[Mesa-dev] [PATCH 1/4] radeonsi: separate out load sample position

Marek Olšák maraeo at gmail.com
Thu Jul 23 06:56:15 PDT 2015


Patches 1 & 2:

Reviewed-by: Marek Olšák <marek.olsak at amd.com>

I can't review 3 & 4 before I know more about derivatives.

Marek

On Wed, Jul 22, 2015 at 12:51 AM, Dave Airlie <airlied at gmail.com> wrote:
> From: Dave Airlie <airlied at redhat.com>
>
> This is prep work for reusing this in the interpolation
> code later.
>
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
>  src/gallium/drivers/radeonsi/si_shader.c | 44 +++++++++++++++++++-------------
>  1 file changed, 26 insertions(+), 18 deletions(-)
>
> diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
> index 75a29ae..22fb983 100644
> --- a/src/gallium/drivers/radeonsi/si_shader.c
> +++ b/src/gallium/drivers/radeonsi/si_shader.c
> @@ -595,6 +595,31 @@ static LLVMValueRef buffer_load_const(LLVMBuilderRef builder, LLVMValueRef resou
>                                LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
>  }
>
> +static LLVMValueRef load_sample_position(struct radeon_llvm_context *radeon_bld, LLVMValueRef sample_id)
> +{
> +       struct si_shader_context *si_shader_ctx =
> +               si_shader_context(&radeon_bld->soa.bld_base);
> +       struct lp_build_context *uint_bld = &radeon_bld->soa.bld_base.uint_bld;
> +       struct gallivm_state *gallivm = &radeon_bld->gallivm;
> +       LLVMBuilderRef builder = gallivm->builder;
> +       LLVMValueRef desc = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
> +       LLVMValueRef buf_index = lp_build_const_int32(gallivm, SI_DRIVER_STATE_CONST_BUF);
> +       LLVMValueRef resource = build_indexed_load_const(si_shader_ctx, desc, buf_index);
> +
> +       /* offset = sample_id * 8  (8 = 2 floats containing samplepos.xy) */
> +       LLVMValueRef offset0 = lp_build_mul_imm(uint_bld, sample_id, 8);
> +       LLVMValueRef offset1 = LLVMBuildAdd(builder, offset0, lp_build_const_int32(gallivm, 4), "");
> +
> +       LLVMValueRef pos[4] = {
> +               buffer_load_const(builder, resource, offset0, radeon_bld->soa.bld_base.base.elem_type),
> +               buffer_load_const(builder, resource, offset1, radeon_bld->soa.bld_base.base.elem_type),
> +               lp_build_const_float(gallivm, 0),
> +               lp_build_const_float(gallivm, 0)
> +       };
> +
> +       return lp_build_gather_values(gallivm, pos, 4);
> +}
> +
>  static void declare_system_value(
>         struct radeon_llvm_context * radeon_bld,
>         unsigned index,
> @@ -640,25 +665,8 @@ static void declare_system_value(
>                 break;
>
>         case TGSI_SEMANTIC_SAMPLEPOS:
> -       {
> -               LLVMBuilderRef builder = gallivm->builder;
> -               LLVMValueRef desc = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
> -               LLVMValueRef buf_index = lp_build_const_int32(gallivm, SI_DRIVER_STATE_CONST_BUF);
> -               LLVMValueRef resource = build_indexed_load_const(si_shader_ctx, desc, buf_index);
> -
> -               /* offset = sample_id * 8  (8 = 2 floats containing samplepos.xy) */
> -               LLVMValueRef offset0 = lp_build_mul_imm(uint_bld, get_sample_id(radeon_bld), 8);
> -               LLVMValueRef offset1 = LLVMBuildAdd(builder, offset0, lp_build_const_int32(gallivm, 4), "");
> -
> -               LLVMValueRef pos[4] = {
> -                       buffer_load_const(builder, resource, offset0, radeon_bld->soa.bld_base.base.elem_type),
> -                       buffer_load_const(builder, resource, offset1, radeon_bld->soa.bld_base.base.elem_type),
> -                       lp_build_const_float(gallivm, 0),
> -                       lp_build_const_float(gallivm, 0)
> -               };
> -               value = lp_build_gather_values(gallivm, pos, 4);
> +               value = load_sample_position(radeon_bld, get_sample_id(radeon_bld));
>                 break;
> -       }
>
>         case TGSI_SEMANTIC_SAMPLEMASK:
>                 /* Smoothing isn't MSAA in GL, but it's MSAA in hardware.
> --
> 2.4.3
>
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