[Mesa-dev] [PATCH 2/2] mesa: rearrange texture error checking order
Ilia Mirkin
imirkin at alum.mit.edu
Thu Jul 23 15:24:38 PDT 2015
On Wed, Jul 22, 2015 at 1:44 PM, Brian Paul <brianp at vmware.com> wrote:
> On 07/22/2015 11:29 AM, Ilia Mirkin wrote:
>>
>> On Wed, Jul 22, 2015 at 1:20 PM, Brian Paul <brianp at vmware.com> wrote:
>>>
>>> On 07/22/2015 11:02 AM, Ilia Mirkin wrote:
>>>>
>>>>
>>>> This moves the width/height/depth == 0 check to the front and avoids
>>>> doing any other checking when that is the case.
>>>>
>>>> Also moves the dimensions check after the format/type checks so that we
>>>> don't bail out with success on a width/height/depth == 0 request when
>>>> the format/type don't match.
>>>>
>>>> Bugzilla:
>>>>
>>>> https://urldefense.proofpoint.com/v2/url?u=https-3A__bugs.freedesktop.org_show-5Fbug.cgi-3Fid-3D91425&d=BQIBAg&c=Sqcl0Ez6M0X8aeM67LKIiDJAXVeAw-YihVMNtXt-uEs&r=T0t4QG7chq2ZwJo6wilkFznRSFy-8uDKartPGbomVj8&m=Y1TotaJmX1E7sCopvmMJc8PQKFXlHu6QxfcYOydKuII&s=L0lmmuk31G6M4hZEiwnX-IC4CPhW7rsrSCgEYtDgXjw&e=
>>>> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
>>>
>>>
>>>
>>> I suspect this isn't really needed in light of my patch to
>>> getteximage-invalid-format-for-packed-type.c
>>>
>>> I believe the test was in error, or at least sloppy, in that it was
>>> calling
>>> glGetTexImage to test format/type validation when there wasn't even a
>>> texture image to return. The OpenGL spec doesn't specify an order for
>>> error
>>> checking multiple things, so if there's multiple errors, you can't be
>>> sure
>>> which one will be reported first. My patch to the test removes that
>>> ambiguity.
>>
>>
>> Well, irrespective of the piglit test, the current code is a little
>> suspect -- it does the width/height/depth == 0 checks after it ensures
>> that height == 1 for 1d and depth == 1 for 2d. Any thoughts on that?
>
>
> Yeah, that makes sense. I guess we don't have any tests that exercise
> getting a 0 x 0 texture image.
>
> Reviewed-by: Brian Paul <brianp at vmware.com>
Ugh, so Dylan points out that this breaks
bin/arb_direct_state_access-get-textures
(which I didn't notice, because I guess it got recently enabled on mesa)
It has this check:
/* No Storage
*
* The spec doesn't say what should happen in this case. This is
* addressed by Khronos Bug 13223.
*/
glCreateTextures(GL_TEXTURE_CUBE_MAP, 1, &name);
glGetTextureImage(name, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0, data);
pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
glDeleteTextures(1, &name);
But my width == 0 || ... check at the top of dimensions_error_check
short-circuits all that.
Brian, what situation is the "width == 0 || height == 0 || depth == 0"
supposed to account for?
-ilia
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