[Mesa-dev] [PATCH 07/12] cso: only allow saving and restoring fragment sampler states

Marek Olšák maraeo at gmail.com
Thu Jul 16 09:54:44 PDT 2015


From: Marek Olšák <marek.olsak at amd.com>

---
 src/gallium/auxiliary/cso_cache/cso_context.c | 28 +++++++++++++++------------
 src/gallium/auxiliary/cso_cache/cso_context.h |  4 ++--
 src/gallium/auxiliary/hud/hud_context.c       |  4 ++--
 src/gallium/auxiliary/postprocess/pp_run.c    |  4 ++--
 src/gallium/auxiliary/util/u_blit.c           |  4 ++--
 src/mesa/state_tracker/st_cb_bitmap.c         |  4 ++--
 src/mesa/state_tracker/st_cb_drawpixels.c     |  4 ++--
 7 files changed, 28 insertions(+), 24 deletions(-)

diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c
index 9aa53db..1b4e2e6 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.c
+++ b/src/gallium/auxiliary/cso_cache/cso_context.c
@@ -58,9 +58,6 @@ struct sampler_info
 {
    void *samplers[PIPE_MAX_SAMPLERS];
    unsigned nr_samplers;
-
-   void *samplers_saved[PIPE_MAX_SAMPLERS];
-   unsigned nr_samplers_saved;
 };
 
 
@@ -80,6 +77,9 @@ struct cso_context {
    struct pipe_sampler_view *fragment_views_saved[PIPE_MAX_SHADER_SAMPLER_VIEWS];
    unsigned nr_fragment_views_saved;
 
+   void *fragment_samplers_saved[PIPE_MAX_SAMPLERS];
+   unsigned nr_fragment_samplers_saved;
+
    struct sampler_info samplers[PIPE_SHADER_TYPES];
 
    struct pipe_vertex_buffer aux_vertex_buffer_current;
@@ -1229,21 +1229,25 @@ cso_set_samplers(struct cso_context *ctx,
 }
 
 void
-cso_save_samplers(struct cso_context *ctx, unsigned shader_stage)
+cso_save_fragment_samplers(struct cso_context *ctx)
 {
-   struct sampler_info *info = &ctx->samplers[shader_stage];
-   info->nr_samplers_saved = info->nr_samplers;
-   memcpy(info->samplers_saved, info->samplers, sizeof(info->samplers));
+   struct sampler_info *info = &ctx->samplers[PIPE_SHADER_FRAGMENT];
+
+   ctx->nr_fragment_samplers_saved = info->nr_samplers;
+   memcpy(ctx->fragment_samplers_saved, info->samplers,
+          sizeof(info->samplers));
 }
 
 
 void
-cso_restore_samplers(struct cso_context *ctx, unsigned shader_stage)
+cso_restore_fragment_samplers(struct cso_context *ctx)
 {
-   struct sampler_info *info = &ctx->samplers[shader_stage];
-   info->nr_samplers = info->nr_samplers_saved;
-   memcpy(info->samplers, info->samplers_saved, sizeof(info->samplers));
-   single_sampler_done(ctx, shader_stage);
+   struct sampler_info *info = &ctx->samplers[PIPE_SHADER_FRAGMENT];
+
+   info->nr_samplers = ctx->nr_fragment_samplers_saved;
+   memcpy(info->samplers, ctx->fragment_samplers_saved,
+          sizeof(info->samplers));
+   single_sampler_done(ctx, PIPE_SHADER_FRAGMENT);
 }
 
 
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.h b/src/gallium/auxiliary/cso_cache/cso_context.h
index 9d12aaf..c9a4226 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.h
+++ b/src/gallium/auxiliary/cso_cache/cso_context.h
@@ -72,10 +72,10 @@ cso_set_samplers(struct cso_context *cso,
                  const struct pipe_sampler_state **states);
 
 void
-cso_save_samplers(struct cso_context *cso, unsigned shader_stage);
+cso_save_fragment_samplers(struct cso_context *cso);
 
 void
-cso_restore_samplers(struct cso_context *cso, unsigned shader_stage);
+cso_restore_fragment_samplers(struct cso_context *cso);
 
 /* Alternate interface to support state trackers that like to modify
  * samplers one at a time:
diff --git a/src/gallium/auxiliary/hud/hud_context.c b/src/gallium/auxiliary/hud/hud_context.c
index 4602b7c..4631cd3 100644
--- a/src/gallium/auxiliary/hud/hud_context.c
+++ b/src/gallium/auxiliary/hud/hud_context.c
@@ -438,7 +438,7 @@ hud_draw(struct hud_context *hud, struct pipe_resource *tex)
    cso_save_depth_stencil_alpha(cso);
    cso_save_fragment_shader(cso);
    cso_save_fragment_sampler_views(cso);
-   cso_save_samplers(cso, PIPE_SHADER_FRAGMENT);
+   cso_save_fragment_samplers(cso);
    cso_save_rasterizer(cso);
    cso_save_viewport(cso);
    cso_save_stream_outputs(cso);
@@ -568,7 +568,7 @@ hud_draw(struct hud_context *hud, struct pipe_resource *tex)
    cso_restore_depth_stencil_alpha(cso);
    cso_restore_fragment_shader(cso);
    cso_restore_fragment_sampler_views(cso);
-   cso_restore_samplers(cso, PIPE_SHADER_FRAGMENT);
+   cso_restore_fragment_samplers(cso);
    cso_restore_rasterizer(cso);
    cso_restore_viewport(cso);
    cso_restore_stream_outputs(cso);
diff --git a/src/gallium/auxiliary/postprocess/pp_run.c b/src/gallium/auxiliary/postprocess/pp_run.c
index 04f92c9..caa2062 100644
--- a/src/gallium/auxiliary/postprocess/pp_run.c
+++ b/src/gallium/auxiliary/postprocess/pp_run.c
@@ -125,7 +125,7 @@ pp_run(struct pp_queue_t *ppq, struct pipe_resource *in,
    cso_save_rasterizer(cso);
    cso_save_sample_mask(cso);
    cso_save_min_samples(cso);
-   cso_save_samplers(cso, PIPE_SHADER_FRAGMENT);
+   cso_save_fragment_samplers(cso);
    cso_save_fragment_sampler_views(cso);
    cso_save_stencil_ref(cso);
    cso_save_stream_outputs(cso);
@@ -196,7 +196,7 @@ pp_run(struct pp_queue_t *ppq, struct pipe_resource *in,
    cso_restore_rasterizer(cso);
    cso_restore_sample_mask(cso);
    cso_restore_min_samples(cso);
-   cso_restore_samplers(cso, PIPE_SHADER_FRAGMENT);
+   cso_restore_fragment_samplers(cso);
    cso_restore_fragment_sampler_views(cso);
    cso_restore_stencil_ref(cso);
    cso_restore_stream_outputs(cso);
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c
index a489290..df128c8 100644
--- a/src/gallium/auxiliary/util/u_blit.c
+++ b/src/gallium/auxiliary/util/u_blit.c
@@ -546,7 +546,7 @@ util_blit_pixels_tex(struct blit_state *ctx,
    cso_save_rasterizer(ctx->cso);
    cso_save_sample_mask(ctx->cso);
    cso_save_min_samples(ctx->cso);
-   cso_save_samplers(ctx->cso, PIPE_SHADER_FRAGMENT);
+   cso_save_fragment_samplers(ctx->cso);
    cso_save_fragment_sampler_views(ctx->cso);
    cso_save_stream_outputs(ctx->cso);
    cso_save_viewport(ctx->cso);
@@ -628,7 +628,7 @@ util_blit_pixels_tex(struct blit_state *ctx,
    cso_restore_rasterizer(ctx->cso);
    cso_restore_sample_mask(ctx->cso);
    cso_restore_min_samples(ctx->cso);
-   cso_restore_samplers(ctx->cso, PIPE_SHADER_FRAGMENT);
+   cso_restore_fragment_samplers(ctx->cso);
    cso_restore_fragment_sampler_views(ctx->cso);
    cso_restore_viewport(ctx->cso);
    cso_restore_framebuffer(ctx->cso);
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index e144558..01a96c1 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -446,7 +446,7 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
    assert(height <= (GLsizei)maxSize);
 
    cso_save_rasterizer(cso);
-   cso_save_samplers(cso, PIPE_SHADER_FRAGMENT);
+   cso_save_fragment_samplers(cso);
    cso_save_fragment_sampler_views(cso);
    cso_save_viewport(cso);
    cso_save_fragment_shader(cso);
@@ -535,7 +535,7 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
 
    /* restore state */
    cso_restore_rasterizer(cso);
-   cso_restore_samplers(cso, PIPE_SHADER_FRAGMENT);
+   cso_restore_fragment_samplers(cso);
    cso_restore_fragment_sampler_views(cso);
    cso_restore_viewport(cso);
    cso_restore_fragment_shader(cso);
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 9f1a37f..f67f00d 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -689,7 +689,7 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
 
    cso_save_rasterizer(cso);
    cso_save_viewport(cso);
-   cso_save_samplers(cso, PIPE_SHADER_FRAGMENT);
+   cso_save_fragment_samplers(cso);
    cso_save_fragment_sampler_views(cso);
    cso_save_fragment_shader(cso);
    cso_save_stream_outputs(cso);
@@ -817,7 +817,7 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
    /* restore state */
    cso_restore_rasterizer(cso);
    cso_restore_viewport(cso);
-   cso_restore_samplers(cso, PIPE_SHADER_FRAGMENT);
+   cso_restore_fragment_samplers(cso);
    cso_restore_fragment_sampler_views(cso);
    cso_restore_fragment_shader(cso);
    cso_restore_vertex_shader(cso);
-- 
2.1.0



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