[Mesa-dev] [PATCH 11/14] meta: Use _mesa_need_luminance_to_rgb_conversion() in decompress_texture_image()
Iago Toral
itoral at igalia.com
Wed Jul 22 07:12:00 PDT 2015
Patches 10-11 are
Reviewed-by: Iago Toral Quiroga <itoral at igalia.com>
On Tue, 2015-06-16 at 11:15 -0700, Anuj Phogat wrote:
> Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
> ---
> src/mesa/drivers/common/meta.c | 12 ++----------
> 1 file changed, 2 insertions(+), 10 deletions(-)
>
> diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
> index c9e58d8..6108d98 100644
> --- a/src/mesa/drivers/common/meta.c
> +++ b/src/mesa/drivers/common/meta.c
> @@ -3132,16 +3132,8 @@ decompress_texture_image(struct gl_context *ctx,
> * returned as red and two-channel texture values are returned as
> * red/alpha.
> */
> - if (((baseTexFormat == GL_LUMINANCE ||
> - baseTexFormat == GL_LUMINANCE_ALPHA ||
> - baseTexFormat == GL_INTENSITY) &&
> - (destBaseFormat == GL_RGBA ||
> - destBaseFormat == GL_RGB ||
> - destBaseFormat == GL_RG ||
> - destBaseFormat == GL_GREEN ||
> - destBaseFormat == GL_BLUE ||
> - destBaseFormat == GL_BGRA ||
> - destBaseFormat == GL_BGR)) ||
> + if (_mesa_need_luminance_to_rgb_conversion(baseTexFormat,
> + destBaseFormat) ||
> /* If we're reading back an RGB(A) texture (using glGetTexImage) as
> * luminance then we need to return L=tex(R).
> */
More information about the mesa-dev
mailing list