[Mesa-dev] [PATCH 06/14] mesa: replace Driver.GetCompressedTexImage() w/ GetCompressedTexSubImage()

Brian Paul brianp at vmware.com
Wed Jul 15 16:40:43 PDT 2015


For now, pass offsets of zero and width/height/depth equal to the
whole image.

Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
 src/mesa/drivers/common/driverfuncs.c  |  2 +-
 src/mesa/main/dd.h                     |  9 ++++++---
 src/mesa/main/texgetimage.c            | 28 ++++++++++++++++------------
 src/mesa/main/texgetimage.h            |  9 ++++++---
 src/mesa/state_tracker/st_cb_texture.c |  2 +-
 5 files changed, 30 insertions(+), 20 deletions(-)

diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
index ce99620..6fe42b1 100644
--- a/src/mesa/drivers/common/driverfuncs.c
+++ b/src/mesa/drivers/common/driverfuncs.c
@@ -101,7 +101,7 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
    driver->TestProxyTexImage = _mesa_test_proxy_teximage;
    driver->CompressedTexImage = _mesa_store_compressed_teximage;
    driver->CompressedTexSubImage = _mesa_store_compressed_texsubimage;
-   driver->GetCompressedTexImage = _mesa_GetCompressedTexImage_sw;
+   driver->GetCompressedTexSubImage = _mesa_GetCompressedTexSubImage_sw;
    driver->BindTexture = NULL;
    driver->NewTextureObject = _mesa_new_texture_object;
    driver->DeleteTexture = _mesa_delete_texture_object;
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 12e54de..ae01770 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -335,9 +335,12 @@ struct dd_function_table {
    /**
     * Called by glGetCompressedTexImage.
     */
-   void (*GetCompressedTexImage)(struct gl_context *ctx,
-                                 struct gl_texture_image *texImage,
-                                 GLvoid *data);
+   void (*GetCompressedTexSubImage)(struct gl_context *ctx,
+                                    struct gl_texture_image *texImage,
+                                    GLint xoffset, GLint yoffset,
+                                    GLint zoffset, GLsizei width,
+                                    GLsizei height, GLsizei depth,
+                                    GLvoid *data);
    /*@}*/
 
    /**
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index 30a7d06..fb3c2c8 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -772,13 +772,16 @@ _mesa_GetTexSubImage_sw(struct gl_context *ctx,
 
 
 /**
- * This is the software fallback for Driver.GetCompressedTexImage().
+ * This is the software fallback for Driver.GetCompressedTexSubImage().
  * All error checking will have been done before this routine is called.
  */
 void
-_mesa_GetCompressedTexImage_sw(struct gl_context *ctx,
-                               struct gl_texture_image *texImage,
-                               GLvoid *img)
+_mesa_GetCompressedTexSubImage_sw(struct gl_context *ctx,
+                                  struct gl_texture_image *texImage,
+                                  GLint xoffset, GLint yoffset,
+                                  GLint zoffset, GLsizei width,
+                                  GLint height, GLint depth,
+                                  GLvoid *img)
 {
    const GLuint dimensions =
       _mesa_get_texture_dimensions(texImage->TexObject->Target);
@@ -787,10 +790,8 @@ _mesa_GetCompressedTexImage_sw(struct gl_context *ctx,
    GLubyte *dest;
 
    _mesa_compute_compressed_pixelstore(dimensions, texImage->TexFormat,
-                                       texImage->Width, texImage->Height,
-                                       texImage->Depth,
-                                       &ctx->Pack,
-                                       &store);
+                                       width, height, depth,
+                                       &ctx->Pack, &store);
 
    if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
       /* pack texture image into a PBO */
@@ -816,8 +817,8 @@ _mesa_GetCompressedTexImage_sw(struct gl_context *ctx,
       GLubyte *src;
 
       /* map src texture buffer */
-      ctx->Driver.MapTextureImage(ctx, texImage, slice,
-                                  0, 0, texImage->Width, texImage->Height,
+      ctx->Driver.MapTextureImage(ctx, texImage, zoffset + slice,
+                                  xoffset, yoffset, width, height,
                                   GL_MAP_READ_BIT, &src, &srcRowStride);
 
       if (src) {
@@ -828,7 +829,7 @@ _mesa_GetCompressedTexImage_sw(struct gl_context *ctx,
             src += srcRowStride;
          }
 
-         ctx->Driver.UnmapTextureImage(ctx, texImage, slice);
+         ctx->Driver.UnmapTextureImage(ctx, texImage, zoffset + slice);
 
          /* Advance to next slice */
          dest += store.TotalBytesPerRow * (store.TotalRowsPerSlice - store.CopyRowsPerSlice);
@@ -1323,7 +1324,10 @@ _mesa_get_compressed_texture_image(struct gl_context *ctx,
 
    _mesa_lock_texture(ctx, texObj);
    {
-      ctx->Driver.GetCompressedTexImage(ctx, texImage, pixels);
+      ctx->Driver.GetCompressedTexSubImage(ctx, texImage,
+                                           0, 0, 0,
+                                           texImage->Width, texImage->Height,
+                                           texImage->Depth, pixels);
    }
    _mesa_unlock_texture(ctx, texObj);
 }
diff --git a/src/mesa/main/texgetimage.h b/src/mesa/main/texgetimage.h
index 5124851..040495a 100644
--- a/src/mesa/main/texgetimage.h
+++ b/src/mesa/main/texgetimage.h
@@ -44,9 +44,12 @@ _mesa_GetTexSubImage_sw(struct gl_context *ctx,
                         struct gl_texture_image *texImage);
 
 extern void
-_mesa_GetCompressedTexImage_sw(struct gl_context *ctx,
-                               struct gl_texture_image *texImage,
-                               GLvoid *data);
+_mesa_GetCompressedTexSubImage_sw(struct gl_context *ctx,
+                                  struct gl_texture_image *texImage,
+                                  GLint xoffset, GLint yoffset,
+                                  GLint zoffset, GLsizei width,
+                                  GLint height, GLint depth,
+                                  GLvoid *data);
 
 extern void
 _mesa_get_compressed_texture_image( struct gl_context *ctx,
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 8719ab8..715d69c 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -1887,7 +1887,7 @@ st_init_texture_functions(struct dd_function_table *functions)
 
    /* compressed texture functions */
    functions->CompressedTexImage = st_CompressedTexImage;
-   functions->GetCompressedTexImage = _mesa_GetCompressedTexImage_sw;
+   functions->GetCompressedTexSubImage = _mesa_GetCompressedTexSubImage_sw;
 
    functions->NewTextureObject = st_NewTextureObject;
    functions->NewTextureImage = st_NewTextureImage;
-- 
1.9.1



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