[Mesa-dev] [Bug 85712] glClear can hang when the window being rendered is concurrently closed

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Jul 24 13:55:43 PDT 2015


--- Comment #4 from Steven Stewart-Gallus <sstewartgallus00 at mylangara.bc.ca> ---
A similar problem can happen where eglSwapBuffer returns EGL_FAILURE but then
sets the result of eglGetError to EGL_SUCCESS when the window is concurrently

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