[Mesa-dev] [Bug 85712] glClear can hang when the window being rendered is concurrently closed
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Jul 24 13:55:43 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=85712
--- Comment #4 from Steven Stewart-Gallus <sstewartgallus00 at mylangara.bc.ca> ---
A similar problem can happen where eglSwapBuffer returns EGL_FAILURE but then
sets the result of eglGetError to EGL_SUCCESS when the window is concurrently
closed.
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