[Mesa-dev] [PATCH] nvc0: add a missing parameter to nvc0_set_shader_images()
Samuel Pitoiset
samuel.pitoiset at gmail.com
Thu Jul 16 14:05:05 PDT 2015
This fixes a compilation warning introduced in commit 05a12c5
(gallium: add interface for writable shader images).
While we are at it, fix indentation and rename parameters according to
the gallium interface.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/gallium/drivers/nouveau/nvc0/nvc0_state.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_state.c b/src/gallium/drivers/nouveau/nvc0/nvc0_state.c
index 337559c..d18b064 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_state.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_state.c
@@ -1125,9 +1125,9 @@ nvc0_set_compute_resources(struct pipe_context *pipe,
}
static void
-nvc0_set_shader_images(struct pipe_context *pipe,
- unsigned start, unsigned nr,
- struct pipe_image_view **views)
+nvc0_set_shader_images(struct pipe_context *pipe, unsigned shader,
+ unsigned start_slot, unsigned count,
+ struct pipe_image_view **views)
{
#if 0
nvc0_bind_surfaces_range(nvc0_context(pipe), 0, start, nr, views);
--
2.4.5
More information about the mesa-dev
mailing list