[Mesa-dev] [PATCH 13/13] mesa: Avoid double promotion.

Matt Turner mattst88 at gmail.com
Mon Jul 13 16:22:15 PDT 2015


---
 src/mesa/main/ffvertex_prog.c     | 10 +++++-----
 src/mesa/main/fog.c               |  2 +-
 src/mesa/main/get.c               |  2 +-
 src/mesa/main/light.c             | 30 +++++++++++++++---------------
 src/mesa/main/lines.c             |  4 ++--
 src/mesa/main/multisample.c       |  4 ++--
 src/mesa/main/pack.c              | 14 +++++++-------
 src/mesa/main/pixel.c             |  4 ++--
 src/mesa/main/pixeltransfer.c     |  8 ++++----
 src/mesa/main/points.c            |  8 ++++----
 src/mesa/main/readpix.c           |  4 ++--
 src/mesa/main/samplerobj.c        |  2 +-
 src/mesa/main/texparam.c          |  2 +-
 src/mesa/swrast_setup/ss_tritmp.h |  4 ++--
 14 files changed, 49 insertions(+), 49 deletions(-)

diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index 70adaf8..95b428d 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -189,15 +189,15 @@ static void make_state_key( struct gl_context *ctx, struct state_key *key )
 	 if (light->Enabled) {
 	    key->unit[i].light_enabled = 1;
 
-	    if (light->EyePosition[3] == 0.0)
+	    if (light->EyePosition[3] == 0.0F)
 	       key->unit[i].light_eyepos3_is_zero = 1;
 
-	    if (light->SpotCutoff == 180.0)
+	    if (light->SpotCutoff == 180.0F)
 	       key->unit[i].light_spotcutoff_is_180 = 1;
 
-	    if (light->ConstantAttenuation != 1.0 ||
-		light->LinearAttenuation != 0.0 ||
-		light->QuadraticAttenuation != 0.0)
+	    if (light->ConstantAttenuation != 1.0F ||
+		light->LinearAttenuation != 0.0F ||
+		light->QuadraticAttenuation != 0.0F)
 	       key->unit[i].light_attenuated = 1;
 	 }
       }
diff --git a/src/mesa/main/fog.c b/src/mesa/main/fog.c
index 3bce289..45f343d 100644
--- a/src/mesa/main/fog.c
+++ b/src/mesa/main/fog.c
@@ -115,7 +115,7 @@ _mesa_Fogfv( GLenum pname, const GLfloat *params )
 	 ctx->Fog.Mode = m;
 	 break;
       case GL_FOG_DENSITY:
-	 if (*params<0.0) {
+	 if (*params<0.0F) {
 	    _mesa_error( ctx, GL_INVALID_VALUE, "glFog" );
             return;
 	 }
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 3d6d639..785a9b5 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -626,7 +626,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
       break;
 
    case GL_EDGE_FLAG:
-      v->value_bool = ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0;
+      v->value_bool = ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0F;
       break;
 
    case GL_READ_BUFFER:
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c
index 4021dbe..fe2ce8c 100644
--- a/src/mesa/main/light.c
+++ b/src/mesa/main/light.c
@@ -143,7 +143,7 @@ _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *pa
       COPY_3V(light->SpotDirection, params);
       break;
    case GL_SPOT_EXPONENT:
-      assert(params[0] >= 0.0);
+      assert(params[0] >= 0.0F);
       assert(params[0] <= ctx->Const.MaxSpotExponent);
       if (light->SpotExponent == params[0])
 	 return;
@@ -151,12 +151,12 @@ _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *pa
       light->SpotExponent = params[0];
       break;
    case GL_SPOT_CUTOFF:
-      assert(params[0] == 180.0 || (params[0] >= 0.0 && params[0] <= 90.0));
+      assert(params[0] == 180.0F || (params[0] >= 0.0F && params[0] <= 90.0F));
       if (light->SpotCutoff == params[0])
          return;
       FLUSH_VERTICES(ctx, _NEW_LIGHT);
       light->SpotCutoff = params[0];
-      light->_CosCutoff = (GLfloat) (cos(light->SpotCutoff * M_PI / 180.0));
+      light->_CosCutoff = (cosf(light->SpotCutoff * M_PI / 180.0));
       if (light->_CosCutoff < 0)
          light->_CosCutoff = 0;
       if (light->SpotCutoff != 180.0F)
@@ -165,21 +165,21 @@ _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *pa
          light->_Flags &= ~LIGHT_SPOT;
       break;
    case GL_CONSTANT_ATTENUATION:
-      assert(params[0] >= 0.0);
+      assert(params[0] >= 0.0F);
       if (light->ConstantAttenuation == params[0])
 	 return;
       FLUSH_VERTICES(ctx, _NEW_LIGHT);
       light->ConstantAttenuation = params[0];
       break;
    case GL_LINEAR_ATTENUATION:
-      assert(params[0] >= 0.0);
+      assert(params[0] >= 0.0F);
       if (light->LinearAttenuation == params[0])
 	 return;
       FLUSH_VERTICES(ctx, _NEW_LIGHT);
       light->LinearAttenuation = params[0];
       break;
    case GL_QUADRATIC_ATTENUATION:
-      assert(params[0] >= 0.0);
+      assert(params[0] >= 0.0F);
       if (light->QuadraticAttenuation == params[0])
 	 return;
       FLUSH_VERTICES(ctx, _NEW_LIGHT);
@@ -238,31 +238,31 @@ _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params )
       params = temp;
       break;
    case GL_SPOT_EXPONENT:
-      if (params[0] < 0.0 || params[0] > ctx->Const.MaxSpotExponent) {
+      if (params[0] < 0.0F || params[0] > ctx->Const.MaxSpotExponent) {
 	 _mesa_error(ctx, GL_INVALID_VALUE, "glLight");
 	 return;
       }
       break;
    case GL_SPOT_CUTOFF:
-      if ((params[0] < 0.0 || params[0] > 90.0) && params[0] != 180.0) {
+      if ((params[0] < 0.0F || params[0] > 90.0F) && params[0] != 180.0F) {
 	 _mesa_error(ctx, GL_INVALID_VALUE, "glLight");
 	 return;
       }
       break;
    case GL_CONSTANT_ATTENUATION:
-      if (params[0] < 0.0) {
+      if (params[0] < 0.0F) {
 	 _mesa_error(ctx, GL_INVALID_VALUE, "glLight");
 	 return;
       }
       break;
    case GL_LINEAR_ATTENUATION:
-      if (params[0] < 0.0) {
+      if (params[0] < 0.0F) {
 	 _mesa_error(ctx, GL_INVALID_VALUE, "glLight");
 	 return;
       }
       break;
    case GL_QUADRATIC_ATTENUATION:
-      if (params[0] < 0.0) {
+      if (params[0] < 0.0F) {
 	 _mesa_error(ctx, GL_INVALID_VALUE, "glLight");
 	 return;
       }
@@ -463,14 +463,14 @@ _mesa_LightModelfv( GLenum pname, const GLfloat *params )
       case GL_LIGHT_MODEL_LOCAL_VIEWER:
          if (ctx->API != API_OPENGL_COMPAT)
             goto invalid_pname;
-         newbool = (params[0]!=0.0);
+         newbool = (params[0] != 0.0F);
 	 if (ctx->Light.Model.LocalViewer == newbool)
 	    return;
 	 FLUSH_VERTICES(ctx, _NEW_LIGHT);
 	 ctx->Light.Model.LocalViewer = newbool;
          break;
       case GL_LIGHT_MODEL_TWO_SIDE:
-         newbool = (params[0]!=0.0);
+         newbool = (params[0] != 0.0F);
 	 if (ctx->Light.Model.TwoSide == newbool)
 	    return;
 	 FLUSH_VERTICES(ctx, _NEW_LIGHT);
@@ -975,7 +975,7 @@ compute_light_positions( struct gl_context *ctx )
       }
       else {
          /* positional light w/ homogeneous coordinate, divide by W */
-         GLfloat wInv = (GLfloat)1.0 / light->_Position[3];
+         GLfloat wInv = 1.0F / light->_Position[3];
          light->_Position[0] *= wInv;
          light->_Position[1] *= wInv;
          light->_Position[2] *= wInv;
@@ -1024,7 +1024,7 @@ update_modelview_scale( struct gl_context *ctx )
    if (!_math_matrix_is_length_preserving(ctx->ModelviewMatrixStack.Top)) {
       const GLfloat *m = ctx->ModelviewMatrixStack.Top->inv;
       GLfloat f = m[2] * m[2] + m[6] * m[6] + m[10] * m[10];
-      if (f < 1e-12) f = 1.0;
+      if (f < 1e-12f) f = 1.0f;
       if (ctx->_NeedEyeCoords)
 	 ctx->_ModelViewInvScale = 1.0f / sqrtf(f);
       else
diff --git a/src/mesa/main/lines.c b/src/mesa/main/lines.c
index 3c08ed2..c020fb3 100644
--- a/src/mesa/main/lines.c
+++ b/src/mesa/main/lines.c
@@ -45,7 +45,7 @@ _mesa_LineWidth( GLfloat width )
    if (MESA_VERBOSE & VERBOSE_API)
       _mesa_debug(ctx, "glLineWidth %f\n", width);
 
-   if (width<=0.0) {
+   if (width <= 0.0F) {
       _mesa_error( ctx, GL_INVALID_VALUE, "glLineWidth" );
       return;
    }
@@ -63,7 +63,7 @@ _mesa_LineWidth( GLfloat width )
    if (ctx->API == API_OPENGL_CORE
        && ((ctx->Const.ContextFlags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT)
            != 0)
-       && width > 1.0) {
+       && width > 1.0F) {
       _mesa_error( ctx, GL_INVALID_VALUE, "glLineWidth" );
       return;
    }
diff --git a/src/mesa/main/multisample.c b/src/mesa/main/multisample.c
index 816837b..490bad5 100644
--- a/src/mesa/main/multisample.c
+++ b/src/mesa/main/multisample.c
@@ -43,7 +43,7 @@ _mesa_SampleCoverage(GLclampf value, GLboolean invert)
 
    FLUSH_VERTICES(ctx, 0);
 
-   ctx->Multisample.SampleCoverageValue = (GLfloat) CLAMP(value, 0.0, 1.0);
+   ctx->Multisample.SampleCoverageValue = CLAMP(value, 0.0f, 1.0f);
    ctx->Multisample.SampleCoverageInvert = invert;
    ctx->NewState |= _NEW_MULTISAMPLE;
 }
@@ -134,7 +134,7 @@ _mesa_MinSampleShading(GLclampf value)
 
    FLUSH_VERTICES(ctx, 0);
 
-   ctx->Multisample.MinSampleShadingValue = CLAMP(value, 0.0, 1.0);
+   ctx->Multisample.MinSampleShadingValue = CLAMP(value, 0.0f, 1.0f);
    ctx->NewState |= _NEW_MULTISAMPLE;
 }
 
diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c
index f723608..fb642b8 100644
--- a/src/mesa/main/pack.c
+++ b/src/mesa/main/pack.c
@@ -796,7 +796,7 @@ _mesa_unpack_depth_span( struct gl_context *ctx, GLuint n,
     * back to an int type can introduce errors that will show up as
     * artifacts in things like depth peeling which uses glCopyTexImage.
     */
-   if (ctx->Pixel.DepthScale == 1.0 && ctx->Pixel.DepthBias == 0.0) {
+   if (ctx->Pixel.DepthScale == 1.0F && ctx->Pixel.DepthBias == 0.0F) {
       if (srcType == GL_UNSIGNED_INT && dstType == GL_UNSIGNED_SHORT) {
          const GLuint *src = (const GLuint *) source;
          GLushort *dst = (GLushort *) dest;
@@ -874,8 +874,8 @@ _mesa_unpack_depth_span( struct gl_context *ctx, GLuint n,
       case GL_UNSIGNED_INT_24_8_EXT: /* GL_EXT_packed_depth_stencil */
          if (dstType == GL_UNSIGNED_INT_24_8_EXT &&
              depthMax == 0xffffff &&
-             ctx->Pixel.DepthScale == 1.0 &&
-             ctx->Pixel.DepthBias == 0.0) {
+             ctx->Pixel.DepthScale == 1.0F &&
+             ctx->Pixel.DepthBias == 0.0F) {
             const GLuint *src = (const GLuint *) source;
             GLuint *zValues = (GLuint *) dest;
             GLuint i;
@@ -945,7 +945,7 @@ _mesa_unpack_depth_span( struct gl_context *ctx, GLuint n,
    {
       const GLfloat scale = ctx->Pixel.DepthScale;
       const GLfloat bias = ctx->Pixel.DepthBias;
-      if (scale != 1.0 || bias != 0.0) {
+      if (scale != 1.0F || bias != 0.0F) {
          GLuint i;
          for (i = 0; i < n; i++) {
             depthValues[i] = depthValues[i] * scale + bias;
@@ -958,7 +958,7 @@ _mesa_unpack_depth_span( struct gl_context *ctx, GLuint n,
    if (needClamp) {
       GLuint i;
       for (i = 0; i < n; i++) {
-         depthValues[i] = (GLfloat)CLAMP(depthValues[i], 0.0, 1.0);
+         depthValues[i] = CLAMP(depthValues[i], 0.0F, 1.0F);
       }
    }
 
@@ -1025,7 +1025,7 @@ _mesa_pack_depth_span( struct gl_context *ctx, GLuint n, GLvoid *dest,
       return;
    }
 
-   if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) {
+   if (ctx->Pixel.DepthScale != 1.0F || ctx->Pixel.DepthBias != 0.0F) {
       memcpy(depthCopy, depthSpan, n * sizeof(GLfloat));
       _mesa_scale_and_bias_depth(ctx, n, depthCopy);
       depthSpan = depthCopy;
@@ -1153,7 +1153,7 @@ _mesa_pack_depth_stencil_span(struct gl_context *ctx,GLuint n,
       return;
    }
 
-   if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) {
+   if (ctx->Pixel.DepthScale != 1.0F || ctx->Pixel.DepthBias != 0.0F) {
       memcpy(depthCopy, depthVals, n * sizeof(GLfloat));
       _mesa_scale_and_bias_depth(ctx, n, depthCopy);
       depthVals = depthCopy;
diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c
index ecda269..608a545 100644
--- a/src/mesa/main/pixel.c
+++ b/src/mesa/main/pixel.c
@@ -455,12 +455,12 @@ _mesa_GetnPixelMapusvARB( GLenum map, GLsizei bufSize, GLushort *values )
    /* special cases */
    case GL_PIXEL_MAP_I_TO_I:
       for (i = 0; i < mapsize; i++) {
-         values[i] = (GLushort) CLAMP(ctx->PixelMaps.ItoI.Map[i], 0.0, 65535.);
+         values[i] = (GLushort) CLAMP(ctx->PixelMaps.ItoI.Map[i], 0.0F, 65535.0F);
       }
       break;
    case GL_PIXEL_MAP_S_TO_S:
       for (i = 0; i < mapsize; i++) {
-         values[i] = (GLushort) CLAMP(ctx->PixelMaps.StoS.Map[i], 0.0, 65535.);
+         values[i] = (GLushort) CLAMP(ctx->PixelMaps.StoS.Map[i], 0.0F, 65535.0F);
       }
       break;
    default:
diff --git a/src/mesa/main/pixeltransfer.c b/src/mesa/main/pixeltransfer.c
index 94464ea..51f2ebf 100644
--- a/src/mesa/main/pixeltransfer.c
+++ b/src/mesa/main/pixeltransfer.c
@@ -47,25 +47,25 @@ _mesa_scale_and_bias_rgba(GLuint n, GLfloat rgba[][4],
                           GLfloat rBias, GLfloat gBias,
                           GLfloat bBias, GLfloat aBias)
 {
-   if (rScale != 1.0 || rBias != 0.0) {
+   if (rScale != 1.0F || rBias != 0.0F) {
       GLuint i;
       for (i = 0; i < n; i++) {
          rgba[i][RCOMP] = rgba[i][RCOMP] * rScale + rBias;
       }
    }
-   if (gScale != 1.0 || gBias != 0.0) {
+   if (gScale != 1.0F || gBias != 0.0F) {
       GLuint i;
       for (i = 0; i < n; i++) {
          rgba[i][GCOMP] = rgba[i][GCOMP] * gScale + gBias;
       }
    }
-   if (bScale != 1.0 || bBias != 0.0) {
+   if (bScale != 1.0F || bBias != 0.0F) {
       GLuint i;
       for (i = 0; i < n; i++) {
          rgba[i][BCOMP] = rgba[i][BCOMP] * bScale + bBias;
       }
    }
-   if (aScale != 1.0 || aBias != 0.0) {
+   if (aScale != 1.0F || aBias != 0.0F) {
       GLuint i;
       for (i = 0; i < n; i++) {
          rgba[i][ACOMP] = rgba[i][ACOMP] * aScale + aBias;
diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c
index 5ad1f38..863e3c1 100644
--- a/src/mesa/main/points.c
+++ b/src/mesa/main/points.c
@@ -45,7 +45,7 @@ _mesa_PointSize( GLfloat size )
 {
    GET_CURRENT_CONTEXT(ctx);
 
-   if (size <= 0.0) {
+   if (size <= 0.0F) {
       _mesa_error( ctx, GL_INVALID_VALUE, "glPointSize" );
       return;
    }
@@ -119,9 +119,9 @@ _mesa_PointParameterfv( GLenum pname, const GLfloat *params)
             return;
          FLUSH_VERTICES(ctx, _NEW_POINT);
          COPY_3V(ctx->Point.Params, params);
-         ctx->Point._Attenuated = (ctx->Point.Params[0] != 1.0 ||
-                                   ctx->Point.Params[1] != 0.0 ||
-                                   ctx->Point.Params[2] != 0.0);
+         ctx->Point._Attenuated = (ctx->Point.Params[0] != 1.0F ||
+                                   ctx->Point.Params[1] != 0.0F ||
+                                   ctx->Point.Params[2] != 0.0F);
          break;
       case GL_POINT_SIZE_MIN_EXT:
          if (params[0] < 0.0F) {
diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c
index e256695..160f711 100644
--- a/src/mesa/main/readpix.c
+++ b/src/mesa/main/readpix.c
@@ -247,7 +247,7 @@ read_uint_depth_pixels( struct gl_context *ctx,
    GLubyte *map, *dst;
    int stride, dstStride, j;
 
-   if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0)
+   if (ctx->Pixel.DepthScale != 1.0F || ctx->Pixel.DepthBias != 0.0F)
       return GL_FALSE;
 
    if (packing->SwapBytes)
@@ -799,7 +799,7 @@ read_depth_stencil_pixels(struct gl_context *ctx,
                           const struct gl_pixelstore_attrib *packing )
 {
    const GLboolean scaleOrBias
-      = ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0;
+      = ctx->Pixel.DepthScale != 1.0F || ctx->Pixel.DepthBias != 0.0F;
    const GLboolean stencilTransfer = ctx->Pixel.IndexShift
       || ctx->Pixel.IndexOffset || ctx->Pixel.MapStencilFlag;
    GLubyte *dst;
diff --git a/src/mesa/main/samplerobj.c b/src/mesa/main/samplerobj.c
index a3aacc6..5bb09da 100644
--- a/src/mesa/main/samplerobj.c
+++ b/src/mesa/main/samplerobj.c
@@ -689,7 +689,7 @@ set_sampler_max_anisotropy(struct gl_context *ctx,
    if (samp->MaxAnisotropy == param)
       return GL_FALSE;
 
-   if (param < 1.0)
+   if (param < 1.0F)
       return INVALID_VALUE;
 
    flush(ctx);
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index d74134f..03d0168 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -683,7 +683,7 @@ set_tex_parameterf(struct gl_context *ctx,
 
          if (texObj->Sampler.MaxAnisotropy == params[0])
             return GL_FALSE;
-         if (params[0] < 1.0) {
+         if (params[0] < 1.0F) {
             _mesa_error(ctx, GL_INVALID_VALUE, "glTex%sParameter(param)",
                         suffix);
             return GL_FALSE;
diff --git a/src/mesa/swrast_setup/ss_tritmp.h b/src/mesa/swrast_setup/ss_tritmp.h
index c38c76a..adb77bd 100644
--- a/src/mesa/swrast_setup/ss_tritmp.h
+++ b/src/mesa/swrast_setup/ss_tritmp.h
@@ -58,7 +58,7 @@ static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e
 
       if (IND & (SS_TWOSIDE_BIT | SS_UNFILLED_BIT))
       {
-	 facing = (cc < 0.0) ^ ctx->Polygon._FrontBit;
+	 facing = (cc < 0.0F) ^ ctx->Polygon._FrontBit;
 
 	 if (IND & SS_UNFILLED_BIT)
 	    mode = facing ? ctx->Polygon.BackMode : ctx->Polygon.FrontMode;
@@ -138,7 +138,7 @@ static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e
           * so no MRD value is used here.
           */
 	 offset = ctx->Polygon.OffsetUnits;
-	 if (cc * cc > 1e-16) {
+	 if (cc * cc > 1e-16F) {
 	    const GLfloat ez = z[0] - z[2];
 	    const GLfloat fz = z[1] - z[2];
 	    const GLfloat oneOverArea = 1.0F / cc;
-- 
2.3.6



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