[Mesa-dev] [PATCH 23/46] glsl: allow linking of tessellation shaders.

Dave Airlie airlied at gmail.com
Tue Jul 21 16:14:32 PDT 2015

On 17 June 2015 at 09:01, Marek Olšák <maraeo at gmail.com> wrote:
> From: Chris Forbes <chrisf at ijw.co.nz>
> Marek: require a tess eval shader if a tess control shader is present

As part of my learn about tess,

Reviewed-by: Dave Airlie <airlied at redhat.com>

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