[Mesa-dev] [PATCH] radeonsi: fix GLSL textureGrad(samplerCube*) functions

Michel Dänzer michel at daenzer.net
Thu Jul 23 20:43:12 PDT 2015


On 24.07.2015 08:11, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
> 
> +4 piglits

Awesome! I love piglits. :)

Just some cosmetic issues:


> @@ -174,7 +174,8 @@ static inline LLVMValueRef bitcast(
>  
>  void radeon_llvm_emit_prepare_cube_coords(struct lp_build_tgsi_context * bld_base,
>                                            struct lp_build_emit_data * emit_data,
> -                                          LLVMValueRef *coords_arg);
> +                                          LLVMValueRef *coords_arg,
> +					  LLVMValueRef *derivs_arg);

Indentation is inconsistent between these two lines.


> +				derivs[axis*2+i] =
> +					LLVMBuildFSub(builder, shifted_coords[i],
> +						      coords[i], "");

I think the arithmetic is more readable with spaces:

				derivs[axis * 2 + i] =

But I'm fine with this either way.


With the inconsistent indentation fixed,

Reviewed-by: Michel Dänzer <michel.daenzer at amd.com>


-- 
Earthling Michel Dänzer               |               http://www.amd.com
Libre software enthusiast             |             Mesa and X developer


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