[Mesa-dev] [PATCH v2 74/78] i965/vec4: Enable NIR-vec4 pass on ARB_vertex_programs
Eduardo Lima Mitev
elima at igalia.com
Thu Jul 23 03:17:54 PDT 2015
From: Antia Puentes <apuentes at igalia.com>
---
src/mesa/drivers/dri/i965/brw_vec4.cpp | 22 ++++++++++------------
1 file changed, 10 insertions(+), 12 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp
index f77f570..a569c58 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp
@@ -1732,18 +1732,16 @@ vec4_visitor::run(gl_clip_plane *clip_planes)
emit_prolog();
- if (shader) {
- if (use_vec4_nir) {
- assert(prog->nir != NULL);
- emit_nir_code();
- if (failed)
- return false;
- } else {
- /* Generate VS IR for main(). (the visitor only descends into
- * functions called "main").
- */
- visit_instructions(shader->base.ir);
- }
+ if (use_vec4_nir) {
+ assert(prog->nir != NULL);
+ emit_nir_code();
+ if (failed)
+ return false;
+ } else if (shader) {
+ /* Generate VS IR for main(). (the visitor only descends into
+ * functions called "main").
+ */
+ visit_instructions(shader->base.ir);
} else {
emit_program_code();
}
--
2.1.4
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