[Mesa-dev] [PATCH 4/4] st/dri: enable 3D textures and sRGB colorspace for EGL

Marek Olšák maraeo at gmail.com
Sun Jul 12 12:10:46 PDT 2015


From: Anatoli Antonovitch <anatoli.antonovitch at amd.com>

---
 src/gallium/state_trackers/dri/dri_query_renderer.c | 14 ++++++++++++++
 1 file changed, 14 insertions(+)

diff --git a/src/gallium/state_trackers/dri/dri_query_renderer.c b/src/gallium/state_trackers/dri/dri_query_renderer.c
index 4a28ac3..ea31b6c 100644
--- a/src/gallium/state_trackers/dri/dri_query_renderer.c
+++ b/src/gallium/state_trackers/dri/dri_query_renderer.c
@@ -42,6 +42,20 @@ dri2_query_renderer_integer(__DRIscreen *_screen, int param,
                                                       PIPE_CAP_UMA);
       return 0;
 
+   case __DRI2_RENDERER_HAS_TEXTURE_3D:
+      value[0] =
+         screen->base.screen->get_param(screen->base.screen,
+                                        PIPE_CAP_MAX_TEXTURE_3D_LEVELS) != 0;
+      return 0;
+
+   case __DRI2_RENDERER_HAS_FRAMEBUFFER_SRGB:
+      value[0] =
+         screen->base.screen->is_format_supported(screen->base.screen,
+                                                  PIPE_FORMAT_B8G8R8A8_SRGB,
+                                                  PIPE_TEXTURE_2D, 0,
+                                                  PIPE_BIND_RENDER_TARGET);
+      return 0;
+
    default:
       return driQueryRendererIntegerCommon(_screen, param, value);
    }
-- 
2.1.0



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