[Mesa-dev] [PATCH 16/78] i965/nir/vec4: Implement store_output intrinsic

Jason Ekstrand jason at jlekstrand.net
Thu Jul 23 08:39:19 PDT 2015


On Thu, Jul 23, 2015 at 1:01 AM, Eduardo Lima Mitev <elima at igalia.com> wrote:
> On 07/23/2015 05:20 AM, Jason Ekstrand wrote:
>> On Wed, Jul 22, 2015 at 4:37 AM, Eduardo Lima Mitev <elima at igalia.com> wrote:
>>> On 07/13/2015 01:57 PM, Jason Ekstrand wrote:
>>>> On Wed, Jul 8, 2015 at 11:54 PM, Eduardo Lima Mitev <elima at igalia.com> wrote:
>>>>> On 06/30/2015 06:51 PM, Jason Ekstrand wrote:
>>>>>> On Fri, Jun 26, 2015 at 1:06 AM, Eduardo Lima Mitev <elima at igalia.com> wrote:
>>>>>>> The index into the output_reg array where to store the destination register is
>>>>>>> fetched from the nir_outputs map built during nir_setup_outputs stage.
>>>>>>>
>>>>>>> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89580
>>>>>>> ---
>>>>>>>  src/mesa/drivers/dri/i965/brw_vec4_nir.cpp | 17 +++++++++++++++--
>>>>>>>  1 file changed, 15 insertions(+), 2 deletions(-)
>>>>>>>
>>>>>>> diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
>>>>>>> index 8a2d335..55d4490 100644
>>>>>>> --- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
>>>>>>> +++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
>>>>>>> @@ -520,10 +520,23 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
>>>>>>>     }
>>>>>>>
>>>>>>>     case nir_intrinsic_store_output_indirect:
>>>>>>> +      has_indirect = true;
>>>>>>>        /* fallthrough */
>>>>>>> -   case nir_intrinsic_store_output:
>>>>>>> -      /* @TODO: Not yet implemented */
>>>>>>> +   case nir_intrinsic_store_output: {
>>>>>>> +      int offset = instr->const_index[0];
>>>>>>> +      int output = nir_outputs[offset];
>>>>>>> +
>>>>>>> +      src = get_nir_src(instr->src[0], nir_output_types[offset]);
>>>>>>> +      dest = dst_reg(src);
>>>>>>> +
>>>>>>> +      dest.writemask = brw_writemask_for_size(instr->num_components);
>>>>>>> +
>>>>>>> +      if (has_indirect)
>>>>>>> +         dest.reladdr = new(mem_ctx) src_reg(get_nir_src(instr->src[1]));
>>>>>>> +
>>>>>>> +      output_reg[output] = dest;
>>>>>>
>>>>>> I'm very confused about the amount of indirection going on here.  It
>>>>>> seems to me that we should be setting these outputs up in
>>>>>> setup_outputs() rather than storring off a map from ints to other ints
>>>>>> and setting it up here.  I didn't make this comment on the patch for
>>>>>> setup_outputs() because I wanted to wait to see it used before I
>>>>>> commented on it.
>>>>>>
>>>>>> I'm guessing you did it this way because the nir_assign_var_locations
>>>>>> is giving you bogus values.  If so, then it might be better to just
>>>>>> assign variable locations in setup_outputs() rather than having a
>>>>>> remap table.  The whole point of nir_lower_io is to make IO easy for
>>>>>> the back-end.  If you need a re-map table, then it's no longer making
>>>>>> it easy and we need to think more about what's going on.
>>>>>> --Jason
>>>>>>
>>>>>
>>>>> That double indirection felt bad since the beginning, but it was needed
>>>>> to store the original variable's location (var->data.location). Let me
>>>>> explain:
>>>>>
>>>>> We are (re)using the plumbering in vec4_visitor to setup URB, so the
>>>>> only thing we need to do is to store the out register in "output_reg"
>>>>> map at the correct location. And that location is given by the original
>>>>> location in the shader (var->data.location).
>>>>>
>>>>> So, in this case, "nir_assign_var_locations" pass, which constructs
>>>>> var->data.driver_location, is not useful to us, except to give us
>>>>> consecutive indexes to construct the other map we have, the type map,
>>>>> which is needed to carry the correct type from the original variable to
>>>>> the output register.
>>>>
>>>> If nir_assign_var_locations isn't doing anything for you, don't call
>>>> it.  You'll need to do something with var->data.driver_location.  If
>>>> what you really want is var->data.location, then just copy that to
>>>> var->data.driver_location when you do nir_setup_outputs.  Or
>>>> (depending on how the URB setup works, I don't actually know), put the
>>>> actual URB location in var->data.driver_location when you walk the
>>>> outputs.
>>>>
>>>> From there, you have two options.  One would be to setup output_reg at
>>>> the same time with the correct types right away and emit a MOV when
>>>> you get a store_output.  (Copy propagation should clean up the MOV.)
>>>> For what it's worth, I don't think the type matters; a URB write just
>>>> writes data to something so as long as you don't have a type mismatch
>>>> in a MOV, the hardware won't care.
>>>>
>>>> The other option, would be to directly emit the URB write in
>>>> store_output.  At the moment, it may be better to take the first
>>>> option since that better matches what the FS does right now.  But both
>>>> should work fine.
>>>>
>>>
>>> Thanks for these hints, they were very useful.
>>>
>>> I rewrote the implementation of store_output intrinsic to avoid the
>>> setup phase completely. The type, as you suggested, was not important as
>>> long as they match while MOVing the contents of output_reg. To guarantee
>>> that, I had to patch the emit_urb_slot() to guarantee the types always
>>> match. This code is shared with vec4_visitor, so it makes sense to move
>>> the safeguards there instead of having both backends provide the correct
>>> register type in output_reg entries.
>>> For reference, this is the patch that implements it:
>>> https://github.com/Igalia/mesa/commit/8c703937f285c0b3a1e7bf6681c7ed7fe09815aa
>>
>> Seems reasonable.
>>
>>> I also put var->data.location in const_index[1] of the intrinsic op, and
>>> disabled nir_assign_var_locations() for output variables, since I don't
>>> need var->data.driver_location. I could have used const_index[0], but I
>>> prefer to leave driver_location there, and use const_index[1], to avoid
>>> breaking any driver that rely on current layout of const_index (like
>>> FS-nir). I think it is a safer approach.
>>
>> You're not going to break anything by going through the output
>> variables and setting driver_location equal to location.  The whole
>> point of driver_location is to store some backend-specific index for
>> the variable.  In other words, to do exactly what you're doing.  The
>> assign_var_locations calls are simply convenience functions for
>> setting the driver_location field.  In other words, using
>> driver_location and const_index[0] is *exactly* what you should do.
>>
>
> Well, FS-nir relies on const_index[0] being data.driver_location. So at
> the very least I have to put a condition like:
>
> if (scalar)
>    const_index[0] = var->data.driver_location
> else
>    const_index[0] = var->data.location
>
> Otherwise we directly break our own FS-nir pass.
>
> My first implementation did that, but since this is common NIR code
> (theoretically) shared with other backends, putting var->data.location
> in const_index[0] for all non-scalar backends seemed like a bad idea.
> Specially considering that this is very dependent on the implementation
> of URB file in vec4_visitor, with the output_reg intermediate map and
> all. That's why I decided to play safe on pure-NIR side, having both
> driver_location and location available to backends.
>
> But if you think I can ignore this then I'm all for it too.

What I meant was more like the following in brw_nir.c:

if (is_scalar) {
   assign_var_locations(&nir->outputs, &nir->num_outputs, true);
} else {
   foreach_list_typed(nir_variable, var, node, &nir->outputs)
      var->data.driver_location = var->data.location;
}

and then just let nir_lower_io use the driver location all the time.

Does that make more sense?

>> --Jason
>>
>>> All in all, the store_output implementation got much simpler.
>>>
>>>>> So, before knowing that I could modify nir_lower_io, my best shot at
>>>>> transferring the original variable location was to create this
>>>>> nir_outputs map. Now, what I have done is to put that value in
>>>>> const_index[1] of the intrinsic instruction, which was previously
>>>>> unused. What do you think?
>>>>>
>>>>> That removes the offset to offset map, but we still need the type map.
>>>>>
>>>>> About your comment on initializing the register during setup stage, I'm
>>>>> a bit confused: the register that we need to store is not available
>>>>> during setup stage, because we still don't have local registers allocated.
>>>>
>>>> What do you mean?  Because you don't have the destination of the
>>>> output_write intrinsic allocated?  Even if the register has a file of
>>>> BAD_FILE, you could still store the type there.  Also, as I said
>>>> above, the hardware shouldn't care about the types of data.  As long
>>>> as the URB write code doesn't accidentally do a float -> int
>>>> conversion or something, we should be fine.
>>>> --Jason
>>>>
>>>>>>>        break;
>>>>>>> +   }
>>>>>>>
>>>>>>>     case nir_intrinsic_load_vertex_id:
>>>>>>>        unreachable("should be lowered by lower_vertex_id()");
>>>>>>> --
>>>>>
>>>>
>>>
>>
>


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