[Mesa-dev] [PATCH] nv50: limit the maximum number of samplers to 16

Emil Velikov emil.l.velikov at gmail.com
Mon Jul 13 11:23:21 PDT 2015

On 13 July 2015 at 17:31, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
> On Mon, Jul 13, 2015 at 12:08 PM, Emil Velikov <emil.l.velikov at gmail.com> wrote:
>> On 13 July 2015 at 10:24, Samuel Pitoiset <samuel.pitoiset at gmail.com> wrote:
>>> NV50_3D_BIND_TSC only allows to bind 16 samplers, and since we don't
>>> want to do anything with NV50_3D_BIND_TSC2
>> Is there some widely know issue with it ? mesa & envytools does not
>> mention anything (based of a quick scan).
> It's for an extra 2 system samplers (not sure what for, really). I've
> never seen the blob touch them.
I guess that they were expecting for the minimum to be bumped with
OpenGL 4.x (from 16 with OpenGL 3.0).


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