redhat.com>
>
> I'm not sure if we shouldn't enable this everywhere
> and rip out the API checks,
>
> discuss,
>
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
> src/mesa/state_tracker/st_extensions.c | 1 +
> 1 file changed, 1 insertion(+)
>
> diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
> index b1057f3..3b828fa 100644
> --- a/src/mesa/state_tracker/st_extensions.c
> +++ b/src/mesa/state_tracker/st_extensions.c
> @@ -598,6 +598,7 @@ void st_init_extensions(struct pipe_screen *screen,
> extensions->ARB_half_float_vertex = GL_TRUE;
> extensions->ARB_internalformat_query = GL_TRUE;
> extensions->ARB_map_buffer_range = GL_TRUE;
> + extensions->ARB_shader_subroutine = GL_TRUE;
> extensions->ARB_texture_border_clamp = GL_TRUE; /* XXX temp */
> extensions->ARB_texture_cube_map = GL_TRUE;
> extensions->ARB_texture_env_combine = GL_TRUE;
>
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