[Mesa-dev] [PATCH V5 2/7] mesa/es3.1: enable GL_ARB_shader_image_load_store for GLES 3.1
Marta Lofstedt
marta.lofstedt at linux.intel.com
Thu Jul 23 07:38:33 PDT 2015
From: Marta Lofstedt <marta.lofstedt at intel.com>
Signed-off-by: Marta Lofstedt <marta.lofstedt at intel.com>
---
src/mesa/main/get.c | 6 ++++++
src/mesa/main/get_hash_params.py | 17 +++++++++++------
2 files changed, 17 insertions(+), 6 deletions(-)
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index ec7eb71..dc04930 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -367,6 +367,12 @@ static const int extra_ARB_draw_indirect_es31[] = {
EXTRA_END
};
+static const int extra_ARB_shader_image_load_store_es31[] = {
+ EXT(ARB_shader_image_load_store),
+ EXTRA_API_ES31,
+ EXTRA_END
+};
+
EXTRA_EXT(ARB_texture_cube_map);
EXTRA_EXT(EXT_texture_array);
EXTRA_EXT(NV_fog_distance);
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
index 4137e7f..85df077 100644
--- a/src/mesa/main/get_hash_params.py
+++ b/src/mesa/main/get_hash_params.py
@@ -407,6 +407,17 @@ descriptor=[
[ "TEXTURE_EXTERNAL_OES", "LOC_CUSTOM, TYPE_BOOLEAN, 0, extra_OES_EGL_image_external" ],
]},
+# Enums in OpenGL and ES 3.1
+{ "apis": ["GL", "GL_CORE", "GLES31"], "params": [
+# GL_ARB_shader_image_load_store / GLES 3.1
+ [ "MAX_IMAGE_UNITS", "CONTEXT_INT(Const.MaxImageUnits), extra_ARB_shader_image_load_store_es31" ],
+ [ "MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS", "CONTEXT_INT(Const.MaxCombinedImageUnitsAndFragmentOutputs), extra_ARB_shader_image_load_store_es31" ],
+ [ "MAX_IMAGE_SAMPLES", "CONTEXT_INT(Const.MaxImageSamples), extra_ARB_shader_image_load_store_es31" ],
+ [ "MAX_VERTEX_IMAGE_UNIFORMS", "CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxImageUniforms), extra_ARB_shader_image_load_store_es31" ],
+ [ "MAX_FRAGMENT_IMAGE_UNIFORMS", "CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxImageUniforms), extra_ARB_shader_image_load_store_es31" ],
+ [ "MAX_COMBINED_IMAGE_UNIFORMS", "CONTEXT_INT(Const.MaxCombinedImageUniforms), extra_ARB_shader_image_load_store_es31" ],
+]},
+
# Enums in OpenGL Core profile and ES 3.1
{ "apis": ["GL_CORE", "GLES3"], "params": [
# GL_ARB_draw_indirect / GLES 3.1
@@ -779,13 +790,7 @@ descriptor=[
[ "MAX_VERTEX_ATTRIB_BINDINGS", "CONTEXT_ENUM(Const.MaxVertexAttribBindings), NO_EXTRA" ],
# GL_ARB_shader_image_load_store
- [ "MAX_IMAGE_UNITS", "CONTEXT_INT(Const.MaxImageUnits), extra_ARB_shader_image_load_store"],
- [ "MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS", "CONTEXT_INT(Const.MaxCombinedImageUnitsAndFragmentOutputs), extra_ARB_shader_image_load_store"],
- [ "MAX_IMAGE_SAMPLES", "CONTEXT_INT(Const.MaxImageSamples), extra_ARB_shader_image_load_store"],
- [ "MAX_VERTEX_IMAGE_UNIFORMS", "CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxImageUniforms), extra_ARB_shader_image_load_store"],
[ "MAX_GEOMETRY_IMAGE_UNIFORMS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxImageUniforms), extra_ARB_shader_image_load_store_and_geometry_shader"],
- [ "MAX_FRAGMENT_IMAGE_UNIFORMS", "CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxImageUniforms), extra_ARB_shader_image_load_store"],
- [ "MAX_COMBINED_IMAGE_UNIFORMS", "CONTEXT_INT(Const.MaxCombinedImageUniforms), extra_ARB_shader_image_load_store"],
# GL_ARB_compute_shader
[ "MAX_COMPUTE_WORK_GROUP_INVOCATIONS", "CONTEXT_INT(Const.MaxComputeWorkGroupInvocations), extra_ARB_compute_shader" ],
--
1.9.1
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