[Mesa-dev] [PATCH] mesa: initialize variables to silence compiler warnings
Brian Paul
brianp at vmware.com
Tue Jul 21 17:42:55 PDT 2015
---
src/mesa/main/fbobject.c | 4 ++--
src/mesa/main/shaderapi.c | 2 +-
2 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index f46554b..cc342c2 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -3304,7 +3304,7 @@ _mesa_FramebufferTexture(GLenum target, GLenum attachment,
GET_CURRENT_CONTEXT(ctx);
struct gl_framebuffer *fb;
struct gl_texture_object *texObj;
- GLboolean layered;
+ GLboolean layered = GL_FALSE;
const char *func = "FramebufferTexture";
@@ -3347,7 +3347,7 @@ _mesa_NamedFramebufferTexture(GLuint framebuffer, GLenum attachment,
GET_CURRENT_CONTEXT(ctx);
struct gl_framebuffer *fb;
struct gl_texture_object *texObj;
- GLboolean layered;
+ GLboolean layered = GL_FALSE;
const char *func = "glNamedFramebufferTexture";
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 3365c7a..376874e 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -1331,7 +1331,7 @@ void GLAPIENTRY
_mesa_GetObjectParameterfvARB(GLhandleARB object, GLenum pname,
GLfloat *params)
{
- GLint iparams[1]; /* XXX is one element enough? */
+ GLint iparams[1] = {0}; /* XXX is one element enough? */
_mesa_GetObjectParameterivARB(object, pname, iparams);
params[0] = (GLfloat) iparams[0];
}
--
1.9.1
More information about the mesa-dev
mailing list