[Mesa-dev] [PATCH 20/20] st/mesa: enable shader subroutine
Dave Airlie
airlied at gmail.com
Mon Jul 20 22:19:27 PDT 2015
From: Dave Airlie <airlied at redhat.com>
since this touches drivers, only enable it on gallium
for now for drivers reporting GLSL 1.30 or above.
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/mesa/state_tracker/st_extensions.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index b1057f3..e5796f9 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -693,6 +693,7 @@ void st_init_extensions(struct pipe_screen *screen,
extensions->OES_depth_texture_cube_map = GL_TRUE;
extensions->ARB_shading_language_420pack = GL_TRUE;
extensions->ARB_texture_query_levels = GL_TRUE;
+ extensions->ARB_shader_subroutine = GL_TRUE;
if (!options->disable_shader_bit_encoding) {
extensions->ARB_shader_bit_encoding = GL_TRUE;
--
2.4.3
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