[Mesa-dev] [PATCH 10/14] mesa: add new _mesa_Get[Compressed]TextureSubImage() functions
Ilia Mirkin
imirkin at alum.mit.edu
Fri Jul 17 18:13:29 PDT 2015
Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu>
On Wed, Jul 15, 2015 at 7:40 PM, Brian Paul <brianp at vmware.com> wrote:
> Simple implementations in terms of get_[compressed_]texture_image().
> ---
> src/mesa/main/texgetimage.c | 62 ++++++++++++++++++++++++++++++++++++++++++++-
> src/mesa/main/texgetimage.h | 15 +++++++++++
> 2 files changed, 76 insertions(+), 1 deletion(-)
>
> diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
> index 6ac1779..ee086d1 100644
> --- a/src/mesa/main/texgetimage.c
> +++ b/src/mesa/main/texgetimage.c
> @@ -893,7 +893,8 @@ legal_getteximage_target(struct gl_context *ctx, GLenum target, bool dsa)
> /**
> * Wrapper for _mesa_select_tex_image() which can handle target being
> * GL_TEXTURE_CUBE_MAP_ARB in which case we use zoffset to select a cube face.
> - * This can happen for glGetTextureImage (DSA function).
> + * This can happen for glGetTextureImage and glGetTextureSubImage (DSA
> + * functions).
> */
> static struct gl_texture_image *
> select_tex_image(const struct gl_texture_object *texObj, GLenum target,
> @@ -1437,6 +1438,35 @@ _mesa_GetTextureImage(GLuint texture, GLint level, GLenum format, GLenum type,
> }
>
>
> +void GLAPIENTRY
> +_mesa_GetTextureSubImage(GLuint texture, GLint level,
> + GLint xoffset, GLint yoffset, GLint zoffset,
> + GLsizei width, GLsizei height, GLsizei depth,
> + GLenum format, GLenum type, GLsizei bufSize,
> + void *pixels)
> +{
> + GET_CURRENT_CONTEXT(ctx);
> + static const char *caller = "glGetTextureSubImage";
> + struct gl_texture_object *texObj =
> + _mesa_lookup_texture_err(ctx, texture, caller);
> +
> + if (!texObj) {
> + return;
> + }
> +
> + if (getteximage_error_check(ctx, texObj, texObj->Target, level,
> + xoffset, yoffset, zoffset, width, height, depth,
> + format, type, bufSize, pixels, caller)) {
> + return;
> + }
> +
> + get_texture_image(ctx, texObj, texObj->Target, level,
> + xoffset, yoffset, zoffset, width, height, depth,
> + format, type, bufSize, pixels, caller);
> +}
> +
> +
> +
> /**
> * Compute the number of bytes which will be written when retrieving
> * a sub-region of a compressed texture.
> @@ -1720,3 +1750,33 @@ _mesa_GetCompressedTextureImage(GLuint texture, GLint level,
> 0, 0, 0, width, height, depth,
> bufSize, pixels, caller);
> }
> +
> +
> +void APIENTRY
> +_mesa_GetCompressedTextureSubImage(GLuint texture, GLint level,
> + GLint xoffset, GLint yoffset,
> + GLint zoffset, GLsizei width,
> + GLsizei height, GLsizei depth,
> + GLsizei bufSize, void *pixels)
> +{
> + GET_CURRENT_CONTEXT(ctx);
> + static const char *caller = "glGetCompressedTextureImage";
> + struct gl_texture_object *texObj;
> +
> + texObj = _mesa_lookup_texture_err(ctx, texture, caller);
> + if (!texObj) {
> + return;
> + }
> +
> + if (getcompressedteximage_error_check(ctx, texObj, texObj->Target, level,
> + xoffset, yoffset, zoffset,
> + width, height, depth,
> + bufSize, pixels, caller)) {
> + return;
> + }
> +
> + get_compressed_texture_image(ctx, texObj, texObj->Target, level,
> + xoffset, yoffset, zoffset,
> + width, height, depth,
> + bufSize, pixels, caller);
> +}
> diff --git a/src/mesa/main/texgetimage.h b/src/mesa/main/texgetimage.h
> index 040495a..63c75eb 100644
> --- a/src/mesa/main/texgetimage.h
> +++ b/src/mesa/main/texgetimage.h
> @@ -71,6 +71,14 @@ _mesa_GetTextureImage(GLuint texture, GLint level, GLenum format,
> GLenum type, GLsizei bufSize, GLvoid *pixels);
>
> extern void GLAPIENTRY
> +_mesa_GetTextureSubImage(GLuint texture, GLint level,
> + GLint xoffset, GLint yoffset, GLint zoffset,
> + GLsizei width, GLsizei height, GLsizei depth,
> + GLenum format, GLenum type, GLsizei bufSize,
> + void *pixels);
> +
> +
> +extern void GLAPIENTRY
> _mesa_GetCompressedTexImage(GLenum target, GLint lod, GLvoid *img);
>
> extern void GLAPIENTRY
> @@ -81,4 +89,11 @@ extern void GLAPIENTRY
> _mesa_GetCompressedTextureImage(GLuint texture, GLint level, GLsizei bufSize,
> GLvoid *pixels);
>
> +extern void APIENTRY
> +_mesa_GetCompressedTextureSubImage(GLuint texture, GLint level,
> + GLint xoffset, GLint yoffset,
> + GLint zoffset, GLsizei width,
> + GLsizei height, GLsizei depth,
> + GLsizei bufSize, void *pixels);
> +
> #endif /* TEXGETIMAGE_H */
> --
> 1.9.1
>
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