[Mesa-dev] [PATCH 4/4] st/dri: enable 3D textures and sRGB colorspace for EGL
Marek Olšák
maraeo at gmail.com
Sun Jul 12 12:10:46 PDT 2015
From: Anatoli Antonovitch <anatoli.antonovitch at amd.com>
---
src/gallium/state_trackers/dri/dri_query_renderer.c | 14 ++++++++++++++
1 file changed, 14 insertions(+)
diff --git a/src/gallium/state_trackers/dri/dri_query_renderer.c b/src/gallium/state_trackers/dri/dri_query_renderer.c
index 4a28ac3..ea31b6c 100644
--- a/src/gallium/state_trackers/dri/dri_query_renderer.c
+++ b/src/gallium/state_trackers/dri/dri_query_renderer.c
@@ -42,6 +42,20 @@ dri2_query_renderer_integer(__DRIscreen *_screen, int param,
PIPE_CAP_UMA);
return 0;
+ case __DRI2_RENDERER_HAS_TEXTURE_3D:
+ value[0] =
+ screen->base.screen->get_param(screen->base.screen,
+ PIPE_CAP_MAX_TEXTURE_3D_LEVELS) != 0;
+ return 0;
+
+ case __DRI2_RENDERER_HAS_FRAMEBUFFER_SRGB:
+ value[0] =
+ screen->base.screen->is_format_supported(screen->base.screen,
+ PIPE_FORMAT_B8G8R8A8_SRGB,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_RENDER_TARGET);
+ return 0;
+
default:
return driQueryRendererIntegerCommon(_screen, param, value);
}
--
2.1.0
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