[Mesa-dev] [PATCH 10/20] i965/fs: Implement image load, store and atomic.

Jason Ekstrand jason at jlekstrand.net
Wed Jul 22 13:58:54 PDT 2015


This all looks correct as far as I can tell.  However, I'm very
concerned about the number of checks such as
has_matching_typed_format() that are built-in to the compiler (via
surface_builder) where we then go on to do something that is highly
dependant on state setup doing the exact same check (not via
surface_builder) and doing the right thing.  Another example would be
the interplay with has_split_bit_layout.  How do we know these won't
get out of sync?

On Tue, Jul 21, 2015 at 9:38 AM, Francisco Jerez <currojerez at riseup.net> wrote:
> v2: Drop VEC4 suport.
> v3: Rebase.
> ---
>  .../drivers/dri/i965/brw_fs_surface_builder.cpp    | 216 +++++++++++++++++++++
>  src/mesa/drivers/dri/i965/brw_fs_surface_builder.h |  17 ++
>  2 files changed, 233 insertions(+)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_fs_surface_builder.cpp b/src/mesa/drivers/dri/i965/brw_fs_surface_builder.cpp
> index ea1c4aa..46b449f 100644
> --- a/src/mesa/drivers/dri/i965/brw_fs_surface_builder.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_fs_surface_builder.cpp
> @@ -587,3 +587,219 @@ namespace {
>        }
>     }
>  }
> +
> +namespace brw {
> +   namespace image_access {
> +      /**
> +       * Load a vector from a surface of the given format and dimensionality
> +       * at the given coordinates.
> +       */
> +      fs_reg
> +      emit_image_load(const fs_builder &bld,
> +                      const fs_reg &image, const fs_reg &addr,
> +                      mesa_format format, unsigned dims)
> +      {
> +         using namespace image_format_info;
> +         using namespace image_format_conversion;
> +         using namespace image_validity;
> +         using namespace image_coordinates;
> +         using namespace surface_access;
> +         const brw_device_info *devinfo = bld.shader->devinfo;
> +         const mesa_format lower_format =
> +            brw_lower_mesa_image_format(devinfo, format);
> +         fs_reg tmp;
> +
> +         if (has_matching_typed_format(devinfo, format)) {
> +            /* Hopefully we get here most of the time... */
> +            tmp = emit_typed_read(bld, image, addr, dims,
> +                                  _mesa_format_num_components(lower_format));
> +         } else {
> +            /* Untyped surface reads return 32 bits of the surface per
> +             * component, without any sort of unpacking or type conversion,
> +             */
> +            const unsigned size = _mesa_get_format_bytes(format) / 4;
> +
> +            /* they don't properly handle out of bounds access, so we have to
> +             * check manually if the coordinates are valid and predicate the
> +             * surface read on the result,
> +             */
> +            const brw_predicate pred =
> +               emit_bounds_check(bld, image, addr, dims);
> +
> +            /* and they don't know about surface coordinates, we need to
> +             * convert them to a raw memory offset.
> +             */
> +            const fs_reg laddr = emit_address_calculation(bld, image, addr, dims);
> +
> +            tmp = emit_untyped_read(bld, image, laddr, 1, size, pred);
> +
> +            /* An out of bounds surface access should give zero as result. */
> +            for (unsigned c = 0; c < 4; ++c)
> +               set_predicate(pred, bld.SEL(offset(tmp, bld, c),
> +                                           offset(tmp, bld, c), fs_reg(0)));
> +         }
> +
> +         /* Set the register type to D instead of UD if the data type is
> +          * represented as a signed integer in memory so that sign extension
> +          * is handled correctly by unpack.
> +          */
> +         if (needs_sign_extension(format))
> +            tmp = retype(tmp, BRW_REGISTER_TYPE_D);
> +
> +         if (!has_supported_bit_layout(devinfo, format)) {
> +            /* Unpack individual vector components from the bitfield if the
> +             * hardware is unable to do it for us.
> +             */
> +            if (has_split_bit_layout(devinfo, format))
> +               tmp = emit_pack(bld, tmp, get_bit_shifts(lower_format),
> +                               get_bit_widths(lower_format));
> +            else
> +               tmp = emit_unpack(bld, tmp, get_bit_shifts(format),
> +                                 get_bit_widths(format));
> +
> +         } else if ((needs_sign_extension(format) &&
> +                     !is_conversion_trivial(devinfo, format)) ||
> +                    has_undefined_high_bits(devinfo, format)) {
> +            /* Perform a trivial unpack even though the bit layout matches in
> +             * order to get the most significant bits of each component
> +             * initialized properly.
> +             */
> +            tmp = emit_unpack(bld, tmp, color_u(0, 32, 64, 96),
> +                              get_bit_widths(format));
> +         }
> +
> +         if (!_mesa_is_format_integer(format)) {
> +            if (is_conversion_trivial(devinfo, format)) {
> +               /* Just need to cast the vector to the target type. */
> +               tmp = retype(tmp, BRW_REGISTER_TYPE_F);
> +            } else {
> +               /* Do the right sort of type conversion to float. */
> +               if (_mesa_get_format_datatype(format) == GL_FLOAT)
> +                  tmp = emit_convert_from_float(
> +                     bld, tmp, get_bit_widths(format));
> +               else
> +                  tmp = emit_convert_from_scaled(
> +                     bld, tmp, get_bit_widths(format),
> +                     _mesa_is_format_signed(format));
> +            }
> +         }
> +
> +         /* Initialize missing components of the result. */
> +         return emit_pad(bld, tmp, get_bit_widths(format));
> +      }
> +
> +      /**
> +       * Store a vector in a surface of the given format and dimensionality at
> +       * the given coordinates.
> +       */
> +      void
> +      emit_image_store(const fs_builder &bld, const fs_reg &image,
> +                       const fs_reg &addr, const fs_reg &src,
> +                       mesa_format format, unsigned dims)
> +      {
> +         using namespace image_format_info;
> +         using namespace image_format_conversion;
> +         using namespace image_validity;
> +         using namespace image_coordinates;
> +         using namespace surface_access;
> +         const brw_device_info *devinfo = bld.shader->devinfo;
> +
> +         if (format == MESA_FORMAT_NONE) {
> +            /* We don't know what the format is, but that's fine because it
> +             * implies write-only access, and typed surface writes are always
> +             * able to take care of type conversion and packing for us.
> +             */
> +            emit_typed_write(bld, image, addr, src, dims, 4);
> +
> +         } else {
> +            const mesa_format lower_format =
> +               brw_lower_mesa_image_format(devinfo, format);
> +            fs_reg tmp = src;
> +
> +            if (!is_conversion_trivial(devinfo, format)) {
> +               /* Do the right sort of type conversion. */
> +               if (_mesa_get_format_datatype(format) == GL_FLOAT)
> +                  tmp = emit_convert_to_float(bld, tmp, get_bit_widths(format));
> +
> +               else if (_mesa_is_format_integer(format))
> +                  tmp = emit_convert_to_integer(bld, tmp, get_bit_widths(format),
> +                                                _mesa_is_format_signed(format));
> +
> +               else
> +                  tmp = emit_convert_to_scaled(bld, tmp, get_bit_widths(format),
> +                                               _mesa_is_format_signed(format));
> +            }
> +
> +            /* We're down to bit manipulation at this point. */
> +            tmp = retype(tmp, BRW_REGISTER_TYPE_UD);
> +
> +            if (!has_supported_bit_layout(devinfo, format)) {
> +               /* Pack the vector components into a bitfield if the hardware
> +                * is unable to do it for us.
> +                */
> +               if (has_split_bit_layout(devinfo, format))
> +                  tmp = emit_unpack(bld, tmp, get_bit_shifts(lower_format),
> +                                    get_bit_widths(lower_format));
> +
> +               else
> +                  tmp = emit_pack(bld, tmp, get_bit_shifts(format),
> +                                  get_bit_widths(format));
> +            }
> +
> +            if (has_matching_typed_format(devinfo, format)) {
> +               /* Hopefully we get here most of the time... */
> +               emit_typed_write(bld, image, addr, tmp, dims,
> +                                _mesa_format_num_components(lower_format));
> +
> +            } else {
> +               /* Untyped surface writes store 32 bits of the surface per
> +                * component, without any sort of packing or type conversion,
> +                */
> +               const unsigned size = _mesa_get_format_bytes(format) / 4;
> +
> +               /* they don't properly handle out of bounds access, so we have
> +                * to check manually if the coordinates are valid and predicate
> +                * the surface write on the result,
> +                */
> +               const brw_predicate pred =
> +                  emit_bounds_check(bld, image, addr, dims);
> +
> +               /* and, phew, they don't know about surface coordinates, we
> +                * need to convert them to a raw memory offset.
> +                */
> +               const fs_reg laddr = emit_address_calculation(bld, image, addr, dims);
> +
> +               emit_untyped_write(bld, image, laddr, tmp, 1, size, pred);
> +            }
> +         }
> +      }
> +
> +      /**
> +       * Perform an atomic read-modify-write operation in a surface of the
> +       * given dimensionality at the given coordinates.  Main building block
> +       * of the imageAtomic GLSL built-ins.
> +       */
> +      fs_reg
> +      emit_image_atomic(const fs_builder &bld,
> +                        const fs_reg &image, const fs_reg &addr,
> +                        const fs_reg &src0, const fs_reg &src1,
> +                        unsigned dims, unsigned rsize, unsigned op)
> +      {
> +         using namespace image_validity;
> +         using namespace image_coordinates;
> +         using namespace surface_access;
> +         /* Avoid performing an atomic operation on an unbound surface. */
> +         const brw_predicate pred = emit_surface_check(bld, image);
> +
> +         /* Thankfully we can do without untyped atomics here. */
> +         const fs_reg tmp = emit_typed_atomic(bld, image, addr, src0, src1,
> +                                              dims, rsize, op, pred);
> +
> +         /* An unbound surface access should give zero as result. */
> +         if (rsize)
> +            set_predicate(pred, bld.SEL(tmp, tmp, fs_reg(0)));
> +
> +         return tmp;
> +      }
> +   }
> +}
> diff --git a/src/mesa/drivers/dri/i965/brw_fs_surface_builder.h b/src/mesa/drivers/dri/i965/brw_fs_surface_builder.h
> index 5424be6..cad8c27 100644
> --- a/src/mesa/drivers/dri/i965/brw_fs_surface_builder.h
> +++ b/src/mesa/drivers/dri/i965/brw_fs_surface_builder.h
> @@ -213,5 +213,22 @@ namespace brw {
>                   _mesa_get_format_datatype(format) == GL_INT);
>        }
>     }
> +
> +   namespace image_access {
> +      fs_reg
> +      emit_image_load(const fs_builder &bld,
> +                      const fs_reg &image, const fs_reg &addr,
> +                      mesa_format format, unsigned dims);
> +
> +      void
> +      emit_image_store(const fs_builder &bld, const fs_reg &image,
> +                       const fs_reg &addr, const fs_reg &src,
> +                       mesa_format format, unsigned dims);
> +      fs_reg
> +      emit_image_atomic(const fs_builder &bld,
> +                        const fs_reg &image, const fs_reg &addr,
> +                        const fs_reg &src0, const fs_reg &src1,
> +                        unsigned dims, unsigned rsize, unsigned op);
> +   }
>  }
>  #endif
> --
> 2.4.3
>
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/mesa-dev


More information about the mesa-dev mailing list